Player Matchup

Ix Chel
Ix Chel
Carloslocos
Ix Chel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 1
Atlas
Atlas
Jonícorn
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
MusseGris
Hun Batz
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,775 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,569 Elo+

VS

Team Averages
Level 98
1,592 SR
1,481 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BundaBeater
Cthulhu
Level 59
God Stats
10W - 4L
1,776 SR
Queue Stats
37W - 40L
1,446 Elo+
Solo
Camazotz
Camazotz
KiryuRage
Camazotz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Carloslocos
Ix Chel
15
3 / 5 / 2
9,190
766
6,723
10,615
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Jonícorn
Atlas
15
1 / 2 / 3
8,860
738
8,426
17,188
15,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
MusseGris
Hun Batz
13
1 / 4 / 4
8,653
721
4,317
10,306
4,142
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 5
10,720
893
13,888
5,002
1,692
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
BundaBeater
Cthulhu
15
4 / 3 / 6
10,081
840
12,802
14,675
14,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
KiryuRage
Camazotz
15
3 / 2 / 6
9,733
811
7,709
10,570
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
11
11
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
5
3.25
W
Cthulhu
BundaBeater
Cthulhu
4
3
6
2.33
L
Ix Chel
Carloslocos
Ix Chel
3
5
2
0.8
L
Atlas
Jonícorn
Atlas
1
2
3
1.25
W
Camazotz
KiryuRage
Camazotz
3
2
6
3
L
Hun Batz
MusseGris
Hun Batz
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
34,399
38,109
Taken
30,247
23,505
Mitigated
20,177
5,032
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,888
153
351
503
5,002
1,692
362
2,396
2,596
42,269
657
W
Cthulhu
BundaBeater
Cthulhu
12,802
615
164
3,680
14,675
14,456
0
6,642
8,004
31,176
2,419
L
Ix Chel
Carloslocos
Ix Chel
6,723
984
744
1,856
10,615
3,781
0
7,036
3,500
27,637
0
L
Atlas
Jonícorn
Atlas
8,426
2,911
0
2,182
17,188
15,582
0
11,588
5,446
25,862
509
W
Camazotz
KiryuRage
Camazotz
7,709
1,098
0
4,458
10,570
4,029
187
5,605
4,953
0
21,542
L
Hun Batz
MusseGris
Hun Batz
4,317
968
0
250
10,306
4,142
0
7,300
2,957
0
16,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
30,534
100
Minions Killed
137
0
Camps Cleared
0
666,897
Distance Traveled
719,892
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,720
893
64
5
0
232,792
0
W
Cthulhu
10,081
840
37
3
0
228,426
0
L
Ix Chel
9,190
766
42
4
0
204,216
5
L
Atlas
8,860
738
28
2
0
240,409
0
W
Camazotz
9,733
811
36
3
0
258,674
3
L
Hun Batz
8,653
721
30
3
0
222,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role