Player Matchup

Neith
Neith
Rodders123
Neith
Level 134
God Stats
3W - 5L
1,478 SR
Queue Stats
126W - 109L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
SirToddrick
Cthulhu
Level 129
God Stats
1W - 3L
1,330 SR
Queue Stats
134W - 115L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
fReeze R IV
Sylvanus
Level 162
God Stats
25W - 15L
1,548 SR
Queue Stats
60W - 65L
1,564 Elo+
Solo
Team Averages
Level 142
1,452 SR
1,588 Elo+

VS

Team Averages
Level 116
1,466 SR
1,605 Elo+
Ymir
Ymir
AbyssThunder
Ymir
Level 137
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 11L
1,620 Elo+
Party 2
Poseidon
Poseidon
Luminos93
Poseidon
Level 81
God Stats
2W - 1L
1,621 SR
Queue Stats
25W - 25L
1,566 Elo+
Party 2
Thor
Thor
NANDOMJ23
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 2
7,059
784
3,935
7,945
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SirToddrick
Cthulhu
13
2 / 1 / 2
7,895
877
9,802
13,718
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
fReeze R IV
Sylvanus
8
1 / 1 / 1
6,270
697
674
2,541
1,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,568
841
3,692
9,968
7,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
Luminos93
Poseidon
14
5 / 3 / 1
8,173
908
9,816
6,934
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
13
1 / 0 / 5
7,635
848
9,303
7,215
4,674
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
7
7
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Poseidon
Luminos93
Poseidon
5
3
1
1.83
W
Thor
1
0
5
3.5
L
Neith
1
5
2
0.4
L
Cthulhu
SirToddrick
Cthulhu
2
1
2
3
L
Sylvanus
fReeze R IV
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
22,811
24,204
Taken
24,117
10,417
Mitigated
13,934
4,634
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,692
1,374
0
2,094
9,968
7,132
132
2,297
7,350
15,451
794
W
Poseidon
Luminos93
Poseidon
9,816
2,313
0
2,508
6,934
2,128
894
2,936
3,749
42,972
0
W
Thor
9,303
3,005
0
2,247
7,215
4,674
396
4,467
2,250
0
14,511
L
Neith
3,935
491
0
1,036
7,945
2,588
0
3,311
4,338
0
22,605
L
Cthulhu
SirToddrick
Cthulhu
9,802
838
0
2,445
13,718
5,957
0
8,523
4,767
22,729
0
L
Sylvanus
fReeze R IV
Sylvanus
674
376
161
992
2,541
1,872
0
1,489
945
3,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,224
Gold Earned
23,376
93
Minions Killed
114
0
Camps Cleared
0
391,099
Distance Traveled
542,997
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,568
841
36
4
0
181,818
0
W
Poseidon
8,173
908
57
6
0
178,699
2
W
Thor
7,635
848
21
2
0
182,480
0
L
Neith
7,059
784
45
5
0
148,377
0
L
Cthulhu
7,895
877
43
5
0
175,952
0
L
Sylvanus
6,270
697
5
1
0
66,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role