Player Matchup

Maui
Maui
DouglasL1ma
Maui
Level 146
God Stats
0W - 2L
1,695 SR
Queue Stats
70W - 46L
1,602 Elo+
Party 1
Ares
Ares
Jeff_xKing
Ares
Level 65
God Stats
2W - 2L
1,855 SR
Queue Stats
31W - 30L
1,506 Elo+
Party 1
Yemoja
Yemoja
Natillda
Yemoja
Level 154
God Stats
2W - 2L
1,601 SR
Queue Stats
175W - 128L
1,628 Elo+
Party 1
Arachne
Arachne
Pmaricota
Arachne
Level 130
God Stats
1W - 2L
1,806 SR
Queue Stats
287W - 344L
1,407 Elo+
Solo
Artemis
Artemis
YukineSM
Artemis
Level 129
God Stats
1W - 1L
1,955 SR
Queue Stats
72W - 44L
1,628 Elo+
Party 1
Team Averages
Level 125
1,782 SR
1,554 Elo+

VS

Team Averages
Level 109
1,434 SR
1,475 Elo+
Ah Puch
Ah Puch
EminemShaady
Ah Puch
Level 56
God Stats
7W - 3L
1,454 SR
Queue Stats
119W - 148L
1,467 Elo+
Solo
The Morrigan
The Morrigan
Zanattap
The Morrigan
Level 200
God Stats
4W - 9L
1,391 SR
Queue Stats
185W - 244L
1,449 Elo+
Solo
Shiva
Shiva
chiicao
Shiva
Level 105
God Stats
1W - 1L
1,337 SR
Queue Stats
76W - 64L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
konohamaruniisan
Sun Wukong
Level 120
God Stats
2W - 4L
1,219 SR
Queue Stats
136W - 138L
1,478 Elo+
Solo
Yemoja
Yemoja
roneymachado
Yemoja
Level 64
God Stats
3W - 1L
1,769 SR
Queue Stats
128W - 154L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,337
867
1,066
1,692
1,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 2 / 1
4,512
902
2,329
3,638
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Natillda
Yemoja
12
0 / 1 / 1
4,987
997
3,519
4,780
3,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
Pmaricota
Arachne
1
0 / 0 / 0
1,208
242
0
0
0
Artemis
YukineSM
Artemis
10
1 / 2 / 0
4,825
965
4,735
3,421
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EminemShaady
Ah Puch
9
2 / 1 / 3
5,872
1,174
5,270
3,994
1,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Zanattap
The Morrigan
10
0 / 0 / 4
5,651
1,130
1,236
3,084
1,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
chiicao
Shiva
10
1 / 0 / 4
5,602
1,120
2,134
4,658
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
konohamaruniisan
Sun Wukong
12
3 / 0 / 2
6,123
1,225
2,475
5,210
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
9
0 / 0 / 4
5,642
1,128
1,161
2,507
1,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
6
6
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ah Puch
EminemShaady
Ah Puch
2
1
3
3.5
L
0
2
1
0.25
L
Yemoja
Natillda
Yemoja
0
1
1
0.5
L
Arachne
Pmaricota
Arachne
0
0
0
0
L
Artemis
YukineSM
Artemis
1
2
0
0.5
W
The Morrigan
Zanattap
The Morrigan
0
0
4
2
W
Shiva
chiicao
Shiva
1
0
4
3
W
Sun Wukong
konohamaruniisan
Sun Wukong
3
0
2
4
W
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,649
Damage
12,276
13,531
Taken
19,453
8,394
Mitigated
10,991
4,134
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,066
177
141
163
1,692
1,123
0
624
1,002
1,939
0
W
Ah Puch
EminemShaady
Ah Puch
5,270
161
560
426
3,994
1,259
164
648
3,346
13,073
0
L
2,329
0
0
153
3,638
2,808
0
2,014
1,551
4,197
0
L
Yemoja
Natillda
Yemoja
3,519
156
1,515
1,916
4,780
3,000
0
2,102
2,572
12,136
0
L
Arachne
Pmaricota
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
YukineSM
Artemis
4,735
1,023
35
211
3,421
1,463
0
1,911
1,471
0
12,920
W
The Morrigan
Zanattap
The Morrigan
1,236
825
220
715
3,084
1,214
451
1,840
1,244
11,180
1,111
W
Shiva
chiicao
Shiva
2,134
228
1,175
1,344
4,658
3,585
42
1,639
3,019
0
3,925
W
Sun Wukong
konohamaruniisan
Sun Wukong
2,475
414
131
479
5,210
3,513
47
1,514
3,696
0
6,022
W
Yemoja
1,161
80
3,519
1,106
2,507
1,420
595
1,273
1,234
3,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,869
Gold Earned
28,890
40
Minions Killed
60
0
Camps Cleared
0
281,177
Distance Traveled
494,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,337
867
1
0
0
26,253
0
W
Ah Puch
5,872
1,174
16
3
0
89,187
0
L
Ares
4,512
902
6
1
0
71,876
0
L
Yemoja
4,987
997
19
4
0
88,148
0
L
Arachne
1,208
242
0
0
0
0
0
L
Artemis
4,825
965
14
3
0
94,900
0
W
The Morrigan
5,651
1,130
18
4
0
98,557
0
W
Shiva
5,602
1,120
6
1
0
100,404
0
W
Sun Wukong
6,123
1,225
8
2
0
105,457
0
W
Yemoja
5,642
1,128
12
2
0
101,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role