Player Matchup

Ne Zha
Ne Zha
GreenTeaJimmy
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,505 Elo+
Party 3
Neith
Neith
JustplayingNeith
Neith
Level 15
God Stats
18W - 14L
1,575 SR
Queue Stats
18W - 14L
1,459 Elo+
Party 2
Hercules
Hercules
Kthenk
Hercules
Level 126
God Stats
1W - 0L
1,340 SR
Queue Stats
20W - 16L
1,552 Elo+
Party 3
Agni
Agni
NukeBrazil
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,468 Elo+
Party 2
Ra
Ra
ÅżèÍfŅèóş
Ra
Level 203
God Stats
26W - 27L
1,448 SR
Queue Stats
356W - 357L
1,532 Elo+
Solo
Team Averages
Level 103
1,473 SR
1,503 Elo+

VS

Team Averages
Level 99
1,487 SR
1,402 Elo+
Ganesha
Ganesha
MAMAJOUNS
Ganesha
Level 126
God Stats
0W - 3L
1,496 SR
Queue Stats
123W - 112L
1,501 Elo+
Solo
Skadi
Skadi
Shipmaster54
Skadi
Level 87
God Stats
5W - 4L
1,814 SR
Queue Stats
13W - 14L
1,412 Elo+
Party 1
Thanatos
Thanatos
T3mpxe
Thanatos
Level 129
God Stats
0W - 3L
1,288 SR
Queue Stats
38W - 35L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
graysippycup
Amaterasu
Level 27
God Stats
4W - 13L
1,354 SR
Queue Stats
34W - 117L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
railmybussy
Nu Wa
Level 125
God Stats
4W - 13L
1,483 SR
Queue Stats
51W - 161L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,982
570
7,253
10,091
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 3 / 0
8,082
577
10,673
10,494
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Kthenk
Hercules
13
2 / 1 / 3
7,934
567
7,705
12,488
11,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 2
8,122
580
4,773
5,522
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,535
467
1,096
2,845
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MAMAJOUNS
Ganesha
12
1 / 1 / 4
7,526
538
5,898
11,189
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 0
6,103
436
4,160
8,952
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
T3mpxe
Thanatos
11
4 / 2 / 0
6,858
490
4,628
10,373
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Amaterasu
graysippycup
Amaterasu
12
1 / 3 / 0
7,244
517
5,101
12,884
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 1
7,718
551
4,201
7,962
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
7
7
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
7
3
0
2.33
W
Hercules
Kthenk
Hercules
2
1
3
3.5
L
Ganesha
MAMAJOUNS
Ganesha
1
1
4
3
W
0
1
2
1
L
1
5
0
0.2
L
Thanatos
T3mpxe
Thanatos
4
2
0
2
L
Amaterasu
graysippycup
Amaterasu
1
3
0
0.33
L
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
23,988
41,440
Taken
51,360
22,648
Mitigated
28,698
15,987
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,253
2,245
0
1,682
10,091
4,313
307
1,949
8,044
0
55,072
W
10,673
4,681
0
2,043
10,494
3,327
1,115
2,789
7,607
0
52,328
W
Hercules
Kthenk
Hercules
7,705
4,083
0
6,139
12,488
11,931
76
1,608
10,018
0
42,932
L
Ganesha
MAMAJOUNS
Ganesha
5,898
872
0
1,576
11,189
11,753
0
992
10,197
38,215
2,135
W
4,773
71
0
2,010
5,522
1,450
558
1,978
3,292
68,915
1,461
L
4,160
1,248
0
506
8,952
2,642
656
676
8,276
0
35,045
L
Thanatos
T3mpxe
Thanatos
4,628
1,343
0
8,648
10,373
3,265
0
27
10,346
0
40,279
L
Amaterasu
graysippycup
Amaterasu
5,101
1,869
0
4,083
12,884
8,556
0
50
12,834
0
43,005
L
4,201
530
0
3,085
7,962
2,482
0
3,958
4,004
64,462
1,454
W
1,096
148
2,629
1,484
2,845
1,627
93
1,039
1,708
33,292
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
35,449
425
Minions Killed
381
0
Camps Cleared
0
1,347,605
Distance Traveled
1,391,832
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,982
570
86
6
0
316,014
1
W
Neith
8,082
577
76
5
0
253,056
0
W
Hercules
7,934
567
67
5
0
237,414
0
L
Ganesha
7,526
538
27
2
0
266,543
1
W
Agni
8,122
580
137
10
0
273,445
4
L
Skadi
6,103
436
69
5
0
228,100
0
L
Thanatos
6,858
490
71
5
0
328,717
2
L
Amaterasu
7,244
517
77
6
0
296,702
1
L
Nu Wa
7,718
551
137
10
0
271,770
3
W
Ra
6,535
467
59
4
0
267,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role