Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AceTìtan
Vamana
Level 89
God Stats
7W - 11L
1,420 SR
Queue Stats
56W - 77L
1,403 Elo+
Party 1
Cupid
Cupid
BurnSetting
Cupid
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 177L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
Number1ChuuStan
Erlang Shen
Level 66
God Stats
3W - 3L
1,462 SR
Queue Stats
56W - 41L
1,579 Elo+
Party 1
Horus
Horus
Thr4ndu1l
Horus
Level 99
God Stats
1W - 4L
1,118 SR
Queue Stats
20W - 31L
1,387 Elo+
Party 1
Team Averages
Level 107
1,400 SR
1,481 Elo+

VS

Team Averages
Level 119
1,585 SR
1,510 Elo+
Arachne
Arachne
 
Arachne
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ASUMAKY
Fafnir
Level 148
God Stats
8W - 7L
1,617 SR
Queue Stats
124W - 128L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
DapperRat
Baron Samedi
Level 81
God Stats
19W - 23L
1,539 SR
Queue Stats
156W - 155L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
Wickedkills
Heimdallr
Level 129
God Stats
1W - 4L
1,347 SR
Queue Stats
172W - 155L
1,531 Elo+
Party 2
Charon
Charon
criderslider
Charon
Level 146
God Stats
2W - 1L
1,921 SR
Queue Stats
138W - 121L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 0
6,038
604
3,936
3,125
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
AceTìtan
Vamana
11
5 / 0 / 1
6,532
653
3,700
6,179
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 0
6,058
606
2,429
6,018
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Number1ChuuStan
Erlang Shen
10
0 / 0 / 5
5,444
544
2,702
6,090
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Thr4ndu1l
Horus
9
0 / 1 / 2
5,391
539
998
7,573
3,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 2 / 0
4,425
443
1,524
5,306
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
ASUMAKY
Fafnir
5
0 / 3 / 0
4,381
438
2,161
3,959
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
DapperRat
Baron Samedi
10
1 / 2 / 1
5,326
533
2,567
4,922
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Wickedkills
Heimdallr
11
0 / 0 / 0
5,889
589
3,537
3,840
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charon
8
0 / 0 / 1
5,388
539
3,477
3,843
2,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
0
2
L
Arachne
 
Arachne
1
2
0
0.5
L
Fafnir
ASUMAKY
Fafnir
0
3
0
0
W
Vamana
AceTìtan
Vamana
5
0
1
5.5
W
0
0
0
0
L
Baron Samedi
DapperRat
Baron Samedi
1
2
1
0.75
W
Erlang Shen
Number1ChuuStan
Erlang Shen
0
0
5
2.5
W
Horus
Thr4ndu1l
Horus
0
1
2
1
L
Heimdallr
Wickedkills
Heimdallr
0
0
0
0
L
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
13,266
28,985
Taken
21,870
13,195
Mitigated
9,504
11,265
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,936
199
0
565
3,125
991
0
878
2,183
40,724
0
L
Arachne
 
Arachne
1,524
1,013
0
2,066
5,306
1,439
0
935
4,294
0
10,572
L
Fafnir
ASUMAKY
Fafnir
2,161
338
0
1,180
3,959
1,922
0
0
3,673
11,617
0
W
Vamana
AceTìtan
Vamana
3,700
952
0
728
6,179
4,424
38
2,298
3,597
283
40,498
W
2,429
828
350
3,374
6,018
1,791
0
858
5,160
0
43,908
L
Baron Samedi
DapperRat
Baron Samedi
2,567
169
267
1,023
4,922
2,118
0
1,878
3,044
27,800
1,137
W
Erlang Shen
Number1ChuuStan
Erlang Shen
2,702
1,633
0
3,304
6,090
1,999
0
1,074
4,854
0
38,802
W
Horus
Thr4ndu1l
Horus
998
641
689
2,255
7,573
3,990
0
2,299
5,128
0
16,860
L
Heimdallr
Wickedkills
Heimdallr
3,537
1,311
0
2,589
3,840
1,473
0
0
3,840
0
48,009
L
Charon
3,477
1,090
0
1,169
3,843
2,552
0
1,258
2,585
19,319
1,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
25,409
351
Minions Killed
240
0
Camps Cleared
0
1,026,007
Distance Traveled
938,820
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,038
604
91
9
0
195,085
0
L
Arachne
4,425
443
26
3
0
232,974
0
L
Fafnir
4,381
438
21
2
0
105,062
0
W
Vamana
6,532
653
67
7
0
202,324
0
W
Cupid
6,058
606
101
10
0
181,090
0
L
Baron Samedi
5,326
533
70
7
0
205,946
2
W
Erlang Shen
5,444
544
62
6
0
245,154
0
W
Horus
5,391
539
30
3
0
202,354
0
L
Heimdallr
5,889
589
96
10
0
183,990
2
L
Charon
5,388
539
27
3
0
210,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role