Player Matchup

Hel
Hel
Jaminov_TheLefty
Hel
Level 55
God Stats
2W - 1L
1,474 SR
Queue Stats
218W - 209L
1,473 Elo+
Solo
Ymir
Ymir
KbezonCat
Ymir
Level 36
God Stats
2W - 0L
1,296 SR
Queue Stats
58W - 70L
1,355 Elo+
Solo
Martichoras
Martichoras
Schulz24
Martichoras
Level 85
God Stats
16W - 8L
1,753 SR
Queue Stats
472W - 445L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
xXMalrboroRedXx
Kuzenbo
Level 125
God Stats
3W - 1L
1,564 SR
Queue Stats
68W - 62L
1,307 Elo+
Party 1
He Bo
He Bo
xXNymphetamineXx
He Bo
Level 51
God Stats
1W - 1L
1,295 SR
Queue Stats
38W - 48L
1,387 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,395 Elo+

VS

Team Averages
Level 69
1,547 SR
1,410 Elo+
Sol
Sol
FingerInMyBussy
Sol
Level 29
God Stats
3W - 5L
1,338 SR
Queue Stats
204W - 480L
1,364 Elo+
Solo
Yemoja
Yemoja
Kokopell1
Yemoja
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 196L
1,430 Elo+
Party 2
He Bo
He Bo
LoveMeaCig
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,404 Elo+
Solo
Chernobog
Chernobog
julvallejomej
Chernobog
Level 68
God Stats
1W - 1L
1,695 SR
Queue Stats
23W - 26L
1,441 Elo+
Party 2
Agni
Agni
xFusion48x
Agni
Level 88
God Stats
2W - 1L
1,702 SR
Queue Stats
106W - 107L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,255
926
5,163
13,742
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
3 / 5 / 9
8,332
833
3,305
14,916
10,910
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
Schulz24
Martichoras
17
6 / 0 / 10
9,493
949
10,877
13,638
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 3 / 6
9,125
913
6,162
9,826
9,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

16
3 / 3 / 12
9,125
913
9,149
10,713
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
6,033
603
170
8,974
2,569
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Kokopell1
Yemoja
14
3 / 4 / 4
7,552
755
6,310
10,213
6,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

He Bo
15
4 / 5 / 4
8,593
859
11,002
8,929
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
julvallejomej
Chernobog
15
3 / 2 / 4
7,874
787
10,625
8,247
3,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 5 / 4
6,804
680
4,998
5,829
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
22
Kills
11
13
Deaths
25
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
5
2
8
4.5
W
Ymir
3
5
9
1.5
L
Yemoja
Kokopell1
Yemoja
3
4
4
1.25
L
He Bo
4
5
4
1.2
W
Martichoras
Schulz24
Martichoras
6
0
10
11
L
Chernobog
julvallejomej
Chernobog
3
2
4
2.5
L
1
5
4
0.6
W
5
3
6
2.67
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
33,105
62,835
Taken
42,192
35,378
Mitigated
17,637
32,646
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
170
0
0
0
8,974
2,569
0
4,193
4,697
842
0
W
5,163
684
8,584
8,777
13,742
5,681
690
4,126
9,616
13,767
0
W
Ymir
3,305
87
318
2,494
14,916
10,910
87
5,071
9,845
6,163
0
L
Yemoja
Kokopell1
Yemoja
6,310
843
1,472
996
10,213
6,622
0
5,758
4,315
14,639
0
L
He Bo
11,002
229
366
1,457
8,929
3,405
0
4,686
4,135
18,102
0
W
Martichoras
Schulz24
Martichoras
10,877
2,327
822
5,322
13,638
5,511
1,503
7,228
6,410
0
24,187
L
Chernobog
julvallejomej
Chernobog
10,625
5,269
931
2,549
8,247
3,092
0
5,227
2,925
0
24,368
L
4,998
284
405
208
5,829
1,949
0
2,910
2,919
13,050
430
W
6,162
2,376
1,505
2,104
9,826
9,188
226
1,803
8,023
12,970
2,241
W
9,149
392
848
1,872
10,713
4,088
1,585
4,037
6,676
25,878
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
36,856
114
Minions Killed
87
0
Camps Cleared
0
894,415
Distance Traveled
718,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,033
603
1
0
0
121,081
0
W
Hel
9,255
926
34
3
0
188,592
0
W
Ymir
8,332
833
6
1
0
174,839
0
L
Yemoja
7,552
755
12
1
0
146,460
0
L
He Bo
8,593
859
25
3
0
161,555
0
W
Martichoras
9,493
949
19
2
0
209,953
0
L
Chernobog
7,874
787
36
4
0
172,885
0
L
Agni
6,804
680
13
1
0
116,276
0
W
Kuzenbo
9,125
913
14
1
0
140,007
0
W
He Bo
9,125
913
41
4
0
181,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role