Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
A MINT SHOT
Eset
Level 125
God Stats
1W - 2L
1,555 SR
Queue Stats
181W - 92L
1,680 Elo+
Party 1
Bakasura
Bakasura
HuskyLover99
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 198L
1,578 Elo+
Party 1
Nox
Nox
MrKoalaFreak
Nox
Level 156
God Stats
3W - 3L
1,645 SR
Queue Stats
450W - 248L
1,674 Elo+
Party 1
Nike
Nike
raylser6
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 60L
1,661 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,619 Elo+

VS

Team Averages
Level 138
1,458 SR
1,595 Elo+
Maui
Maui
Dusky4
Maui
Level 126
God Stats
2W - 1L
1,458 SR
Queue Stats
151W - 149L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
LCnote215
Baron Samedi
Level 156
God Stats
3W - 3L
1,267 SR
Queue Stats
291W - 296L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Padanic
Gilgamesh
Level 148
God Stats
2W - 1L
1,543 SR
Queue Stats
182W - 182L
1,537 Elo+
Solo
Neith
Neith
SANTYespi1996
Neith
Level 128
God Stats
1W - 0L
1,742 SR
Queue Stats
24W - 22L
1,498 Elo+
Solo
Serqet
Serqet
marethyu136
Serqet
Level 134
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 1L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 3 / 3
7,195
720
7,763
13,014
10,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 4 / 3
6,767
677
6,595
7,088
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
HuskyLover99
Bakasura
14
0 / 3 / 2
6,742
674
4,638
11,535
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 1
7,686
769
11,109
6,017
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
11
1 / 5 / 2
6,717
672
7,527
14,059
13,170
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dusky4
Maui
14
0 / 1 / 15
8,440
844
5,569
12,398
11,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
LCnote215
Baron Samedi
14
5 / 2 / 9
8,479
848
14,433
8,418
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Padanic
Gilgamesh
15
6 / 1 / 10
8,526
853
11,462
14,190
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 10
8,865
887
13,348
5,871
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
13
1 / 1 / 12
7,536
754
3,091
11,028
13,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
4
Kills
17
17
Deaths
5
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
3
0.5
L
0
4
3
0.38
W
Maui
Dusky4
Maui
0
1
15
7.5
L
Bakasura
HuskyLover99
Bakasura
0
3
2
0.33
W
Baron Samedi
LCnote215
Baron Samedi
5
2
9
4.75
L
3
2
1
1.75
W
Gilgamesh
Padanic
Gilgamesh
6
1
10
11
W
5
0
10
10
W
Serqet
1
1
12
7
L
Nike
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
47,903
51,713
Taken
51,905
41,527
Mitigated
46,372
13,049
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,763
1,252
2,276
2,668
13,014
10,846
0
4,754
7,831
12,340
0
L
6,595
84
1,674
735
7,088
3,361
0
2,962
4,020
17,603
0
W
Maui
Dusky4
Maui
5,569
964
4,353
3,154
12,398
11,106
370
4,308
7,417
10,558
0
L
Bakasura
HuskyLover99
Bakasura
4,638
2,408
146
3,260
11,535
11,892
0
4,800
6,264
0
4,991
W
Baron Samedi
LCnote215
Baron Samedi
14,433
986
4,402
1,855
8,418
6,188
389
3,163
5,215
30,114
0
L
11,109
875
0
744
6,017
2,258
0
2,179
3,656
22,680
0
W
Gilgamesh
Padanic
Gilgamesh
11,462
1,709
1,401
2,996
14,190
12,620
32
7,841
6,229
0
17,357
W
13,348
2,216
0
1,213
5,871
3,329
1,462
3,391
2,254
0
40,120
W
Serqet
3,091
542
1,835
2,108
11,028
13,129
162
6,764
3,434
0
4,145
L
Nike
7,527
406
502
1,044
14,059
13,170
0
4,747
8,504
0
13,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
41,846
88
Minions Killed
131
0
Camps Cleared
0
827,711
Distance Traveled
968,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,195
720
10
1
0
176,473
0
L
Eset
6,767
677
28
3
0
144,478
0
W
Maui
8,440
844
16
2
0
197,482
0
L
Bakasura
6,742
674
17
2
0
174,130
0
W
Baron Samedi
8,479
848
38
4
0
176,628
0
L
Nox
7,686
769
24
2
0
153,441
0
W
Gilgamesh
8,526
853
9
1
0
190,695
0
W
Neith
8,865
887
66
7
0
200,030
0
W
Serqet
7,536
754
2
0
0
203,866
0
L
Nike
6,717
672
9
1
0
179,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role