Player Matchup

Bakasura
Bakasura
BeeMasterBrie
Bakasura
Level 151
God Stats
12W - 3L
1,765 SR
Queue Stats
354W - 180L
1,592 Elo+
Solo
Ix Chel
Ix Chel
GobeMonUlti
Ix Chel
Level 79
God Stats
8W - 8L
1,603 SR
Queue Stats
50W - 39L
1,592 Elo+
Party 1
Sobek
Sobek
Kazenlshka
Sobek
Level 25
God Stats
1W - 1L
1,275 SR
Queue Stats
19W - 17L
1,530 Elo+
Party 1
Apollo
Apollo
TOMMA5
Apollo
Level 40
God Stats
23W - 19L
1,483 SR
Queue Stats
24W - 19L
1,506 Elo+
Solo
Chaac
Chaac
iBloodshaded
Chaac
Level 129
God Stats
16W - 13L
1,558 SR
Queue Stats
239W - 242L
1,489 Elo+
Solo
Team Averages
Level 85
1,537 SR
1,542 Elo+

VS

Team Averages
Level 114
1,514 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HardShooter8
Medusa
Level 63
God Stats
38W - 47L
1,463 SR
Queue Stats
322W - 350L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
LilianasVeil
Nu Wa
Level 106
God Stats
198W - 162L
1,543 SR
Queue Stats
283W - 292L
1,437 Elo+
Party 2
Da Ji
Da Ji
PoisonJoe
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
XxinodaX
Sun Wukong
Level 158
God Stats
7W - 7L
1,562 SR
Queue Stats
279W - 290L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeeMasterBrie
Bakasura
14
10 / 0 / 6
9,391
1,565
8,316
7,566
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
GobeMonUlti
Ix Chel
13
2 / 1 / 12
7,462
1,244
6,062
4,018
1,546
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
13
0 / 3 / 18
7,191
1,199
4,580
10,120
8,143
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
TOMMA5
Apollo
13
6 / 1 / 8
7,841
1,307
8,085
6,576
2,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 1 / 18
7,410
1,235
6,130
5,112
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

341

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 2
6,578
1,096
5,550
3,802
1,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 2 / 2
6,638
1,106
6,259
8,053
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 2
7,039
1,173
5,996
2,523
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
PoisonJoe
Da Ji
12
0 / 7 / 4
6,576
1,096
5,713
10,095
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
XxinodaX
Sun Wukong
12
3 / 5 / 3
7,325
1,221
7,099
11,202
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
19
Kills
6
6
Deaths
19
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
2
0.67
W
Bakasura
BeeMasterBrie
Bakasura
10
0
6
13
W
Ix Chel
GobeMonUlti
Ix Chel
2
1
12
8
L
Medusa
1
2
2
1
W
Sobek
0
3
18
3
L
1
2
2
1
L
Da Ji
PoisonJoe
Da Ji
0
7
4
0.29
W
Apollo
TOMMA5
Apollo
6
1
8
10
L
Sun Wukong
XxinodaX
Sun Wukong
3
5
3
0.9
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,173
Damage
30,617
33,392
Taken
35,675
19,585
Mitigated
21,589
9,242
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,550
966
0
901
3,802
1,501
0
1,631
2,000
15,867
0
W
Bakasura
BeeMasterBrie
Bakasura
8,316
5,287
0
2,091
7,566
3,563
0
2,870
4,503
0
17,437
W
Ix Chel
GobeMonUlti
Ix Chel
6,062
760
1,065
1,016
4,018
1,546
0
562
3,414
23,617
0
L
Medusa
6,259
2,312
0
490
8,053
2,606
0
3,440
4,253
0
15,014
W
Sobek
4,580
181
0
2,121
10,120
8,143
0
4,019
5,752
9,644
217
L
5,996
814
0
0
2,523
664
0
708
1,718
25,513
705
L
Da Ji
PoisonJoe
Da Ji
5,713
796
0
0
10,095
4,854
0
2,143
7,269
0
15,736
W
Apollo
TOMMA5
Apollo
8,085
4,920
0
1,419
6,576
2,335
0
1,962
4,404
0
23,228
L
Sun Wukong
XxinodaX
Sun Wukong
7,099
1,030
0
686
11,202
11,964
0
2,720
7,857
0
11,376
W
6,130
218
0
1,530
5,112
3,998
0
1,761
3,271
0
14,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
34,156
126
Minions Killed
122
9
Camps Cleared
3
684,264
Distance Traveled
566,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,578
1,096
24
4
0
87,198
0
W
Bakasura
9,391
1,565
31
5
6
157,934
0
W
Ix Chel
7,462
1,244
38
6
1
127,484
0
L
Medusa
6,638
1,106
37
6
2
125,769
0
W
Sobek
7,191
1,199
4
1
1
131,974
0
L
Nu Wa
7,039
1,173
38
6
0
104,116
0
L
Da Ji
6,576
1,096
14
2
1
118,877
0
W
Apollo
7,841
1,307
37
6
1
126,408
0
L
Sun Wukong
7,325
1,221
9
2
0
130,507
0
W
Chaac
7,410
1,235
16
3
0
140,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role