Player Matchup

Erlang Shen
Erlang Shen
AJRJMJ
Erlang Shen
Level 106
God Stats
21W - 14L
1,498 SR
Queue Stats
123W - 110L
1,396 Elo+
Solo
Vulcan
Vulcan
Mike_D_Marshall
Vulcan
Level 97
God Stats
19W - 19L
1,530 SR
Queue Stats
57W - 76L
1,362 Elo+
Solo
Arachne
Arachne
jaded_tiger5
Arachne
Level 109
God Stats
5W - 5L
1,567 SR
Queue Stats
441W - 433L
1,422 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,393 Elo+

VS

Team Averages
Level 53
1,630 SR
1,333 Elo+
Cthulhu
Cthulhu
FentB00FPack
Cthulhu
Level 12
God Stats
6W - 2L
1,739 SR
Queue Stats
322W - 388L
1,230 Elo+
Party 1
Arachne
Arachne
Montimer2612
Arachne
Level 62
God Stats
44W - 20L
1,783 SR
Queue Stats
350W - 330L
1,393 Elo+
Solo
Thanatos
Thanatos
Octane8467
Thanatos
Level 86
God Stats
8W - 16L
1,369 SR
Queue Stats
468W - 531L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AJRJMJ
Erlang Shen
15
1 / 1 / 8
8,819
802
6,468
10,446
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 5
9,463
860
12,214
4,926
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
jaded_tiger5
Arachne
13
5 / 3 / 4
9,013
819
8,696
9,483
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FentB00FPack
Cthulhu
14
0 / 3 / 5
7,940
722
6,569
10,996
8,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Arachne
Montimer2612
Arachne
13
3 / 5 / 1
8,635
785
6,052
13,296
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Octane8467
Thanatos
15
3 / 3 / 1
8,879
807
6,154
7,546
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AJRJMJ
Erlang Shen
1
1
8
5
L
Cthulhu
FentB00FPack
Cthulhu
0
3
5
0.83
W
4
2
5
3.25
L
Arachne
Montimer2612
Arachne
3
5
1
0.7
L
Thanatos
Octane8467
Thanatos
3
3
1
1.17
W
Arachne
jaded_tiger5
Arachne
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
18,775
24,855
Taken
31,838
14,508
Mitigated
17,061
6,970
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AJRJMJ
Erlang Shen
6,468
2,063
0
4,418
10,446
8,799
512
2,300
7,691
0
25,824
L
Cthulhu
FentB00FPack
Cthulhu
6,569
482
134
275
10,996
8,426
0
5,778
4,953
21,617
406
W
12,214
492
0
856
4,926
1,576
337
1,007
3,769
35,929
0
L
Arachne
Montimer2612
Arachne
6,052
3,328
0
2,909
13,296
5,815
0
4,470
8,504
0
25,125
L
Thanatos
Octane8467
Thanatos
6,154
846
0
3,858
7,546
2,820
0
2,056
5,201
0
23,600
W
Arachne
jaded_tiger5
Arachne
8,696
6,799
0
1,696
9,483
4,133
545
2,127
6,991
0
19,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
25,454
129
Minions Killed
117
0
Camps Cleared
0
608,227
Distance Traveled
580,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,819
802
32
3
0
205,426
0
L
Cthulhu
7,940
722
42
4
0
193,648
0
W
Vulcan
9,463
860
66
6
0
202,239
0
L
Arachne
8,635
785
48
4
0
189,945
0
L
Thanatos
8,879
807
27
2
0
196,803
0
W
Arachne
9,013
819
31
3
0
200,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role