Player Matchup

Ares
Ares
Gerotuh
Ares
Level 84
God Stats
5W - 8L
1,286 SR
Queue Stats
318W - 323L
1,382 Elo+
Party 3
Surtr
Surtr
LonenlyEYE
Surtr
Level 80
God Stats
22W - 13L
1,644 SR
Queue Stats
314W - 314L
1,386 Elo+
Party 3
Tyr
Tyr
PreatorianPL
Tyr
Level 107
God Stats
1W - 0L
1,240 SR
Queue Stats
4W - 7L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
SmiteElitePL
Sylvanus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
beryl04
Ah Muzen Cab
Level 115
God Stats
2W - 3L
1,407 SR
Queue Stats
10W - 17L
1,449 Elo+
Party 2
Team Averages
Level 97
1,415 SR
1,391 Elo+

VS

Team Averages
Level 93
1,602 SR
1,470 Elo+
Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Haspalll
Ix Chel
Level 72
God Stats
1W - 1L
1,708 SR
Queue Stats
31W - 39L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Hlivnyuk
Cthulhu
Level 64
God Stats
15W - 6L
1,665 SR
Queue Stats
72W - 55L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
lichnov70
Xbalanque
Level 85
God Stats
29W - 6L
1,767 SR
Queue Stats
65W - 46L
1,515 Elo+
Party 1
Cliodhna
Cliodhna
oIAM CODFATHERo
Cliodhna
Level 121
God Stats
6W - 12L
1,370 SR
Queue Stats
225W - 236L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gerotuh
Ares
16
3 / 3 / 7
9,124
537
6,999
12,970
9,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
19
11 / 2 / 3
10,473
616
13,269
17,613
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

16
3 / 3 / 2
9,253
544
9,141
18,308
14,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Sylvanus
SmiteElitePL
Sylvanus
13
3 / 3 / 1
7,860
462
6,457
16,965
11,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
beryl04
Ah Muzen Cab
13
1 / 2 / 3
7,506
442
11,731
17,661
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 4 / 0
9,168
539
13,854
15,551
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Haspalll
Ix Chel
16
6 / 8 / 0
9,464
557
13,186
13,059
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Hlivnyuk
Cthulhu
14
4 / 2 / 2
8,577
505
16,469
17,334
16,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
lichnov70
Xbalanque
14
0 / 4 / 6
7,939
467
11,592
11,928
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
6
0 / 3 / 0
5,721
337
2,297
4,864
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
21
Kills
13
13
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
0
0.75
W
Ares
Gerotuh
Ares
3
3
7
2.17
L
Ix Chel
Haspalll
Ix Chel
6
8
0
0.75
L
Cthulhu
Hlivnyuk
Cthulhu
4
2
2
2.5
W
Surtr
11
2
3
6.25
W
3
3
2
1.33
W
Sylvanus
SmiteElitePL
Sylvanus
3
3
1
1.17
W
Ah Muzen Cab
beryl04
Ah Muzen Cab
1
2
3
1.25
L
Xbalanque
lichnov70
Xbalanque
0
4
6
0.75
L
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
57,398
83,517
Taken
62,736
50,478
Mitigated
39,337
31,216
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
13,854
3,777
0
4,448
15,551
12,514
48
151
15,400
2,719
54,459
W
Ares
Gerotuh
Ares
6,999
217
0
1,533
12,970
9,862
0
7,812
5,158
49,233
2,194
L
Ix Chel
Haspalll
Ix Chel
13,186
1,246
273
1,638
13,059
5,104
654
4,952
8,107
57,853
747
L
Cthulhu
Hlivnyuk
Cthulhu
16,469
1,424
175
2,335
17,334
16,365
48
4,085
13,249
37,819
2,059
W
Surtr
13,269
6,137
0
9,342
17,613
8,070
36
5,397
12,128
2,470
86,629
W
9,141
790
0
4,685
18,308
14,059
0
1,662
15,211
0
63,101
W
Sylvanus
SmiteElitePL
Sylvanus
6,457
1,530
5,799
6,642
16,965
11,519
214
8,264
8,701
23,579
0
W
Ah Muzen Cab
beryl04
Ah Muzen Cab
11,731
7,236
0
3,215
17,661
6,968
770
6,801
10,860
0
65,670
L
Xbalanque
lichnov70
Xbalanque
11,592
5,059
0
1,349
11,928
4,143
513
4,280
7,648
0
61,302
L
Cliodhna
2,297
588
0
1,702
4,864
1,211
0
616
4,248
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,216
Gold Earned
40,869
471
Minions Killed
406
0
Camps Cleared
0
1,598,792
Distance Traveled
1,334,925
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,168
539
103
6
0
280,336
6
W
Ares
9,124
537
89
5
0
317,427
2
L
Ix Chel
9,464
557
93
5
0
281,082
0
L
Cthulhu
8,577
505
70
4
0
346,960
0
W
Surtr
10,473
616
133
8
0
391,822
0
W
Tyr
9,253
544
110
6
0
321,401
0
W
Sylvanus
7,860
462
31
2
0
268,444
4
W
Ah Muzen Cab
7,506
442
108
6
0
299,698
0
L
Xbalanque
7,939
467
107
6
0
312,918
0
L
Cliodhna
5,721
337
33
2
0
113,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role