Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AbsolutehZero
Kumbhakarna
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
516W - 484L
1,477 Elo+
Solo
Surtr
Surtr
SonOfOogba
Surtr
Level 133
God Stats
5W - 8L
1,440 SR
Queue Stats
50W - 48L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
obiedog
Hou Yi
Level 73
God Stats
27W - 16L
1,565 SR
Queue Stats
49W - 49L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
omgitshaha
Kukulkan
Level 84
God Stats
11W - 13L
1,697 SR
Queue Stats
29W - 35L
1,470 Elo+
Party 1
Team Averages
Level 121
1,540 SR
1,489 Elo+

VS

Team Averages
Level 142
1,513 SR
1,504 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 333
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
IamKosi
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 118L
1,570 Elo+
Solo
Hachiman
Hachiman
Leonard938
Hachiman
Level 24
God Stats
6W - 10L
1,439 SR
Queue Stats
34W - 39L
1,429 Elo+
Party 2
Raijin
Raijin
ThroatYogrt
Raijin
Level 88
God Stats
13W - 16L
1,625 SR
Queue Stats
241W - 215L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 3
6,831
683
5,962
8,976
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
AbsolutehZero
Kumbhakarna
9
0 / 2 / 3
5,440
544
3,290
10,527
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
11
3 / 0 / 4
7,127
713
4,692
7,413
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hou Yi
obiedog
Hou Yi
10
2 / 1 / 0
5,904
590
4,334
4,565
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
omgitshaha
Kukulkan
10
2 / 2 / 4
6,154
615
2,270
3,069
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 3 / 2
5,201
520
3,566
6,065
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Terra
 
Terra
9
1 / 2 / 1
5,045
505
2,688
4,273
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
IamKosi
Cabrakan
8
1 / 3 / 1
5,137
514
2,451
9,511
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Leonard938
Hachiman
9
2 / 2 / 1
5,126
513
6,871
6,394
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
10
0 / 4 / 1
5,157
516
1,824
4,778
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
L
Terra
 
Terra
1
2
1
0.75
W
Kumbhakarna
AbsolutehZero
Kumbhakarna
0
2
3
0.75
L
Cabrakan
IamKosi
Cabrakan
1
3
1
0.5
L
Hachiman
Leonard938
Hachiman
2
2
1
1.25
W
Surtr
3
0
4
5
L
Raijin
0
4
1
0.13
W
Hou Yi
obiedog
Hou Yi
2
1
0
2
W
Kukulkan
omgitshaha
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
17,400
34,550
Taken
31,021
13,137
Mitigated
13,475
12,862
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,962
2,011
0
5,992
8,976
3,178
33
2,369
6,473
0
55,585
L
Baron Samedi
 
Baron Samedi
3,566
400
112
2,197
6,065
1,877
0
1,280
4,695
29,053
728
L
Terra
 
Terra
2,688
135
12
1,032
4,273
1,706
0
119
4,154
19,482
1,354
W
Kumbhakarna
AbsolutehZero
Kumbhakarna
3,290
146
0
3,087
10,527
5,458
0
2,276
8,207
17,114
0
L
Cabrakan
IamKosi
Cabrakan
2,451
464
0
1,785
9,511
6,760
0
1,052
8,459
17,793
0
L
Hachiman
Leonard938
Hachiman
6,871
4,830
0
2,743
6,394
1,907
0
1,637
4,757
0
30,647
W
Surtr
4,692
2,029
0
1,738
7,413
2,524
312
2,355
4,738
900
47,078
L
Raijin
1,824
37
0
860
4,778
1,225
0
1,445
3,119
27,423
0
W
Hou Yi
obiedog
Hou Yi
4,334
2,706
0
2,045
4,565
1,245
0
1,049
3,516
0
39,808
W
Kukulkan
omgitshaha
Kukulkan
2,270
322
0
0
3,069
732
0
2,082
795
31,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
25,666
352
Minions Killed
256
0
Camps Cleared
0
1,000,845
Distance Traveled
944,235
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,831
683
93
9
0
239,832
1
L
Baron Samedi
5,201
520
64
6
0
202,732
1
L
Terra
5,045
505
47
5
0
227,515
5
W
Kumbhakarna
5,440
544
26
3
0
204,427
2
L
Cabrakan
5,137
514
22
2
0
167,628
0
L
Hachiman
5,126
513
52
5
0
175,833
0
W
Surtr
7,127
713
92
9
0
191,235
3
L
Raijin
5,157
516
71
7
0
170,527
0
W
Hou Yi
5,904
590
77
8
0
171,464
2
W
Kukulkan
6,154
615
64
6
0
193,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role