Player Matchup

Xbalanque
Xbalanque
CVxM0N3Y
Xbalanque
Level 105
God Stats
13W - 13L
1,542 SR
Queue Stats
308W - 314L
1,522 Elo+
Party 1
Sobek
Sobek
Corona482
Sobek
Level 109
God Stats
0W - 1L
1,324 SR
Queue Stats
30W - 23L
1,613 Elo+
Party 1
Neith
Neith
DELIC8LADYFINGRS
Neith
Level 150
God Stats
13W - 9L
1,570 SR
Queue Stats
543W - 475L
1,606 Elo+
Solo
Ullr
Ullr
OscarElcrack22
Ullr
Level 140
God Stats
1W - 4L
1,273 SR
Queue Stats
528W - 549L
1,535 Elo+
Party 1
The Morrigan
The Morrigan
viccypoot
The Morrigan
Level 95
God Stats
6W - 10L
1,428 SR
Queue Stats
741W - 785L
1,551 Elo+
Solo
Team Averages
Level 120
1,428 SR
1,565 Elo+

VS

Team Averages
Level 150
1,346 SR
1,550 Elo+
Atlas
Atlas
Chicky Tends
Atlas
Level 159
God Stats
6W - 9L
1,325 SR
Queue Stats
229W - 230L
1,569 Elo+
Solo
Nox
Nox
GomezSsj18
Nox
Level 126
God Stats
2W - 7L
1,112 SR
Queue Stats
321W - 304L
1,535 Elo+
Solo
Scylla
Scylla
Mvnuxl
Scylla
Level 159
God Stats
5W - 2L
1,621 SR
Queue Stats
202W - 203L
1,558 Elo+
Solo
Cerberus
Cerberus
ShaFerrum
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 238L
1,515 Elo+
Solo
Hachiman
Hachiman
xSaintMychaelx
Hachiman
Level 148
God Stats
3W - 9L
1,171 SR
Queue Stats
379W - 396L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CVxM0N3Y
Xbalanque
13
2 / 7 / 5
8,065
733
9,011
11,359
3,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
Corona482
Sobek
13
1 / 5 / 8
8,288
753
5,125
14,926
15,756
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 2 / 6
8,578
780
11,945
9,011
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 4
7,846
713
6,160
8,780
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
viccypoot
The Morrigan
16
6 / 4 / 5
9,041
822
16,070
9,165
4,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 10
10,662
969
12,807
16,346
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
6 / 2 / 12
9,874
898
6,380
7,632
2,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
Mvnuxl
Scylla
15
3 / 3 / 8
9,178
834
7,410
9,776
2,994
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ShaFerrum
Cerberus
16
3 / 4 / 17
10,113
919
11,649
18,334
19,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hachiman
16
4 / 3 / 9
9,536
867
11,145
8,558
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
13
Kills
23
23
Deaths
14
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CVxM0N3Y
Xbalanque
2
7
5
0.64
W
7
2
10
6
L
Sobek
Corona482
Sobek
1
5
8
1
L
3
2
6
3
W
6
2
12
6
W
Scylla
Mvnuxl
Scylla
3
3
8
2.33
L
1
5
4
0.6
W
Cerberus
ShaFerrum
Cerberus
3
4
17
2.88
L
The Morrigan
viccypoot
The Morrigan
6
4
5
2.13
W
Hachiman
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
49,391
53,241
Taken
60,646
29,968
Mitigated
45,259
11,190
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CVxM0N3Y
Xbalanque
9,011
3,719
0
1,199
11,359
3,961
0
8,245
2,774
0
17,645
W
12,807
3,105
3,407
6,870
16,346
17,357
59
3,745
12,601
26,265
1,254
L
Sobek
Corona482
Sobek
5,125
207
625
2,918
14,926
15,756
0
8,270
6,324
7,354
103
L
11,945
1,050
427
3,004
9,011
3,432
0
5,996
2,723
0
32,539
W
6,380
197
722
1,267
7,632
2,773
1,535
3,307
4,325
20,173
215
W
Scylla
Mvnuxl
Scylla
7,410
242
0
1,690
9,776
2,994
1,163
4,127
5,649
19,548
759
L
6,160
1,875
0
376
8,780
2,658
0
6,748
2,032
0
11,025
W
Cerberus
ShaFerrum
Cerberus
11,649
132
181
3,815
18,334
19,221
23
5,346
12,988
23,441
1,036
L
The Morrigan
viccypoot
The Morrigan
16,070
1,913
119
2,522
9,165
4,161
0
5,958
2,799
29,379
839
W
Hachiman
11,145
4,349
1,041
1,783
8,558
2,914
360
3,756
4,802
0
29,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
49,363
112
Minions Killed
172
0
Camps Cleared
0
957,150
Distance Traveled
1,105,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,065
733
21
2
0
178,658
0
W
Atlas
10,662
969
37
3
0
229,791
0
L
Sobek
8,288
753
8
1
0
210,105
0
L
Neith
8,578
780
35
3
0
219,488
0
W
Nox
9,874
898
39
4
0
216,824
0
W
Scylla
9,178
834
32
3
0
219,672
0
L
Ullr
7,846
713
10
1
0
140,725
0
W
Cerberus
10,113
919
32
3
0
236,588
0
L
The Morrigan
9,041
822
38
3
0
208,174
0
W
Hachiman
9,536
867
32
3
0
202,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role