Player Matchup

Horus
Horus
Hugegentials
Horus
Level 62
God Stats
5W - 2L
1,147 SR
Queue Stats
122W - 133L
1,446 Elo+
Party 1
Ra
Ra
JAY_-_-YAJ
Ra
Level 85
God Stats
2W - 0L
1,725 SR
Queue Stats
21W - 24L
1,333 Elo+
Solo
Terra
Terra
K1nnear
Terra
Level 65
God Stats
11W - 12L
1,479 SR
Queue Stats
169W - 203L
1,464 Elo+
Party 1
Anubis
Anubis
Pand41789
Anubis
Level 130
God Stats
11W - 5L
1,488 SR
Queue Stats
557W - 545L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Toastywaffle416
Cthulhu
Level 89
God Stats
141W - 104L
1,588 SR
Queue Stats
267W - 271L
1,498 Elo+
Party 1
Team Averages
Level 86
1,485 SR
1,448 Elo+

VS

Team Averages
Level 86
1,608 SR
1,438 Elo+
Hades
Hades
Call_Me_Dada-
Hades
Level 142
God Stats
2W - 1L
1,827 SR
Queue Stats
109W - 101L
1,450 Elo+
Party 2
Kali
Kali
Durfenz
Kali
Level 88
God Stats
3W - 2L
1,632 SR
Queue Stats
301W - 320L
1,526 Elo+
Solo
Neith
Neith
Dyingnewbie
Neith
Level 52
God Stats
20W - 36L
1,374 SR
Queue Stats
80W - 90L
1,446 Elo+
Solo
Bacchus
Bacchus
Kenjondoe
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 2
Charybdis
Charybdis
guismo666295
Charybdis
Level 144
God Stats
2W - 2L
1,704 SR
Queue Stats
203W - 179L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
6,856
571
9,106
10,464
8,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 1 / 0
5,957
496
387
3,363
963
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
K1nnear
Terra
12
3 / 2 / 8
6,843
570
4,668
9,695
8,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Pand41789
Anubis
13
4 / 2 / 1
7,420
618
6,834
4,449
2,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 2
6,306
526
4,248
6,768
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
6,792
566
3,637
10,475
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
Durfenz
Kali
12
1 / 1 / 1
6,282
524
3,159
7,831
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
0 / 0 / 1
8,096
675
2,146
3,578
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kenjondoe
Bacchus
9
0 / 4 / 2
5,771
481
1,977
10,044
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
guismo666295
Charybdis
11
3 / 5 / 0
6,268
522
10,795
11,736
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Kali
Durfenz
Kali
1
1
1
1.5
L
0
0
1
0.5
W
6
1
4
8
W
0
1
0
0
W
Terra
K1nnear
Terra
3
2
8
3.5
L
Bacchus
Kenjondoe
Bacchus
0
4
2
0.25
W
Anubis
Pand41789
Anubis
4
2
1
2.25
W
2
0
2
3
L
Charybdis
guismo666295
Charybdis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
21,714
34,739
Taken
43,664
22,626
Mitigated
17,945
12,251
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,637
160
40
2,621
10,475
2,881
0
5,536
4,857
40,736
898
L
Kali
Durfenz
Kali
3,159
1,392
0
3,871
7,831
2,537
0
1,184
6,549
0
44,970
L
2,146
215
0
2,734
3,578
1,205
1,124
374
3,204
0
67,931
W
9,106
5,766
1,585
3,542
10,464
8,054
0
2,203
8,261
0
32,737
W
387
0
0
1,269
3,363
963
0
0
3,363
41,413
774
W
Terra
K1nnear
Terra
4,668
1,632
863
1,473
9,695
8,588
0
1,274
8,421
21,817
4,099
L
Bacchus
Kenjondoe
Bacchus
1,977
288
0
984
10,044
8,214
0
3,720
6,146
12,245
0
W
Anubis
Pand41789
Anubis
6,834
623
0
1,372
4,449
2,134
698
1,930
2,519
57,941
364
W
4,248
256
367
1,780
6,768
2,887
0
167
6,601
47,158
1,041
L
Charybdis
guismo666295
Charybdis
10,795
4,780
0
4,477
11,736
3,108
0
3,944
7,634
0
51,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
33,209
341
Minions Killed
402
0
Camps Cleared
0
1,133,809
Distance Traveled
1,097,219
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,792
566
88
7
0
196,624
0
L
Kali
6,282
524
77
6
0
270,292
0
L
Neith
8,096
675
136
11
0
210,394
2
W
Horus
6,856
571
41
3
0
234,637
0
W
Ra
5,957
496
75
6
0
206,314
8
W
Terra
6,843
570
42
4
0
237,558
0
L
Bacchus
5,771
481
12
1
0
238,791
0
W
Anubis
7,420
618
95
8
0
182,159
1
W
Cthulhu
6,306
526
88
7
0
273,141
4
L
Charybdis
6,268
522
89
7
0
181,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role