Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Cafusura1
Anhur
Level 83
God Stats
2W - 1L
1,812 SR
Queue Stats
74W - 81L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fofoviski
Kumbhakarna
Level 155
God Stats
7W - 8L
1,527 SR
Queue Stats
115W - 105L
1,500 Elo+
Party 2
Nox
Nox
LuisOEspalhaLixo
Nox
Level 159
God Stats
2W - 3L
1,686 SR
Queue Stats
115W - 134L
1,525 Elo+
Party 2
Thanatos
Thanatos
RIVANILDO179
Thanatos
Level 128
God Stats
93W - 98L
1,514 SR
Queue Stats
500W - 506L
1,475 Elo+
Solo
Team Averages
Level 134
1,608 SR
1,506 Elo+

VS

Team Averages
Level 149
1,449 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KevinMamar
Anhur
Level 129
God Stats
9W - 8L
1,534 SR
Queue Stats
184W - 178L
1,472 Elo+
Party 1
Ymir
Ymir
alisandocresce
Ymir
Level 125
God Stats
2W - 1L
1,211 SR
Queue Stats
218W - 226L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 2 / 0
4,969
621
3,086
5,196
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Cafusura1
Anhur
8
0 / 3 / 1
4,259
532
2,022
3,253
582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Fofoviski
Kumbhakarna
7
0 / 1 / 2
4,836
605
1,776
6,612
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 0
4,771
596
1,176
3,280
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RIVANILDO179
Thanatos
8
2 / 2 / 0
4,470
559
1,537
4,294
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 0 / 2
5,505
688
4,787
4,813
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
 
Vulcan
10
1 / 0 / 1
5,395
674
1,925
1,159
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
 
Anubis
9
0 / 2 / 2
5,139
642
1,809
5,165
1,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
9
1 / 1 / 4
5,063
633
1,999
4,788
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
2 / 1 / 3
4,880
610
1,587
4,335
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
9
9
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
W
Fenrir
 
Fenrir
5
0
2
6
W
Vulcan
 
Vulcan
1
0
1
1.5
W
Anubis
 
Anubis
0
2
2
0.5
L
Anhur
Cafusura1
Anhur
0
3
1
0.17
L
Kumbhakarna
Fofoviski
Kumbhakarna
0
1
2
1
W
Anhur
1
1
4
3
L
0
1
0
0
L
Thanatos
RIVANILDO179
Thanatos
2
2
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,597
Damage
12,107
22,635
Taken
20,260
6,582
Mitigated
7,077
8,352
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,086
676
0
1,784
5,196
1,477
0
1,794
3,402
0
23,279
W
Fenrir
 
Fenrir
4,787
950
0
464
4,813
1,785
0
629
4,122
0
30,344
W
Vulcan
 
Vulcan
1,925
71
0
464
1,159
259
0
342
757
29,289
961
W
Anubis
 
Anubis
1,809
129
0
2,721
5,165
1,760
215
0
5,165
30,588
525
L
Anhur
Cafusura1
Anhur
2,022
836
0
195
3,253
582
629
414
2,839
0
26,813
L
Kumbhakarna
Fofoviski
Kumbhakarna
1,776
271
0
2,183
6,612
2,662
400
1,127
5,477
14,314
0
W
Anhur
1,999
895
0
1,270
4,788
1,061
0
862
3,926
0
25,597
L
1,176
0
0
436
3,280
857
0
1,372
1,775
27,662
0
L
Thanatos
RIVANILDO179
Thanatos
1,537
291
0
3,754
4,294
1,004
0
220
4,074
0
19,657
W
1,587
473
0
1,516
4,335
2,212
0
975
3,338
12,678
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
25,982
223
Minions Killed
242
0
Camps Cleared
0
799,568
Distance Traveled
797,886
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,969
621
46
6
0
125,257
0
W
Fenrir
5,505
688
47
6
0
197,003
1
W
Vulcan
5,395
674
61
8
0
163,733
0
W
Anubis
5,139
642
53
7
0
145,715
1
L
Anhur
4,259
532
42
5
0
154,863
1
L
Kumbhakarna
4,836
605
24
3
0
179,056
1
W
Anhur
5,063
633
57
7
0
147,707
1
L
Nox
4,771
596
70
9
0
167,546
0
L
Thanatos
4,470
559
41
5
0
172,846
1
W
Ymir
4,880
610
24
3
0
143,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role