Player Matchup

Pele
Pele
ComanderWoof
Pele
Level 175
God Stats
233W - 142L
1,656 SR
Queue Stats
329W - 321L
1,555 Elo+
Solo
Bastet
Bastet
GnastyGnorke
Bastet
Level 164
God Stats
9W - 14L
1,571 SR
Queue Stats
302W - 290L
1,537 Elo+
Solo
Ares
Ares
MxLuisRo
Ares
Level 87
God Stats
3W - 1L
1,872 SR
Queue Stats
331W - 317L
1,492 Elo+
Solo
Olorun
Olorun
RagnarK_56
Olorun
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 118L
1,425 Elo+
Solo
Anubis
Anubis
ShadyEggs
Anubis
Level 156
God Stats
12W - 15L
1,502 SR
Queue Stats
335W - 324L
1,515 Elo+
Solo
Team Averages
Level 143
1,620 SR
1,505 Elo+

VS

Team Averages
Level 149
1,565 SR
1,537 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KimSSunny
King Arthur
Level 127
God Stats
20W - 12L
1,827 SR
Queue Stats
348W - 308L
1,522 Elo+
Solo
Fafnir
Fafnir
Stuplified
Fafnir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 0
6,270
627
4,672
7,083
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
6
0 / 3 / 2
4,683
468
4,124
5,622
1,359
Ares
7
0 / 5 / 2
4,764
476
1,812
12,781
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
RagnarK_56
Olorun
10
0 / 1 / 2
5,134
513
4,281
3,947
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ShadyEggs
Anubis
11
0 / 3 / 1
5,962
596
1,594
5,270
1,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 2
7,036
704
3,101
2,886
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
 
Da Ji
11
4 / 2 / 6
6,139
614
4,983
6,258
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Neith
 
Neith
10
1 / 2 / 3
5,388
539
6,291
4,170
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
KimSSunny
King Arthur
10
1 / 1 / 3
6,508
651
3,321
8,060
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Stuplified
Fafnir
10
4 / 0 / 2
6,391
639
2,903
8,172
7,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
14
14
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
2
5
W
Da Ji
 
Da Ji
4
2
6
3.5
W
Neith
 
Neith
1
2
3
1.25
L
6
2
0
3
L
Bastet
0
3
2
0.33
W
King Arthur
KimSSunny
King Arthur
1
1
3
2.5
L
Ares
0
5
2
0.2
L
Olorun
RagnarK_56
Olorun
0
1
2
1
L
Anubis
ShadyEggs
Anubis
0
3
1
0.17
W
Fafnir
Stuplified
Fafnir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
20,599
34,703
Taken
29,546
13,114
Mitigated
15,654
9,324
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,101
229
0
1,030
2,886
524
135
577
2,309
45,534
0
W
Da Ji
 
Da Ji
4,983
915
0
668
6,258
2,017
0
1,340
4,918
0
32,998
W
Neith
 
Neith
6,291
3,097
0
481
4,170
1,313
0
1,898
2,272
0
36,881
L
4,672
1,947
0
1,354
7,083
2,197
0
1,782
5,171
0
42,368
L
Bastet
4,124
821
0
1,737
5,622
1,359
0
260
5,362
0
17,345
W
King Arthur
KimSSunny
King Arthur
3,321
664
0
1,655
8,060
4,220
247
45
8,015
406
42,103
L
Ares
1,812
402
0
2,876
12,781
6,431
0
2,101
10,680
12,512
0
L
Olorun
RagnarK_56
Olorun
4,281
2,264
480
1,806
3,947
1,183
0
726
3,221
35,643
825
L
Anubis
ShadyEggs
Anubis
1,594
0
0
1,071
5,270
1,944
0
1,137
4,005
46,612
81
W
Fafnir
Stuplified
Fafnir
2,903
1,451
0
2,337
8,172
7,580
0
3,686
4,486
16,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
31,462
288
Minions Killed
323
0
Camps Cleared
0
904,715
Distance Traveled
1,063,123
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,036
704
98
10
0
211,157
6
W
Da Ji
6,139
614
50
5
0
248,129
1
W
Neith
5,388
539
64
6
0
182,349
0
L
Pele
6,270
627
63
6
0
221,315
0
L
Bastet
4,683
468
36
4
0
129,010
2
W
King Arthur
6,508
651
88
9
0
203,746
2
L
Ares
4,764
476
16
2
0
180,676
2
L
Olorun
5,134
513
71
7
0
181,764
0
L
Anubis
5,962
596
102
10
0
191,950
3
W
Fafnir
6,391
639
23
2
0
217,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role