Player Matchup

Anubis
Anubis
MonsterXxKilxX
Anubis
Level 140
God Stats
73W - 70L
1,601 SR
Queue Stats
158W - 143L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Plashher
Cabrakan
Level 142
God Stats
17W - 19L
1,389 SR
Queue Stats
184W - 190L
1,472 Elo+
Solo
Ullr
Ullr
Rebirt BrySi
Ullr
Level 109
God Stats
5W - 8L
1,451 SR
Queue Stats
18W - 21L
1,460 Elo+
Solo
Awilix
Awilix
Thode141
Awilix
Level 117
God Stats
71W - 77L
1,440 SR
Queue Stats
345W - 334L
1,434 Elo+
Solo
Sol
Sol
llleandri2004
Sol
Level 42
God Stats
2W - 8L
1,256 SR
Queue Stats
39W - 66L
1,402 Elo+
Solo
Team Averages
Level 110
1,428 SR
1,455 Elo+

VS

Team Averages
Level 96
1,456 SR
1,497 Elo+
Awilix
Awilix
Exsinity
Awilix
Level 101
God Stats
18W - 14L
1,734 SR
Queue Stats
245W - 235L
1,512 Elo+
Solo
King Arthur
King Arthur
Grismik
King Arthur
Level 87
God Stats
39W - 43L
1,502 SR
Queue Stats
105W - 107L
1,503 Elo+
Party 1
Rama
Rama
JaviSmite01
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,494 Elo+
Solo
Merlin
Merlin
Revan3363
Merlin
Level 150
God Stats
1W - 7L
1,264 SR
Queue Stats
225W - 211L
1,506 Elo+
Solo
Ares
Ares
StrifeHorseman
Ares
Level 59
God Stats
0W - 1L
1,278 SR
Queue Stats
45W - 44L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,708
714
4,634
2,399
933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
Plashher
Cabrakan
9
2 / 0 / 3
5,506
688
3,541
7,154
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
4 / 1 / 2
5,731
716
5,617
5,392
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Thode141
Awilix
11
1 / 0 / 1
5,309
664
2,249
4,054
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 2 / 0
6,620
828
4,231
5,337
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Exsinity
Awilix
9
1 / 3 / 0
4,581
573
2,952
7,021
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Grismik
King Arthur
9
2 / 3 / 0
4,942
618
2,876
7,097
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 1
4,355
544
6,382
4,024
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Revan3363
Merlin
7
0 / 2 / 0
4,352
544
1,420
3,420
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 4 / 0
4,193
524
723
8,282
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
3
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Exsinity
Awilix
1
3
0
0.33
L
King Arthur
Grismik
King Arthur
2
3
0
0.67
L
0
1
1
0.5
W
2
0
3
3.5
W
Cabrakan
Plashher
Cabrakan
2
0
3
3.5
W
4
1
2
5
L
Merlin
Revan3363
Merlin
0
2
0
0
L
0
4
0
0
W
Awilix
Thode141
Awilix
1
0
1
1.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
14,353
24,336
Taken
29,844
10,694
Mitigated
9,341
11,768
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Exsinity
Awilix
2,952
1,307
0
2,577
7,021
1,540
0
2,681
4,340
0
22,659
L
King Arthur
Grismik
King Arthur
2,876
281
0
955
7,097
2,798
0
3,332
3,765
0
26,601
L
6,382
5,665
0
1,157
4,024
1,008
0
1,970
2,054
0
33,846
W
4,634
122
0
1,811
2,399
933
0
1,176
1,085
34,308
0
W
Cabrakan
Plashher
Cabrakan
3,541
535
0
2,598
7,154
5,747
0
450
6,704
15,793
0
W
5,617
2,121
255
1,934
5,392
1,642
0
273
5,119
0
35,762
L
Merlin
Revan3363
Merlin
1,420
218
0
1,120
3,420
409
0
2,397
1,023
20,044
0
L
723
147
0
1,486
8,282
3,586
0
1,807
6,475
4,703
0
W
Awilix
Thode141
Awilix
2,249
841
0
2,578
4,054
1,061
0
66
3,948
0
34,763
W
4,231
1,134
0
2,592
5,337
1,311
0
0
5,337
35,033
9,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
22,423
277
Minions Killed
189
0
Camps Cleared
0
833,325
Distance Traveled
816,844
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,581
573
41
5
0
218,348
0
L
King Arthur
4,942
618
42
5
0
168,193
0
L
Rama
4,355
544
56
7
0
166,100
0
W
Anubis
5,708
714
47
6
0
150,260
0
W
Cabrakan
5,506
688
21
3
0
162,713
4
W
Ullr
5,731
716
58
7
0
150,230
2
L
Merlin
4,352
544
43
5
0
115,067
2
L
Ares
4,193
524
7
1
0
149,136
5
W
Awilix
5,309
664
71
9
0
216,360
0
W
Sol
6,620
828
80
10
0
153,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role