Player Matchup

Freya
Freya
BigWhiteBoy
Freya
Level 159
God Stats
5W - 4L
1,568 SR
Queue Stats
415W - 388L
1,503 Elo+
Solo
Anubis
Anubis
Eikichi_69x
Anubis
Level 156
God Stats
3W - 2L
1,423 SR
Queue Stats
112W - 136L
1,528 Elo+
Solo
Zeus
Zeus
SANTYespi1996
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
The-Grim-Reef-er
Cu Chulainn
Level 128
God Stats
6W - 5L
1,532 SR
Queue Stats
465W - 500L
1,561 Elo+
Solo
Yemoja
Yemoja
th3n00bthatpwns
Yemoja
Level 157
God Stats
2W - 0L
1,692 SR
Queue Stats
140W - 123L
1,538 Elo+
Solo
Team Averages
Level 146
1,543 SR
1,529 Elo+

VS

Team Averages
Level 133
1,554 SR
1,539 Elo+
Vulcan
Vulcan
BoBannddyyy
Vulcan
Level 155
God Stats
8W - 6L
1,603 SR
Queue Stats
276W - 302L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Dusky4
Cthulhu
Level 126
God Stats
4W - 2L
1,791 SR
Queue Stats
151W - 149L
1,607 Elo+
Solo
Mulan
Mulan
GomezSsj18
Mulan
Level 126
God Stats
1W - 3L
1,377 SR
Queue Stats
304W - 286L
1,547 Elo+
Solo
Hel
Hel
LimJaheybuds
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SadFishh
Morgan Le Fay
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 319L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 13
12,452
778
20,995
20,709
8,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
19
1 / 8 / 12
11,475
717
12,278
20,106
11,330
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 5
12,549
784
18,971
10,650
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
The-Grim-Reef-er
Cu Chulainn
19
6 / 6 / 11
12,418
776
16,352
36,178
31,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 0 / 10
10,388
649
4,489
9,592
6,598
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
8 / 2 / 10
13,118
820
28,068
12,786
6,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Dusky4
Cthulhu
20
7 / 4 / 10
12,471
779
24,021
28,334
33,563
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
18
4 / 7 / 12
10,665
667
23,264
29,871
31,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 11
10,268
642
9,682
17,403
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SadFishh
Morgan Le Fay
1
0 / 0 / 0
4,036
252
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
19
Kills
22
22
Deaths
19
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
Vulcan
8
2
10
6.5
L
Cthulhu
Dusky4
Cthulhu
7
4
10
3
W
Anubis
1
8
12
0.88
L
Mulan
4
7
12
1.43
L
3
6
11
1.42
W
8
3
5
3.5
L
Morgan Le Fay
SadFishh
Morgan Le Fay
0
0
0
0
W
Cu Chulainn
The-Grim-Reef-er
Cu Chulainn
6
6
11
1.92
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,085
Damage
85,035
97,235
Taken
88,394
63,337
Mitigated
77,359
45,097
Healing
41,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,995
6,966
736
5,631
20,709
8,854
2,537
11,683
9,026
37,903
1,351
L
Vulcan
28,068
304
1,062
1,948
12,786
6,810
0
7,852
4,934
56,573
972
L
Cthulhu
Dusky4
Cthulhu
24,021
1,211
2,747
9,389
28,334
33,563
221
19,254
9,080
51,257
0
W
Anubis
12,278
119
754
4,556
20,106
11,330
1,546
14,044
6,062
44,738
887
L
Mulan
23,264
2,605
1,090
4,060
29,871
31,238
0
18,619
11,252
0
31,132
L
9,682
616
13,255
7,626
17,403
5,748
0
9,732
7,671
16,653
0
W
18,971
1,222
371
497
10,650
4,916
1,944
5,521
5,129
47,521
0
L
Morgan Le Fay
SadFishh
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
The-Grim-Reef-er
Cu Chulainn
16,352
1,989
1,721
11,263
36,178
31,639
308
22,884
13,294
0
32,457
W
4,489
724
15,705
3,863
9,592
6,598
787
7,529
2,063
16,719
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,282
Gold Earned
50,558
216
Minions Killed
166
0
Camps Cleared
0
1,401,533
Distance Traveled
1,181,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,452
778
42
3
0
263,972
0
L
Vulcan
13,118
820
80
5
0
340,158
0
L
Cthulhu
12,471
779
56
4
0
298,867
0
W
Anubis
11,475
717
60
4
0
255,931
0
L
Mulan
10,665
667
11
1
0
268,877
0
L
Hel
10,268
642
19
1
0
273,286
0
W
Zeus
12,549
784
66
4
0
281,419
0
L
Morgan Le Fay
4,036
252
0
0
0
0
0
W
Cu Chulainn
12,418
776
25
2
0
295,766
0
W
Yemoja
10,388
649
23
1
0
304,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role