Player Matchup

Odin
Odin
Silver I
Big_Boma1028
Odin
Silver I
Level 183
God Stats
2W - 1L
1,583 SR
Queue Stats
29W - 35L
1,396 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
BoundlessTitan
Cthulhu
Gold IV
Level 88
God Stats
12W - 13L
1,556 SR
Queue Stats
107W - 117L
1,333 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Echks
Cernunnos
Bronze III
Level 154
God Stats
4W - 1L
1,788 SR
Queue Stats
7W - 3L
1,416 MMR
Solo
Da Ji
Da Ji
Gold IV
Spicy Dang
Da Ji
Gold IV
Level 146
God Stats
3W - 2L
1,444 SR
Queue Stats
171W - 178L
1,319 MMR
Solo
He Bo
He Bo
Gold III
XFalseRealityXx
He Bo
Gold III
Level 182
God Stats
1W - 1L
1,261 SR
Queue Stats
173W - 185L
1,434 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,526 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,560 SR
1,389 MMR
Amaterasu
Amaterasu
Gold V
MrBlindSpine
Amaterasu
Gold V
Level 89
God Stats
1W - 5L
1,605 SR
Queue Stats
26W - 27L
1,381 MMR
Solo
Bacchus
Bacchus
Gold V
bluehefner92
Bacchus
Gold V
Level 155
God Stats
83W - 75L
1,582 SR
Queue Stats
184W - 192L
1,376 MMR
Solo
Ravana
Ravana
Silver III
cousyj23
Ravana
Silver III
Level 157
God Stats
11W - 7L
1,526 SR
Queue Stats
63W - 65L
1,300 MMR
Solo
Ah Puch
Ah Puch
Gold III
joeyypwnsj00
Ah Puch
Gold III
Level 182
God Stats
12W - 10L
1,589 SR
Queue Stats
293W - 297L
1,432 MMR
Solo
Sol
Sol
Bronze III
stiven192002
Sol
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
4,848
539
2,852
6,636
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
6,034
670
5,148
4,757
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cernunnos
Echks
Cernunnos
12
6 / 0 / 0
6,818
758
2,849
1,598
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Da Ji
11
5 / 2 / 1
5,974
664
4,085
7,942
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 3
5,130
570
2,168
4,062
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThorIshtarChang'eCu Chulainn

VS

Bans
AthenaThanatosBakasuraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MrBlindSpine
Amaterasu
8
0 / 3 / 0
4,543
505
2,600
9,200
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
bluehefner92
Bacchus
9
2 / 1 / 1
5,007
556
1,979
4,434
3,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
cousyj23
Ravana
10
3 / 3 / 1
5,346
594
2,967
4,440
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
joeyypwnsj00
Ah Puch
9
1 / 3 / 2
4,924
547
5,144
4,504
1,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 5 / 0
3,837
426
1,076
4,345
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
6
6
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
2
0
1
2.5
W
Cernunnos
Echks
Cernunnos
6
0
0
6
L
Amaterasu
MrBlindSpine
Amaterasu
0
3
0
0
W
Da Ji
5
2
1
2.75
W
1
4
3
0.63
L
Bacchus
bluehefner92
Bacchus
2
1
1
2.5
L
Ravana
cousyj23
Ravana
3
3
1
1.17
L
Ah Puch
joeyypwnsj00
Ah Puch
1
3
2
0.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
13,766
24,995
Taken
26,923
10,498
Mitigated
10,089
6,620
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,852
349
156
2,017
6,636
2,575
0
3,936
2,700
0
12,645
W
5,148
1,257
0
1,750
4,757
3,264
0
0
4,757
32,602
1,468
W
Cernunnos
Echks
Cernunnos
2,849
1,365
0
964
1,598
609
977
633
965
0
47,474
L
Amaterasu
MrBlindSpine
Amaterasu
2,600
1,320
0
3,904
9,200
3,626
0
4,164
4,524
0
22,205
W
Da Ji
4,085
936
0
1,733
7,942
2,829
0
765
7,177
0
37,465
W
2,168
245
0
0
4,062
1,221
0
2,692
1,370
22,867
1,461
L
Bacchus
bluehefner92
Bacchus
1,979
73
0
1,875
4,434
3,129
0
427
4,007
12,450
0
L
Ravana
cousyj23
Ravana
2,967
569
0
1,506
4,440
1,315
0
889
3,509
0
25,922
L
Ah Puch
joeyypwnsj00
Ah Puch
5,144
45
0
1,857
4,504
1,176
0
1,136
3,368
30,732
729
L
1,076
751
0
532
4,345
843
0
0
4,345
12,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
23,657
280
Minions Killed
196
0
Camps Cleared
0
896,692
Distance Traveled
831,953
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,848
539
25
3
0
192,199
4
W
Cthulhu
6,034
670
63
7
0
155,926
2
W
Cernunnos
6,818
758
76
8
0
165,713
1
L
Amaterasu
4,543
505
48
5
0
140,405
0
W
Da Ji
5,974
664
59
7
0
201,520
2
W
He Bo
5,130
570
57
6
0
181,334
5
L
Bacchus
5,007
556
15
2
0
188,449
5
L
Ravana
5,346
594
54
6
0
200,572
0
L
Ah Puch
4,924
547
55
6
0
172,834
3
L
Sol
3,837
426
24
3
0
129,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role