Player Matchup

Amaterasu
Amaterasu
Aagarak
Amaterasu
Level 177
God Stats
4W - 2L
1,705 SR
Queue Stats
101W - 139L
1,397 Elo+
Party 1
Chang'e
Chang'e
CyberAngelBaby
Chang'e
Level 157
God Stats
0W - 1L
1,540 SR
Queue Stats
127W - 144L
1,486 Elo+
Party 1
Athena
Athena
Jinwoo_BTW
Athena
Level 66
God Stats
2W - 2L
1,548 SR
Queue Stats
18W - 24L
1,474 Elo+
Party 1
Raijin
Raijin
bananadude25
Raijin
Level 163
God Stats
3W - 2L
1,732 SR
Queue Stats
93W - 114L
1,473 Elo+
Party 1
Izanami
Izanami
zPaRaDoX-MalLaKa
Izanami
Level 195
God Stats
2W - 3L
1,548 SR
Queue Stats
187W - 223L
1,463 Elo+
Party 1
Team Averages
Level 152
1,614 SR
1,458 Elo+

VS

Team Averages
Level 138
1,562 SR
1,515 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
Level 119
God Stats
6W - 5L
1,440 SR
Queue Stats
262W - 227L
1,519 Elo+
Solo
Thor
Thor
DGaeI
Thor
Level 149
God Stats
2W - 0L
1,621 SR
Queue Stats
48W - 40L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
TheSantos_19
Zhong Kui
Level 133
God Stats
1W - 1L
1,748 SR
Queue Stats
58W - 42L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aagarak
Amaterasu
14
2 / 2 / 1
7,423
530
5,856
14,774
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 2
7,093
507
3,843
12,547
7,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Jinwoo_BTW
Athena
10
0 / 7 / 1
6,475
463
2,323
14,086
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
2 / 2 / 1
7,971
569
5,033
6,342
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 1
6,895
493
3,407
14,258
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
9 / 1 / 5
10,138
724
20,652
13,807
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
 
Scylla
14
1 / 2 / 2
8,363
597
5,883
5,806
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
12
5 / 0 / 6
8,326
595
4,088
10,200
7,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
DGaeI
Thor
15
6 / 0 / 3
8,534
610
7,573
9,210
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TheSantos_19
Zhong Kui
15
2 / 1 / 3
9,372
669
5,850
8,980
6,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
23
23
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
1
5
11.5
W
Scylla
 
Scylla
1
2
2
1
L
Amaterasu
Aagarak
Amaterasu
2
2
1
1.25
W
Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
5
0
6
8
L
0
4
2
0.25
W
Thor
DGaeI
Thor
6
0
3
7.5
L
Athena
Jinwoo_BTW
Athena
0
7
1
0.07
W
Zhong Kui
TheSantos_19
Zhong Kui
2
1
3
3.5
L
Raijin
2
2
1
1.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
44,046
62,007
Taken
48,003
31,150
Mitigated
23,796
14,235
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,652
12,329
0
8,829
13,807
4,962
1,097
979
12,828
0
95,004
W
Scylla
 
Scylla
5,883
500
0
1,700
5,806
1,710
0
2,268
3,206
58,105
0
L
Amaterasu
Aagarak
Amaterasu
5,856
2,495
0
2,903
14,774
7,778
0
1,962
12,718
0
64,301
W
Kumbhakarna
CtrlAltCancelMe
Kumbhakarna
4,088
669
0
2,246
10,200
7,841
0
3,230
6,654
18,730
1,874
L
3,843
92
296
5,180
12,547
7,792
0
5,295
7,224
41,924
0
W
Thor
DGaeI
Thor
7,573
1,175
0
5,114
9,210
3,270
0
1,003
7,979
0
69,155
L
Athena
Jinwoo_BTW
Athena
2,323
385
0
1,791
14,086
9,829
0
4,483
9,456
11,496
838
W
Zhong Kui
TheSantos_19
Zhong Kui
5,850
1,126
0
5,534
8,980
6,013
36
2,657
5,826
64,810
3,795
L
Raijin
5,033
140
0
1,241
6,342
1,864
0
2,203
3,969
68,014
0
L
3,407
2,101
0
2,824
14,258
3,887
0
1,135
13,123
0
51,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
44,733
479
Minions Killed
501
0
Camps Cleared
0
1,435,311
Distance Traveled
1,421,479
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,138
724
124
9
0
284,763
3
W
Scylla
8,363
597
120
9
0
275,271
6
L
Amaterasu
7,423
530
104
7
0
353,551
0
W
Kumbhakarna
8,326
595
29
2
0
305,118
5
L
Chang'e
7,093
507
94
7
0
269,008
0
W
Thor
8,534
610
102
7
0
320,810
1
L
Athena
6,475
463
17
1
0
303,433
4
W
Zhong Kui
9,372
669
126
9
0
235,517
1
L
Raijin
7,971
569
163
12
0
257,697
0
L
Izanami
6,895
493
101
7
0
251,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role