Player Matchup

Achilles
Achilles
Grayzo III
Achilles
Level 87
God Stats
0W - 1L
1,719 SR
Queue Stats
32W - 27L
1,470 Elo+
Party 1
King Arthur
King Arthur
PuRe RaTionzZ
King Arthur
Level 88
God Stats
0W - 2L
1,454 SR
Queue Stats
19W - 14L
1,478 Elo+
Party 1
Chronos
Chronos
Th3MuffinMan815
Chronos
Level 138
God Stats
0W - 1L
1,374 SR
Queue Stats
13W - 6L
1,592 Elo+
Party 1
Team Averages
Level 104
1,516 SR
1,513 Elo+

VS

Team Averages
Level 122
1,722 SR
1,601 Elo+
Skadi
Skadi
Obnoxious713
Skadi
Level 85
God Stats
19W - 3L
1,960 SR
Queue Stats
140W - 88L
1,649 Elo+
Party 2
Aphrodite
Aphrodite
mrpiggles22
Aphrodite
Level 157
God Stats
19W - 1L
1,856 SR
Queue Stats
238W - 122L
1,747 Elo+
Party 2
Cu Chulainn
Cu Chulainn
theonewar69
Cu Chulainn
Level 123
God Stats
18W - 14L
1,349 SR
Queue Stats
142W - 153L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Grayzo III
Achilles
16
1 / 3 / 1
10,087
776
5,902
17,016
19,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
PuRe RaTionzZ
King Arthur
15
2 / 6 / 2
9,908
762
9,059
19,317
16,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 2
9,786
753
8,299
11,924
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 7
11,436
880
14,194
8,759
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
mrpiggles22
Aphrodite
18
4 / 1 / 9
11,237
864
17,304
10,604
5,249
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
theonewar69
Cu Chulainn
17
4 / 3 / 8
10,961
843
9,273
11,301
9,765
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Grayzo III
Achilles
1
3
1
0.5
W
5
0
7
8.5
L
King Arthur
PuRe RaTionzZ
King Arthur
2
6
2
0.5
L
1
4
2
0.5
W
Aphrodite
mrpiggles22
Aphrodite
4
1
9
8.5
W
Cu Chulainn
theonewar69
Cu Chulainn
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
40,771
48,257
Taken
30,664
40,308
Mitigated
18,882
3,996
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Grayzo III
Achilles
5,902
704
0
376
17,016
19,151
0
5,619
10,864
0
34,030
W
14,194
4,584
0
1,029
8,759
3,868
798
1,819
6,940
0
55,192
L
King Arthur
PuRe RaTionzZ
King Arthur
9,059
708
0
1,558
19,317
16,872
0
4,508
14,138
0
26,729
L
8,299
3,583
0
2,062
11,924
4,285
0
5,292
6,289
36,024
4,266
W
Aphrodite
mrpiggles22
Aphrodite
17,304
1,467
6,431
7,317
10,604
5,249
625
2,254
8,350
47,531
2,322
W
Cu Chulainn
theonewar69
Cu Chulainn
9,273
3,612
0
284
11,301
9,765
533
3,760
7,541
0
26,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
33,634
163
Minions Killed
188
0
Camps Cleared
0
716,209
Distance Traveled
751,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,087
776
66
5
0
255,548
0
W
Skadi
11,436
880
96
7
0
260,788
0
L
King Arthur
9,908
762
27
2
0
235,148
0
L
Chronos
9,786
753
70
5
0
225,513
0
W
Aphrodite
11,237
864
61
5
0
255,819
0
W
Cu Chulainn
10,961
843
31
2
0
235,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role