Player Matchup

Vulcan
Vulcan
Silver I
KaGe_Happy
Vulcan
Silver I
Level 69
God Stats
3W - 2L
1,524 SR
Queue Stats
100W - 117L
1,279 MMR
Solo
Cthulhu
Cthulhu
Gold III
Pringue-666
Cthulhu
Gold III
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 54L
1,284 MMR
Solo
Hercules
Hercules
Silver I
ShaeJelin
Hercules
Silver I
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 170L
1,009 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,508 SR
1,191 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,674 SR
1,194 MMR
Neith
Neith
Silver III
All3xHunterRo
Neith
Silver III
Level 157
God Stats
5W - 15L
1,410 SR
Queue Stats
148W - 274L
970 MMR
Solo
Vamana
Vamana
Gold IV
MFJ_4K
Vamana
Gold IV
Level 126
God Stats
7W - 3L
1,742 SR
Queue Stats
213W - 240L
1,487 MMR
Party 1
Chang'e
Chang'e
Silver I
UnflappedRug
Chang'e
Silver I
Level 101
God Stats
1W - 1L
1,870 SR
Queue Stats
34W - 52L
1,126 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KaGe_Happy
Vulcan
17
6 / 1 / 3
10,539
958
10,177
5,137
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Pringue-666
Cthulhu
15
3 / 1 / 5
9,579
871
11,487
13,564
10,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ShaeJelin
Hercules
13
3 / 2 / 4
9,018
820
5,859
12,297
7,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ne ZhaAchillesKuzenboThothAgni

VS

Bans
GebHou YiXbalanqueMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,153
741
8,348
8,678
3,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vamana
MFJ_4K
Vamana
12
0 / 4 / 2
7,365
670
7,173
10,441
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
UnflappedRug
Chang'e
12
3 / 5 / 1
8,124
739
4,331
12,364
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Vulcan
KaGe_Happy
Vulcan
6
1
3
7.5
L
Vamana
MFJ_4K
Vamana
0
4
2
0.25
W
Cthulhu
Pringue-666
Cthulhu
3
1
5
5.5
W
Hercules
ShaeJelin
Hercules
3
2
4
2.5
L
Chang'e
UnflappedRug
Chang'e
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
19,852
30,998
Taken
31,483
20,430
Mitigated
15,655
8,902
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,348
3,047
0
1,124
8,678
3,255
0
6,358
2,320
0
26,932
W
Vulcan
KaGe_Happy
Vulcan
10,177
202
0
974
5,137
2,123
677
470
4,525
41,490
0
L
Vamana
MFJ_4K
Vamana
7,173
1,841
0
2,509
10,441
8,312
0
5,646
4,795
0
21,798
W
Cthulhu
Pringue-666
Cthulhu
11,487
0
353
3,640
13,564
10,358
350
1,527
11,719
38,371
1,653
W
Hercules
ShaeJelin
Hercules
5,859
1,587
0
3,935
12,297
7,949
372
2,618
9,380
0
21,337
L
Chang'e
UnflappedRug
Chang'e
4,331
211
528
1,268
12,364
4,088
0
9,138
3,226
18,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
23,642
152
Minions Killed
114
0
Camps Cleared
0
674,282
Distance Traveled
591,671
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,153
741
52
5
0
176,293
0
W
Vulcan
10,539
958
69
6
0
223,795
0
L
Vamana
7,365
670
27
2
0
216,020
0
W
Cthulhu
9,579
871
58
5
0
231,020
0
W
Hercules
9,018
820
25
2
0
219,467
5
L
Chang'e
8,124
739
35
3
0
199,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role