Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MI-COMANDANTE
Rama
Level 163
God Stats
1W - 1L
1,704 SR
Queue Stats
355W - 345L
1,413 Elo+
Solo
Thanatos
Thanatos
MrPickle256
Thanatos
Level 86
God Stats
13W - 9L
1,579 SR
Queue Stats
258W - 243L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Petfire
Cthulhu
Level 39
God Stats
4W - 6L
1,511 SR
Queue Stats
28W - 24L
1,520 Elo+
Solo
Team Averages
Level 118
1,559 SR
1,487 Elo+

VS

Team Averages
Level 109
1,520 SR
1,457 Elo+
Bellona
Bellona
MicrowaveMeal
Bellona
Level 88
God Stats
118W - 110L
1,481 SR
Queue Stats
129W - 117L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
Moza86
Baron Samedi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
daikrus
Guan Yu
Level 145
God Stats
3W - 4L
1,468 SR
Queue Stats
584W - 569L
1,422 Elo+
Solo
Fenrir
Fenrir
lgndrry
Fenrir
Level 87
God Stats
19W - 16L
1,514 SR
Queue Stats
536W - 562L
1,475 Elo+
Party 3
Chang'e
Chang'e
qsniperp
Chang'e
Level 106
God Stats
7W - 11L
1,638 SR
Queue Stats
944W - 970L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 0
6,787
566
5,742
9,166
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
 
Aphrodite
11
0 / 6 / 0
5,829
486
2,330
9,856
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,611
468
1,531
3,948
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
MrPickle256
Thanatos
11
0 / 2 / 1
5,593
466
3,129
9,562
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Petfire
Cthulhu
11
0 / 1 / 0
5,701
475
3,958
7,541
3,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 0 / 2
6,442
537
2,215
7,117
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Moza86
Baron Samedi
12
1 / 0 / 1
6,548
546
3,930
5,250
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
daikrus
Guan Yu
13
0 / 2 / 1
7,410
618
5,481
12,166
11,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
lgndrry
Fenrir
13
8 / 1 / 2
7,335
611
7,945
8,143
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
qsniperp
Chang'e
13
2 / 0 / 5
7,649
637
4,307
4,512
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
0
2
L
Aphrodite
 
Aphrodite
0
6
0
0
L
0
1
0
0
W
Bellona
0
0
2
1
W
Baron Samedi
Moza86
Baron Samedi
1
0
1
1.5
L
Thanatos
MrPickle256
Thanatos
0
2
1
0.25
L
Cthulhu
Petfire
Cthulhu
0
1
0
0
W
Guan Yu
daikrus
Guan Yu
0
2
1
0.25
W
Fenrir
lgndrry
Fenrir
8
1
2
9
W
Chang'e
qsniperp
Chang'e
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
23,878
40,073
Taken
37,188
17,256
Mitigated
23,380
19,255
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,742
1,540
222
4,484
9,166
6,049
0
880
8,236
9,031
38,772
L
Aphrodite
 
Aphrodite
2,330
378
651
3,422
9,856
2,740
0
2,178
7,366
37,772
0
L
1,531
1,064
0
1,049
3,948
1,222
0
1,652
2,296
0
38,010
W
Bellona
2,215
778
0
2,589
7,117
4,819
325
2,400
4,717
0
31,192
W
Baron Samedi
Moza86
Baron Samedi
3,930
494
156
2,079
5,250
2,930
0
1,042
4,208
46,268
933
L
Thanatos
MrPickle256
Thanatos
3,129
737
0
6,336
9,562
3,383
0
1,411
7,957
0
38,684
L
Cthulhu
Petfire
Cthulhu
3,958
237
889
2,202
7,541
3,862
0
2,164
5,377
25,237
0
W
Guan Yu
daikrus
Guan Yu
5,481
752
68
6,076
12,166
11,002
0
1,520
10,646
1,625
50,329
W
Fenrir
lgndrry
Fenrir
7,945
1,791
0
2,176
8,143
3,297
0
1,961
6,182
0
40,926
W
Chang'e
qsniperp
Chang'e
4,307
356
423
1,702
4,512
1,332
0
983
3,529
41,113
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
35,384
350
Minions Killed
419
0
Camps Cleared
0
1,231,327
Distance Traveled
1,279,851
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,787
566
84
7
0
237,187
5
L
Aphrodite
5,829
486
84
7
0
229,975
2
L
Rama
5,611
468
81
7
0
206,053
1
W
Bellona
6,442
537
86
7
0
268,514
5
W
Baron Samedi
6,548
546
76
6
0
221,713
3
L
Thanatos
5,593
466
65
5
0
307,125
0
L
Cthulhu
5,701
475
36
3
0
250,987
0
W
Guan Yu
7,410
618
86
7
0
245,348
2
W
Fenrir
7,335
611
67
6
0
295,767
0
W
Chang'e
7,649
637
104
9
0
248,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role