Player Matchup

Chernobog
Chernobog
GiftigerGorilla
Chernobog
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 98L
1,395 Elo+
Solo
Vamana
Vamana
TakuEren23
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 111L
1,410 Elo+
Party 2
Da Ji
Da Ji
purple_aki2000
Da Ji
Level 69
God Stats
3W - 2L
1,758 SR
Queue Stats
141W - 142L
1,480 Elo+
Solo
Ra
Ra
ïmaginaerun
Ra
Level 139
God Stats
5W - 5L
1,517 SR
Queue Stats
247W - 223L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
ТониヅНигло
Sylvanus
Level 64
God Stats
10W - 6L
1,626 SR
Queue Stats
101W - 105L
1,463 Elo+
Party 2
Team Averages
Level 88
1,580 SR
1,455 Elo+

VS

Team Averages
Level 127
1,715 SR
1,409 Elo+
Ullr
Ullr
KaXzumi
Ullr
Level 154
God Stats
1W - 1L
1,714 SR
Queue Stats
7W - 12L
1,378 Elo+
Party 1
Lancelot
Lancelot
RASTAADADDY
Lancelot
Level 213
God Stats
0W - 2L
1,727 SR
Queue Stats
28W - 36L
1,464 Elo+
Party 1
Yemoja
Yemoja
Revenge_system
Yemoja
Level 6
God Stats
0W - 1L
1,689 SR
Queue Stats
4W - 5L
1,295 Elo+
Party 1
Susano
Susano
alexmaster7
Susano
Level 107
God Stats
2W - 1L
1,776 SR
Queue Stats
89W - 78L
1,493 Elo+
Solo
Thoth
Thoth
xMarvin166
Thoth
Level 156
God Stats
0W - 1L
1,667 SR
Queue Stats
11W - 15L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GiftigerGorilla
Chernobog
11
1 / 1 / 2
5,908
591
4,840
6,520
2,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
TakuEren23
Vamana
9
0 / 0 / 4
5,157
516
2,197
4,700
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 6
6,455
646
4,973
8,231
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
6 / 0 / 4
7,213
721
5,916
6,166
2,337
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 0 / 4
6,559
656
2,630
6,351
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
KaXzumi
Ullr
8
0 / 2 / 0
4,607
461
2,342
6,405
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
RASTAADADDY
Lancelot
8
0 / 5 / 2
5,085
509
5,543
7,781
4,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 0 / 0
4,742
474
784
2,212
942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
9
0 / 4 / 1
4,856
486
3,432
7,709
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
11
1 / 4 / 0
5,836
584
2,883
5,748
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
1
2
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GiftigerGorilla
Chernobog
1
1
2
2
L
Ullr
KaXzumi
Ullr
0
2
0
0
L
Lancelot
RASTAADADDY
Lancelot
0
5
2
0.2
L
0
0
0
0
W
Vamana
TakuEren23
Vamana
0
0
4
2
L
Susano
0
4
1
0.13
W
4
1
6
7
L
Thoth
1
4
0
0.25
W
6
0
4
8
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
14,984
31,968
Taken
29,855
14,928
Mitigated
10,646
15,186
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GiftigerGorilla
Chernobog
4,840
3,627
0
2,076
6,520
2,045
30
876
5,614
0
47,189
L
Ullr
KaXzumi
Ullr
2,342
274
0
729
6,405
1,785
0
2,419
3,986
0
32,236
L
Lancelot
RASTAADADDY
Lancelot
5,543
1,598
0
1,199
7,781
4,236
0
1,527
6,006
0
25,047
L
784
117
2,215
796
2,212
942
0
285
1,927
7,333
0
W
Vamana
TakuEren23
Vamana
2,197
675
0
259
4,700
3,407
0
0
4,700
0
19,427
L
Susano
3,432
136
0
2,312
7,709
2,198
0
2,711
4,927
0
25,261
W
4,973
1,064
0
1,668
8,231
3,316
0
353
7,875
0
37,484
L
Thoth
2,883
133
0
760
5,748
1,485
0
1,379
4,369
41,361
0
W
5,916
364
791
4,002
6,166
2,337
0
1,510
4,394
48,828
3,318
W
2,630
417
2,369
4,021
6,351
3,823
0
597
5,718
16,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
25,126
291
Minions Killed
241
0
Camps Cleared
0
1,096,606
Distance Traveled
1,010,813
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,908
591
86
9
0
198,468
0
L
Ullr
4,607
461
44
4
0
176,134
0
L
Lancelot
5,085
509
42
4
0
206,328
0
L
Yemoja
4,742
474
10
1
0
187,443
0
W
Vamana
5,157
516
25
3
0
226,609
0
L
Susano
4,856
486
49
5
0
222,804
0
W
Da Ji
6,455
646
60
6
0
245,564
0
L
Thoth
5,836
584
96
10
0
218,104
0
W
Ra
7,213
721
91
9
0
216,523
0
W
Sylvanus
6,559
656
29
3
0
209,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role