Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Caderade333
Cthulhu
Gold IV
Level 150
God Stats
4W - 1L
1,830 SR
Queue Stats
76W - 69L
1,537 MMR
Solo
Apollo
Apollo
Gold II
Nickasuh
Apollo
Gold II
Level 84
God Stats
9W - 2L
1,739 SR
Queue Stats
30W - 23L
1,635 MMR
Solo
Bacchus
Bacchus
Gold III
Stårlight
Bacchus
Gold III
Level 243
God Stats
27W - 22L
1,569 SR
Queue Stats
504W - 514L
1,510 MMR
Solo
Ravana
Ravana
Silver I
bmunz2775
Ravana
Silver I
Level 113
God Stats
6W - 3L
1,541 SR
Queue Stats
22W - 17L
1,541 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,636 SR
1,545 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,510 SR
1,540 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
BlackDeathReign
Mercury
Gold III
Level 67
God Stats
5W - 3L
1,533 SR
Queue Stats
173W - 175L
1,572 MMR
Solo
Chiron
Chiron
Bronze III
Fryguy784
Chiron
Bronze III
Level 101
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Chaac
Chaac
Gold V
fbgkaii
Chaac
Gold V
Level 158
God Stats
1W - 3L
1,616 SR
Queue Stats
34W - 25L
1,596 MMR
Solo
Janus
Janus
Silver I
virtual_XJuan
Janus
Silver I
Level 89
God Stats
3W - 5L
1,664 SR
Queue Stats
15W - 17L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 1
4,082
816
1,238
1,669
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Caderade333
Cthulhu
7
0 / 0 / 0
4,131
826
1,459
3,180
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Nickasuh
Apollo
7
2 / 0 / 1
4,236
847
1,600
1,365
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Stårlight
Bacchus
6
1 / 0 / 2
4,229
846
581
1,872
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
bmunz2775
Ravana
7
2 / 0 / 2
4,070
814
1,185
2,889
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
JormungandrAwilixAo Kuang

VS

Bans
MedusaCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 0
3,085
617
443
2,657
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,315
663
1,028
3,386
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Fryguy784
Chiron
6
0 / 2 / 0
3,075
615
412
2,014
428
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
fbgkaii
Chaac
8
0 / 0 / 0
4,211
842
1,334
4,494
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

5
0 / 1 / 0
3,147
629
0
823
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
1
0.5
L
Ymir
 
Ymir
0
1
0
0
L
0
1
0
0
W
Cthulhu
Caderade333
Cthulhu
0
0
0
0
L
Chiron
Fryguy784
Chiron
0
2
0
0
W
Apollo
Nickasuh
Apollo
2
0
1
2.5
W
Bacchus
Stårlight
Bacchus
1
0
2
2
W
Ravana
bmunz2775
Ravana
2
0
2
3
L
Chaac
fbgkaii
Chaac
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,063
Damage
3,217
10,975
Taken
13,374
4,496
Mitigated
4,743
6,101
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,238
0
0
851
1,669
348
0
0
1,669
23,345
514
L
Ymir
 
Ymir
443
163
0
1,017
2,657
1,282
0
148
2,509
4,786
0
L
1,028
74
0
500
3,386
973
0
1,013
2,373
0
15,992
W
Cthulhu
Caderade333
Cthulhu
1,459
90
0
1,375
3,180
1,703
0
90
3,090
21,046
0
L
Chiron
Fryguy784
Chiron
412
133
169
220
2,014
428
0
150
1,864
0
10,876
W
Apollo
Nickasuh
Apollo
1,600
1,151
0
959
1,365
336
0
176
1,189
0
27,324
W
Bacchus
Stårlight
Bacchus
581
120
0
1,056
1,872
1,317
0
129
1,743
8,374
0
W
Ravana
bmunz2775
Ravana
1,185
267
0
1,860
2,889
792
0
138
2,751
0
19,654
L
Chaac
fbgkaii
Chaac
1,334
303
0
1,703
4,494
1,878
0
1,252
2,942
168
25,729
L
0
0
0
45
823
182
0
336
487
8,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,748
Gold Earned
16,833
209
Minions Killed
134
0
Camps Cleared
0
613,906
Distance Traveled
484,838
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,082
816
50
10
0
106,915
0
L
Ymir
3,085
617
4
1
0
82,200
0
L
Mercury
3,315
663
37
7
0
120,293
0
W
Cthulhu
4,131
826
57
11
0
122,999
1
L
Chiron
3,075
615
19
4
0
114,303
0
W
Apollo
4,236
847
52
10
0
110,350
0
W
Bacchus
4,229
846
6
1
0
127,236
3
W
Ravana
4,070
814
44
9
0
146,406
2
L
Chaac
4,211
842
55
11
0
121,166
0
L
Janus
3,147
629
19
4
0
46,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role