Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cop3XxSn1p3r
Baron Samedi
Level 148
God Stats
10W - 8L
1,599 SR
Queue Stats
377W - 359L
1,459 Elo+
Solo
Cerberus
Cerberus
ESMILLAMO
Cerberus
Level 122
God Stats
5W - 2L
1,700 SR
Queue Stats
78W - 64L
1,605 Elo+
Solo
Nut
Nut
NutShuffler
Nut
Level 157
God Stats
9W - 8L
1,507 SR
Queue Stats
185W - 145L
1,637 Elo+
Solo
Nemesis
Nemesis
ScholarlyDragon
Nemesis
Level 120
God Stats
7W - 10L
1,480 SR
Queue Stats
212W - 169L
1,558 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,552 Elo+

VS

Team Averages
Level 141
1,570 SR
1,542 Elo+
Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Arkdesbrocolis
Odin
Level 158
God Stats
9W - 13L
1,513 SR
Queue Stats
442W - 385L
1,561 Elo+
Solo
Zeus
Zeus
Axwell555
Zeus
Level 153
God Stats
16W - 6L
1,812 SR
Queue Stats
309W - 287L
1,553 Elo+
Solo
Bakasura
Bakasura
MuggleInTrouble
Bakasura
Level 160
God Stats
2W - 6L
1,451 SR
Queue Stats
314W - 286L
1,572 Elo+
Solo
Poseidon
Poseidon
theThundergogo
Poseidon
Level 127
God Stats
1W - 3L
1,574 SR
Queue Stats
138W - 119L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,852
770
764
2,230
1,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Cop3XxSn1p3r
Baron Samedi
5
0 / 3 / 2
3,372
674
1,356
3,237
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ESMILLAMO
Cerberus
7
0 / 0 / 2
3,833
767
1,671
2,825
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,359
672
276
1,259
294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
3 / 0 / 0
3,764
753
1,892
3,775
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
1
0 / 0 / 0
2,427
485
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,618
724
1,290
3,507
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
7
0 / 1 / 2
3,848
770
2,938
1,800
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
6
2 / 1 / 0
3,641
728
2,080
4,050
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
7
0 / 0 / 0
3,444
689
607
2,979
570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Shiva
 
Shiva
0
0
0
0
L
1
1
0
1
L
Zeus
0
1
2
1
W
Baron Samedi
Cop3XxSn1p3r
Baron Samedi
0
3
2
0.33
W
Cerberus
ESMILLAMO
Cerberus
0
0
2
1
L
Bakasura
2
1
0
2
W
0
0
0
0
W
3
0
0
3
L
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,959
Damage
6,915
13,326
Taken
12,336
4,657
Mitigated
3,388
4,315
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
764
0
0
825
2,230
1,061
0
428
1,802
12,688
0
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
1,290
273
0
1,060
3,507
1,168
0
1,094
2,157
0
16,135
L
Zeus
2,938
297
0
845
1,800
376
0
511
1,177
20,947
0
W
Baron Samedi
Cop3XxSn1p3r
Baron Samedi
1,356
106
30
669
3,237
795
0
1,118
1,991
10,524
230
W
Cerberus
ESMILLAMO
Cerberus
1,671
151
0
1,572
2,825
1,373
0
267
2,558
16,114
1,282
L
Bakasura
2,080
1,542
0
1,200
4,050
1,274
0
734
3,144
0
14,482
W
276
153
0
0
1,259
294
0
179
1,080
0
23,595
W
1,892
1,009
0
1,219
3,775
1,134
0
1,553
2,157
0
17,238
L
Poseidon
607
175
0
1,432
2,979
570
0
764
2,215
19,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,180
Gold Earned
16,978
191
Minions Killed
148
0
Camps Cleared
0
505,595
Distance Traveled
449,437
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,852
770
21
4
0
105,801
2
L
Shiva
2,427
485
0
0
0
8,886
0
L
Odin
3,618
724
37
7
0
102,042
0
L
Zeus
3,848
770
46
9
0
101,264
2
W
Baron Samedi
3,372
674
24
5
0
96,194
0
W
Cerberus
3,833
767
59
12
0
91,210
0
L
Bakasura
3,641
728
32
6
0
133,156
0
W
Nut
3,359
672
51
10
0
90,998
0
W
Nemesis
3,764
753
36
7
0
121,392
1
L
Poseidon
3,444
689
33
7
0
104,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role