Player Matchup

Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BSaturn
Nox
Level 154
God Stats
12W - 6L
1,742 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Catring
Xing Tian
Level 135
God Stats
3W - 2L
1,703 SR
Queue Stats
31W - 20L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Master B781
Morgan Le Fay
Level 129
God Stats
8W - 15L
1,242 SR
Queue Stats
211W - 190L
1,368 Elo+
Solo
Apollo
Apollo
SvetnikLeon
Apollo
Level 158
God Stats
7W - 6L
1,642 SR
Queue Stats
68W - 61L
1,513 Elo+
Solo
Team Averages
Level 145
1,566 SR
1,502 Elo+

VS

Team Averages
Level 114
1,626 SR
1,496 Elo+
Nu Wa
Nu Wa
ALittleSausage
Nu Wa
Level 101
God Stats
4W - 3L
1,845 SR
Queue Stats
288W - 251L
1,524 Elo+
Solo
Bacchus
Bacchus
Fritzolini
Bacchus
Level 44
God Stats
63W - 52L
1,579 SR
Queue Stats
67W - 64L
1,520 Elo+
Party 1
Charybdis
Charybdis
Lycanis_Bason
Charybdis
Level 158
God Stats
32W - 21L
1,623 SR
Queue Stats
204W - 188L
1,495 Elo+
Solo
Mulan
Mulan
Stewie37
Mulan
Level 146
God Stats
17W - 14L
1,621 SR
Queue Stats
106W - 93L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
oknoreaction
Ne Zha
Level 121
God Stats
16W - 21L
1,460 SR
Queue Stats
895W - 853L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 5
6,152
615
3,231
6,934
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nox
11
2 / 1 / 3
6,329
633
2,668
3,088
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Catring
Xing Tian
11
2 / 1 / 3
6,368
637
6,762
8,316
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Master B781
Morgan Le Fay
11
2 / 3 / 3
6,629
663
5,962
5,245
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
4 / 1 / 2
6,799
680
3,571
5,552
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,359
536
3,600
3,457
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Fritzolini
Bacchus
8
0 / 2 / 2
5,022
502
1,941
6,568
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Lycanis_Bason
Charybdis
6
1 / 3 / 1
4,560
456
2,403
4,242
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Stewie37
Mulan
9
1 / 4 / 0
5,397
540
5,914
11,417
7,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
11
4 / 1 / 2
6,217
622
3,548
8,187
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
6
7
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
5
4.5
L
0
2
1
0.25
W
Nox
2
1
3
3.5
W
Xing Tian
Catring
Xing Tian
2
1
3
3.5
L
Bacchus
Fritzolini
Bacchus
0
2
2
0.5
L
Charybdis
Lycanis_Bason
Charybdis
1
3
1
0.5
W
Morgan Le Fay
Master B781
Morgan Le Fay
2
3
3
1.17
L
Mulan
Stewie37
Mulan
1
4
0
0.25
W
Apollo
4
1
2
5
L
Ne Zha
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,194
Damage
17,406
29,135
Taken
33,871
13,297
Mitigated
17,112
8,208
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,231
860
0
2,070
6,934
4,534
0
1,947
4,901
0
16,633
L
3,600
596
0
838
3,457
820
0
1,772
1,645
30,609
0
W
Nox
2,668
245
0
825
3,088
927
0
1,146
1,763
44,265
1,624
W
Xing Tian
Catring
Xing Tian
6,762
716
0
2,054
8,316
4,188
0
252
8,018
33,198
982
L
Bacchus
Fritzolini
Bacchus
1,941
223
0
2,094
6,568
5,401
0
3,484
3,084
10,859
0
L
Charybdis
Lycanis_Bason
Charybdis
2,403
1,033
0
1,405
4,242
1,120
9
2,073
2,169
0
18,612
W
Morgan Le Fay
Master B781
Morgan Le Fay
5,962
445
63
863
5,245
1,632
96
1,394
3,835
45,381
2,031
L
Mulan
Stewie37
Mulan
5,914
522
0
2,144
11,417
7,010
0
5,741
4,948
0
32,987
W
Apollo
3,571
1,822
0
2,333
5,552
2,016
0
438
5,077
0
51,724
L
Ne Zha
3,548
864
0
5,411
8,187
2,761
0
1,361
6,810
0
31,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
26,555
359
Minions Killed
240
0
Camps Cleared
0
1,056,909
Distance Traveled
980,298
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,152
615
29
3
0
235,293
4
L
Nu Wa
5,359
536
67
7
0
208,932
2
W
Nox
6,329
633
84
8
0
216,210
0
W
Xing Tian
6,368
637
62
6
0
189,759
0
L
Bacchus
5,022
502
15
2
0
222,563
3
L
Charybdis
4,560
456
33
3
0
109,298
0
W
Morgan Le Fay
6,629
663
87
9
0
199,579
0
L
Mulan
5,397
540
61
6
0
189,394
0
W
Apollo
6,799
680
97
10
0
216,068
1
L
Ne Zha
6,217
622
64
6
0
250,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role