Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GudieGumdrupz
Terra
Level 159
God Stats
2W - 1L
1,547 SR
Queue Stats
29W - 27L
1,509 Elo+
Solo
Janus
Janus
ISayNeverMind27
Janus
Level 155
God Stats
1W - 1L
1,280 SR
Queue Stats
99W - 91L
1,543 Elo+
Solo
Loki
Loki
KIKYN CHIKYN
Loki
Level 156
God Stats
31W - 27L
1,482 SR
Queue Stats
206W - 181L
1,483 Elo+
Solo
Aphrodite
Aphrodite
illumi7007
Aphrodite
Level 118
God Stats
14W - 11L
1,524 SR
Queue Stats
153W - 148L
1,518 Elo+
Solo
Team Averages
Level 146
1,467 SR
1,510 Elo+

VS

Team Averages
Level 137
1,510 SR
1,494 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChristmasHam398
Athena
Level 145
God Stats
7W - 10L
1,609 SR
Queue Stats
118W - 122L
1,506 Elo+
Party 1
Hera
Hera
EyeamDeath15
Hera
Level 127
God Stats
262W - 284L
1,529 SR
Queue Stats
276W - 310L
1,496 Elo+
Solo
Anhur
Anhur
OPSquadJoe
Anhur
Level 157
God Stats
0W - 2L
1,775 SR
Queue Stats
103W - 116L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
spaidy0159p
Hun Batz
Level 97
God Stats
0W - 1L
1,139 SR
Queue Stats
9W - 6L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,204
1,041
1,064
3,165
962
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 3
6,046
1,209
3,144
3,986
2,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 3
5,875
1,175
3,584
2,693
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 2
5,411
1,082
1,404
1,507
875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
illumi7007
Aphrodite
10
2 / 1 / 2
5,673
1,135
2,736
2,393
951
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 0
5,160
1,032
0
1,126
560
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 1
5,179
1,036
2,138
4,590
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 3 / 0
5,553
1,111
3,067
3,446
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
11
0 / 0 / 0
5,507
1,101
2,488
2,732
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
spaidy0159p
Hun Batz
10
0 / 1 / 0
5,185
1,037
2,818
4,229
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
4
Kills
1
1
Deaths
4
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Tyr
 
Tyr
0
0
0
0
L
0
0
1
0.5
L
1
3
0
0.33
W
1
0
3
2.5
W
0
0
3
1.5
W
1
0
2
2
L
Anhur
0
0
0
0
W
Aphrodite
illumi7007
Aphrodite
2
1
2
3
L
Hun Batz
spaidy0159p
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,932
Damage
10,511
13,744
Taken
16,123
5,733
Mitigated
6,365
7,067
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,064
270
0
1,813
3,165
962
0
1,471
1,623
0
11,752
L
Tyr
 
Tyr
0
0
0
160
1,126
560
0
0
1,126
0
7,142
L
2,138
507
0
642
4,590
2,414
0
2,577
1,939
6,289
0
L
3,067
582
0
0
3,446
1,088
19
2,173
1,138
15,954
0
W
3,144
213
930
1,488
3,986
2,064
0
1,595
2,290
7,214
1,880
W
3,584
372
0
857
2,693
881
0
567
2,087
19,850
0
W
1,404
22
0
425
1,507
875
0
31
1,476
0
8,209
L
Anhur
2,488
739
0
1,325
2,732
713
0
1,627
953
0
16,194
W
Aphrodite
illumi7007
Aphrodite
2,736
160
753
801
2,393
951
0
1,263
1,063
9,505
0
L
Hun Batz
spaidy0159p
Hun Batz
2,818
338
0
778
4,229
1,590
0
2,315
1,613
0
11,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
26,584
124
Minions Killed
120
0
Camps Cleared
0
590,417
Distance Traveled
550,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,204
1,041
16
3
0
126,702
0
L
Tyr
5,160
1,032
16
3
0
45,886
0
L
Athena
5,179
1,036
12
2
0
131,858
2
L
Hera
5,553
1,111
28
6
0
118,363
1
W
Terra
6,046
1,209
16
3
0
131,517
0
W
Janus
5,875
1,175
60
12
0
122,097
0
W
Loki
5,411
1,082
9
2
0
101,956
0
L
Anhur
5,507
1,101
44
9
0
122,674
0
W
Aphrodite
5,673
1,135
23
5
0
108,145
0
L
Hun Batz
5,185
1,037
20
4
0
131,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role