Player Matchup

Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 118
God Stats
205W - 207L
1,523 SR
Queue Stats
314W - 323L
1,508 Elo+
Solo
Scylla
Scylla
Metaler2008
Scylla
Level 144
God Stats
1W - 4L
1,229 SR
Queue Stats
173W - 168L
1,530 Elo+
Solo
Thanatos
Thanatos
Ogbearcub
Thanatos
Level 63
God Stats
2W - 4L
1,712 SR
Queue Stats
188W - 199L
1,487 Elo+
Solo
Nu Wa
Nu Wa
VectraTurbo
Nu Wa
Level 158
God Stats
204W - 150L
1,580 SR
Queue Stats
375W - 347L
1,508 Elo+
Solo
Sobek
Sobek
wild_saturn223
Sobek
Level 87
God Stats
0W - 2L
1,284 SR
Queue Stats
17W - 13L
1,606 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,528 Elo+

VS

Team Averages
Level 103
1,551 SR
1,514 Elo+
Set
Set
 
Set
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BIG_B_HOSS
Xing Tian
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 104L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Jm665174
Cthulhu
Level 83
God Stats
19W - 8L
1,715 SR
Queue Stats
400W - 418L
1,488 Elo+
Solo
Medusa
Medusa
OrangePopPlayz
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 92L
1,654 Elo+
Solo
Ra
Ra
SageCanine71748
Ra
Level 62
God Stats
4W - 4L
1,541 SR
Queue Stats
164W - 170L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyDan18675
Danzaburou
10
2 / 5 / 0
5,178
575
3,373
8,496
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
4 / 1 / 2
6,080
676
4,715
4,875
1,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Ogbearcub
Thanatos
10
3 / 2 / 3
5,614
624
3,600
6,689
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 0 / 0
3,815
424
424
1,000
187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
4,379
487
1,833
5,160
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 1 / 1
5,463
607
1,798
5,509
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
BIG_B_HOSS
Xing Tian
10
3 / 1 / 4
6,164
685
1,304
6,104
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Jm665174
Cthulhu
11
2 / 1 / 2
6,765
752
4,413
8,289
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 1 / 3
6,082
676
7,311
5,193
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
5,379
598
1,438
6,166
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
11
11
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
1
1.5
W
Xing Tian
BIG_B_HOSS
Xing Tian
3
1
4
5
L
Danzaburou
DirtyDan18675
Danzaburou
2
5
0
0.4
W
Cthulhu
Jm665174
Cthulhu
2
1
2
3
L
Scylla
4
1
2
5
L
Thanatos
Ogbearcub
Thanatos
3
2
3
2.25
W
5
1
3
6.5
W
0
5
0
0
L
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,945
Damage
16,264
26,220
Taken
31,261
10,246
Mitigated
12,286
10,775
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,798
603
0
906
5,509
2,113
0
640
4,869
0
32,248
W
Xing Tian
BIG_B_HOSS
Xing Tian
1,304
236
0
1,344
6,104
3,479
0
1,005
5,099
12,306
0
L
Danzaburou
DirtyDan18675
Danzaburou
3,373
1,280
0
2,194
8,496
2,599
0
1,151
7,303
0
31,093
W
Cthulhu
Jm665174
Cthulhu
4,413
205
0
2,776
8,289
3,116
0
880
7,288
37,099
2,186
L
Scylla
4,715
500
0
2,876
4,875
1,358
0
1,393
3,437
40,549
2,567
L
Thanatos
Ogbearcub
Thanatos
3,600
621
0
3,905
6,689
2,327
0
2,601
3,860
0
29,226
W
7,311
3,318
0
1,513
5,193
1,492
0
828
4,365
0
39,987
W
1,438
0
120
1,292
6,166
2,086
51
3,189
2,977
39,468
796
L
424
74
0
696
1,000
187
0
550
350
7,967
0
L
1,833
187
0
1,104
5,160
3,775
0
900
4,260
10,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
29,853
226
Minions Killed
285
0
Camps Cleared
0
808,129
Distance Traveled
974,565
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,463
607
61
7
0
216,259
0
W
Xing Tian
6,164
685
25
3
0
196,731
2
L
Danzaburou
5,178
575
52
6
0
168,991
0
W
Cthulhu
6,765
752
80
9
0
168,436
2
L
Scylla
6,080
676
79
9
0
157,695
2
L
Thanatos
5,614
624
55
6
0
211,900
0
W
Medusa
6,082
676
53
6
0
195,805
3
W
Ra
5,379
598
66
7
0
197,334
0
L
Nu Wa
3,815
424
21
2
0
66,679
2
L
Sobek
4,379
487
19
2
0
202,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role