Player Matchup

Danzaburou
Danzaburou
Arhymaan
Danzaburou
Level 128
God Stats
5W - 11L
1,419 SR
Queue Stats
255W - 257L
1,419 Elo+
Party 1
The Morrigan
The Morrigan
CloseButNoBanana
The Morrigan
Level 115
God Stats
6W - 7L
1,434 SR
Queue Stats
241W - 230L
1,505 Elo+
Party 2
Serqet
Serqet
HighFlyingSalmon
Serqet
Level 114
God Stats
11W - 7L
1,606 SR
Queue Stats
18W - 16L
1,512 Elo+
Party 2
Loki
Loki
MyTeamIsWeak
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 101L
1,339 Elo+
Party 1
Shiva
Shiva
suimleo
Shiva
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,490 Elo+
Party 2
Team Averages
Level 102
1,492 SR
1,453 Elo+

VS

Team Averages
Level 97
1,411 SR
1,440 Elo+
Janus
Janus
AzureSparkle
Janus
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 62L
1,457 Elo+
Solo
Ymir
Ymir
BOPBUDOWLANIEC
Ymir
Level 84
God Stats
1W - 2L
1,392 SR
Queue Stats
145W - 149L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
BlabbyYew463790
Cthulhu
Level 33
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 9L
1,237 Elo+
Solo
Medusa
Medusa
Jackus2253
Medusa
Level 61
God Stats
4W - 6L
1,665 SR
Queue Stats
249W - 297L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Sarione
Amaterasu
Level 151
God Stats
0W - 1L
1,299 SR
Queue Stats
152W - 154L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arhymaan
Danzaburou
7
2 / 0 / 2
4,426
632
3,051
3,497
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
CloseButNoBanana
The Morrigan
9
4 / 0 / 0
4,907
701
2,136
2,742
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 4
4,079
583
1,181
3,869
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 2
4,448
635
3,738
2,986
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
suimleo
Shiva
7
0 / 2 / 1
3,966
567
2,820
6,512
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,586
655
1,533
2,951
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
3,956
565
1,072
4,488
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,768
538
1,037
3,323
1,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Jackus2253
Medusa
5
0 / 3 / 0
3,408
487
1,898
4,419
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Sarione
Amaterasu
8
1 / 1 / 1
5,078
725
4,415
6,416
2,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arhymaan
Danzaburou
2
0
2
3
L
0
2
0
0
L
1
2
0
0.5
L
0
1
0
0
W
The Morrigan
CloseButNoBanana
The Morrigan
4
0
0
4
W
0
0
4
2
L
Medusa
Jackus2253
Medusa
0
3
0
0
W
3
0
2
4
L
Amaterasu
Sarione
Amaterasu
1
1
1
1.5
W
Shiva
suimleo
Shiva
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
9,955
19,606
Taken
21,597
6,727
Mitigated
6,966
9,383
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arhymaan
Danzaburou
3,051
1,701
0
2,067
3,497
905
0
599
2,898
0
23,053
L
1,533
131
0
700
2,951
670
0
1,167
1,638
26,615
0
L
1,072
148
0
1,702
4,488
1,369
0
282
4,047
17,037
0
L
1,037
66
688
818
3,323
1,299
0
0
3,323
8,338
0
W
The Morrigan
CloseButNoBanana
The Morrigan
2,136
460
0
996
2,742
724
0
1,325
1,236
25,928
1,139
W
1,181
116
0
3,018
3,869
989
0
183
3,627
0
21,343
L
Medusa
Jackus2253
Medusa
1,898
314
0
559
4,419
934
0
0
4,419
0
15,847
W
3,738
765
0
758
2,986
757
0
743
2,243
0
21,410
L
Amaterasu
Sarione
Amaterasu
4,415
1,402
0
2,358
6,416
2,694
0
161
5,984
0
29,897
W
Shiva
suimleo
Shiva
2,820
766
0
2,544
6,512
3,352
0
618
5,595
0
19,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
20,796
207
Minions Killed
205
0
Camps Cleared
0
728,780
Distance Traveled
650,330
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,426
632
29
4
0
126,938
1
L
Janus
4,586
655
75
11
0
140,470
0
L
Ymir
3,956
565
36
5
0
142,100
0
L
Cthulhu
3,768
538
18
3
0
123,492
0
W
The Morrigan
4,907
701
48
7
0
135,598
2
W
Serqet
4,079
583
56
8
0
181,627
0
L
Medusa
3,408
487
20
3
0
106,345
0
W
Loki
4,448
635
41
6
0
152,035
1
L
Amaterasu
5,078
725
56
8
0
137,923
1
W
Shiva
3,966
567
33
5
0
132,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role