Player Matchup

Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond IV
Completed485
Rama
Diamond IV
Level 129
God Stats
216W - 226L
1,629 SR
Queue Stats
1,008W - 1,010L
2,185 MMR
Solo
Raijin
Raijin
Diamond III
Dilano2005
Raijin
Diamond III
Level 249
God Stats
12W - 7L
1,810 SR
Queue Stats
178W - 147L
2,175 MMR
Solo
Amaterasu
Amaterasu
Platinum II
αsuηα
Amaterasu
Platinum II
Level 126
God Stats
15W - 9L
1,732 SR
Queue Stats
177W - 166L
1,996 MMR
Solo
Geb
Geb
Diamond II
Няки
Geb
Diamond II
Level 221
God Stats
16W - 6L
1,795 SR
Queue Stats
99W - 72L
2,062 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,693 SR
1,984 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,531 SR
1,786 MMR
Tsukuyomi
Tsukuyomi
Diamond I
 
Tsukuyomi
Diamond I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Grandmaster
Chasbo
Maman Brigitte
Grandmaster
Level 89
God Stats
4W - 4L
1,587 SR
Queue Stats
315W - 243L
2,484 MMR
Party 2
Terra
Terra
Diamond IV
iZorTenRojo
Terra
Diamond IV
Level 146
God Stats
3W - 1L
1,569 SR
Queue Stats
186W - 161L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
6
2 / 0 / 0
3,766
753
591
1,797
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,084
617
2,664
2,351
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Dilano2005
Raijin
7
0 / 3 / 1
3,661
732
1,641
3,097
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
αsuηα
Amaterasu
3
0 / 2 / 0
2,849
570
942
2,906
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 0 / 0
3,425
685
1,950
3,966
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AphroditeCthulhuThorLancelotKhepri

VS

Bans
Ao KuangSusanoAresSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
2 / 0 / 0
4,360
872
2,317
2,321
685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
 
Fenrir
6
1 / 1 / 1
3,568
714
951
2,916
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
6
1 / 0 / 0
3,417
683
1,977
2,427
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Maman Brigitte
Chasbo
Maman Brigitte
9
2 / 1 / 0
4,294
859
1,979
4,514
1,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 1
3,551
710
1,482
4,615
2,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
0
0
2
W
Tsukuyomi
 
Tsukuyomi
2
0
0
2
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Charybdis
 
Charybdis
1
0
0
1
W
Maman Brigitte
Chasbo
Maman Brigitte
2
1
0
2
L
0
1
0
0
L
Raijin
Dilano2005
Raijin
0
3
1
0.17
W
0
0
1
0.5
L
Amaterasu
αsuηα
Amaterasu
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,788
Damage
8,706
14,117
Taken
16,793
4,000
Mitigated
5,368
5,967
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
591
336
0
1,458
1,797
391
0
0
1,768
0
13,497
W
Tsukuyomi
 
Tsukuyomi
2,317
830
0
1,504
2,321
685
0
0
2,321
0
21,977
W
Fenrir
 
Fenrir
951
116
0
388
2,916
918
0
461
2,381
0
14,584
W
Charybdis
 
Charybdis
1,977
973
0
1,000
2,427
603
0
877
1,550
0
20,931
W
Maman Brigitte
Chasbo
Maman Brigitte
1,979
91
0
2,160
4,514
1,117
0
905
3,409
28,488
0
L
2,664
2,404
0
1,000
2,351
575
0
901
1,450
0
19,526
L
Raijin
Dilano2005
Raijin
1,641
177
0
515
3,097
746
0
1,979
1,118
16,399
378
W
1,482
107
792
2,486
4,615
2,045
0
1,009
3,606
7,243
0
L
Amaterasu
αsuηα
Amaterasu
942
384
0
1,078
2,906
770
0
0
2,735
0
7,206
L
1,950
181
0
1,916
3,966
1,518
0
581
3,385
9,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,785
Gold Earned
19,190
125
Minions Killed
181
0
Camps Cleared
0
414,635
Distance Traveled
564,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,766
753
29
6
0
86,120
0
W
Tsukuyomi
4,360
872
39
8
0
106,968
0
W
Fenrir
3,568
714
32
6
0
126,375
0
W
Charybdis
3,417
683
39
8
0
87,092
0
W
Maman Brigitte
4,294
859
64
13
0
134,381
0
L
Rama
3,084
617
42
8
0
92,321
0
L
Raijin
3,661
732
37
7
0
99,307
0
W
Terra
3,551
710
7
1
0
109,246
0
L
Amaterasu
2,849
570
14
3
0
42,803
0
L
Geb
3,425
685
3
1
0
94,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role