Player Matchup

Shiva
Shiva
LIL_DripLIT
Shiva
Level 69
God Stats
2W - 1L
1,558 SR
Queue Stats
19W - 20L
1,509 Elo+
Party 2
Artemis
Artemis
SSVfrogi09
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,476 Elo+
Party 2
Cerberus
Cerberus
lsqueezer
Cerberus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,488 Elo+
Party 2
Team Averages
Level 99
1,519 SR
1,491 Elo+

VS

Team Averages
Level 97
1,497 SR
1,447 Elo+
Hachiman
Hachiman
Bimi-Dem
Hachiman
Level 61
God Stats
2W - 4L
1,594 SR
Queue Stats
250W - 269L
1,390 Elo+
Party 1
Neith
Neith
ThaTsSad
Neith
Level 103
God Stats
1W - 1L
1,625 SR
Queue Stats
3W - 3L
1,557 Elo+
Solo
Yu Huang
Yu Huang
naheglib38
Yu Huang
Level 127
God Stats
2W - 7L
1,272 SR
Queue Stats
344W - 359L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 9
13,599
907
17,806
18,478
16,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SSVfrogi09
Artemis
18
5 / 3 / 13
13,433
896
15,145
13,120
4,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
lsqueezer
Cerberus
20
8 / 1 / 7
14,004
934
13,125
15,255
13,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bimi-Dem
Hachiman
18
2 / 8 / 3
11,772
785
8,855
20,941
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ThaTsSad
Neith
12
0 / 4 / 1
9,506
634
1,850
7,559
2,024
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
naheglib38
Yu Huang
19
4 / 7 / 0
12,114
808
12,838
22,241
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
6
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bimi-Dem
Hachiman
2
8
3
0.44
W
6
2
9
5.25
W
Artemis
SSVfrogi09
Artemis
5
3
13
3.83
L
Neith
ThaTsSad
Neith
0
4
1
0.13
W
Cerberus
lsqueezer
Cerberus
8
1
7
11.5
L
Yu Huang
naheglib38
Yu Huang
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
23,543
46,853
Taken
50,741
34,783
Mitigated
14,943
11,670
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bimi-Dem
Hachiman
8,855
5,688
0
2,821
20,941
6,124
0
4,964
14,963
0
27,382
W
17,806
1,633
740
3,264
18,478
16,807
1,446
4,699
13,415
0
41,499
W
Artemis
SSVfrogi09
Artemis
15,145
7,483
0
534
13,120
4,552
2,297
4,947
8,165
0
70,446
L
Neith
ThaTsSad
Neith
1,850
397
0
850
7,559
2,024
0
1,488
5,876
0
10,752
W
Cerberus
lsqueezer
Cerberus
13,125
105
0
7,132
15,255
13,424
0
3,165
11,076
37,773
2,005
L
Yu Huang
naheglib38
Yu Huang
12,838
693
0
1,870
22,241
6,795
0
5,367
15,967
52,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
33,392
217
Minions Killed
126
0
Camps Cleared
0
839,193
Distance Traveled
525,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,772
785
29
2
0
206,169
0
W
Shiva
13,599
907
51
3
0
320,067
0
W
Artemis
13,433
896
94
6
0
287,202
0
L
Neith
9,506
634
28
2
0
76,268
0
W
Cerberus
14,004
934
72
5
0
231,924
0
L
Yu Huang
12,114
808
69
5
0
242,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role