Player Matchup

Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EGLAS
Mercury
Level 166
God Stats
2W - 1L
1,762 SR
Queue Stats
45W - 23L
1,704 Elo+
Party 2
Sylvanus
Sylvanus
Stoppus12
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
Valkyrk
Sun Wukong
Level 137
God Stats
7W - 0L
1,780 SR
Queue Stats
69W - 48L
1,581 Elo+
Party 1
Izanami
Izanami
zFireBR
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,704 Elo+
Party 2
Team Averages
Level 125
1,609 SR
1,617 Elo+

VS

Team Averages
Level 162
1,463 SR
1,516 Elo+
Shiva
Shiva
 
Shiva
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CUCHYYY
Mercury
Level 188
God Stats
8W - 7L
1,455 SR
Queue Stats
162W - 138L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
JuseJusezinho
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 386L
1,593 Elo+
Party 3
Ra
Ra
hiaraça
Ra
Level 133
God Stats
4W - 7L
1,358 SR
Queue Stats
82W - 79L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 1 / 0
4,124
687
2,120
3,655
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
EGLAS
Mercury
7
0 / 0 / 2
3,763
627
885
2,478
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sylvanus
Stoppus12
Sylvanus
7
3 / 0 / 2
5,087
848
2,723
3,114
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Valkyrk
Sun Wukong
7
1 / 1 / 1
4,283
714
2,783
5,034
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
zFireBR
Izanami
9
3 / 0 / 2
5,170
862
3,053
3,185
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 2 / 0
3,766
628
3,185
5,912
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
3
0 / 2 / 0
3,057
510
524
2,307
660
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
CUCHYYY
Mercury
7
2 / 0 / 0
4,095
683
1,529
4,504
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
JuseJusezinho
Erlang Shen
7
0 / 3 / 0
3,707
618
2,341
4,969
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 1
4,229
705
1,569
2,951
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
0
1
L
Shiva
 
Shiva
0
2
0
0
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Mercury
CUCHYYY
Mercury
2
0
0
2
W
Mercury
EGLAS
Mercury
0
0
2
1
L
Erlang Shen
JuseJusezinho
Erlang Shen
0
3
0
0
W
Sylvanus
Stoppus12
Sylvanus
3
0
2
4
W
Sun Wukong
Valkyrk
Sun Wukong
1
1
1
1.5
L
0
1
1
0.5
W
Izanami
zFireBR
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,564
Damage
9,148
17,466
Taken
20,643
6,583
Mitigated
6,707
7,315
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,120
278
0
1,250
3,655
859
0
1,007
2,380
23,113
0
L
Shiva
 
Shiva
3,185
174
0
1,988
5,912
2,178
0
284
5,628
0
18,827
L
Baron Samedi
 
Baron Samedi
524
198
0
215
2,307
660
0
800
1,507
4,580
0
L
Mercury
CUCHYYY
Mercury
1,529
585
0
830
4,504
1,264
0
1,302
3,148
0
22,912
W
Mercury
EGLAS
Mercury
885
257
0
1,489
2,478
538
0
0
2,478
0
13,472
L
Erlang Shen
JuseJusezinho
Erlang Shen
2,341
1,077
0
1,657
4,969
1,658
0
448
4,521
0
21,102
W
Sylvanus
Stoppus12
Sylvanus
2,723
1,218
660
1,385
3,114
1,584
0
308
2,806
9,424
2,344
W
Sun Wukong
Valkyrk
Sun Wukong
2,783
532
0
1,250
5,034
2,746
0
0
5,034
0
19,810
L
1,569
217
468
1,457
2,951
947
0
1,545
1,138
22,179
1,729
W
Izanami
zFireBR
Izanami
3,053
2,546
0
1,281
3,185
856
0
216
2,969
0
38,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,427
Gold Earned
18,854
208
Minions Killed
155
0
Camps Cleared
0
624,279
Distance Traveled
625,276
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,124
687
42
7
0
122,493
0
L
Shiva
3,766
628
27
5
0
136,476
0
L
Baron Samedi
3,057
510
4
1
0
54,188
1
L
Mercury
4,095
683
38
6
0
154,742
0
W
Mercury
3,763
627
25
4
0
159,105
0
L
Erlang Shen
3,707
618
40
7
0
139,249
0
W
Sylvanus
5,087
848
24
4
0
104,909
0
W
Sun Wukong
4,283
714
41
7
0
128,582
0
L
Ra
4,229
705
46
8
0
140,621
0
W
Izanami
5,170
862
76
13
0
109,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role