Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SaneLoneWolf
King Arthur
Level 157
God Stats
1W - 0L
1,135 SR
Queue Stats
102W - 80L
1,572 Elo+
Solo
Set
Set
Zun3 rl
Set
Level 57
God Stats
9W - 9L
1,478 SR
Queue Stats
124W - 140L
1,456 Elo+
Solo
Ra
Ra
gurisp
Ra
Level 217
God Stats
57W - 43L
1,556 SR
Queue Stats
593W - 575L
1,486 Elo+
Party 2
Ishtar
Ishtar
tigga111
Ishtar
Level 159
God Stats
13W - 19L
1,489 SR
Queue Stats
479W - 477L
1,395 Elo+
Solo
Team Averages
Level 162
1,431 SR
1,482 Elo+

VS

Team Averages
Level 127
1,501 SR
1,450 Elo+
Ratatoskr
Ratatoskr
Borknut
Ratatoskr
Level 157
God Stats
7W - 8L
1,566 SR
Queue Stats
306W - 271L
1,464 Elo+
Party 1
Ymir
Ymir
IHaveTheKlap
Ymir
Level 118
God Stats
2W - 2L
1,633 SR
Queue Stats
10W - 12L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Iker223
Nu Wa
Level 102
God Stats
2W - 3L
1,167 SR
Queue Stats
72W - 83L
1,402 Elo+
Solo
Janus
Janus
fus3r_0902
Janus
Level 117
God Stats
5W - 10L
1,352 SR
Queue Stats
371W - 371L
1,484 Elo+
Solo
Olorun
Olorun
smohre
Olorun
Level 142
God Stats
11W - 4L
1,788 SR
Queue Stats
111W - 104L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,150
630
2,260
1,906
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SaneLoneWolf
King Arthur
5
1 / 4 / 0
3,466
693
1,325
4,156
2,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Set
6
0 / 0 / 0
3,265
653
1,100
3,917
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ra
7
0 / 1 / 0
3,810
762
919
1,686
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
tigga111
Ishtar
5
0 / 0 / 0
3,181
636
557
1,471
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Borknut
Ratatoskr
6
0 / 0 / 0
3,052
610
1,915
4,522
1,664
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 1 / 1
4,183
837
1,342
2,574
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Iker223
Nu Wa
1
0 / 0 / 0
2,508
502
0
0
0
Janus
8
1 / 0 / 0
3,943
789
890
1,966
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
smohre
Olorun
6
0 / 0 / 0
3,362
672
1,227
2,560
749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Ratatoskr
Borknut
Ratatoskr
0
0
0
0
L
2
1
1
2.5
L
Nu Wa
Iker223
Nu Wa
0
0
0
0
W
King Arthur
SaneLoneWolf
King Arthur
1
4
0
0.25
W
Set
0
0
0
0
L
Janus
1
0
0
1
W
Ra
0
1
0
0
L
Olorun
smohre
Olorun
0
0
0
0
W
Ishtar
tigga111
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,161
Damage
5,374
13,136
Taken
11,622
4,968
Mitigated
3,768
3,974
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,260
35
0
425
1,906
569
0
272
1,605
12,669
0
L
Ratatoskr
Borknut
Ratatoskr
1,915
634
0
1,700
4,522
1,664
0
932
3,321
0
11,696
L
1,342
263
0
984
2,574
869
0
0
2,412
14,776
0
L
Nu Wa
Iker223
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
SaneLoneWolf
King Arthur
1,325
329
0
855
4,156
2,119
0
1,071
2,814
0
11,413
W
Set
1,100
518
0
1,020
3,917
1,513
0
515
3,346
0
19,535
L
Janus
890
151
0
1,114
1,966
486
0
892
1,074
19,370
1,012
W
Ra
919
86
156
555
1,686
469
0
799
847
21,399
0
L
Olorun
smohre
Olorun
1,227
499
180
1,530
2,560
749
0
807
1,474
14,482
1,930
W
Ishtar
tigga111
Ishtar
557
294
0
963
1,471
298
0
252
1,134
0
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,872
Gold Earned
17,048
146
Minions Killed
146
0
Camps Cleared
0
544,399
Distance Traveled
420,146
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,150
630
25
5
0
109,631
2
L
Ratatoskr
3,052
610
17
3
0
118,221
0
L
Ymir
4,183
837
40
8
0
99,216
2
L
Nu Wa
2,508
502
0
0
0
0
0
W
King Arthur
3,466
693
18
4
0
111,515
0
W
Set
3,265
653
39
8
0
122,415
0
L
Janus
3,943
789
51
10
0
105,806
1
W
Ra
3,810
762
43
9
0
114,440
0
L
Olorun
3,362
672
38
8
0
96,903
1
W
Ishtar
3,181
636
21
4
0
86,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role