Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Cupuazul
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Ravana
Ravana
JorgebbUwU
Ravana
Level 129
God Stats
0W - 2L
1,418 SR
Queue Stats
47W - 27L
1,654 Elo+
Party 2
Ymir
Ymir
d4rkw1Tch
Ymir
Level 26
God Stats
1W - 1L
1,673 SR
Queue Stats
7W - 11L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
juliosb899
Heimdallr
Level 54
God Stats
0W - 1L
1,673 SR
Queue Stats
51W - 55L
1,516 Elo+
Party 1
Team Averages
Level 74
1,553 SR
1,590 Elo+

VS

Team Averages
Level 123
1,597 SR
1,503 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ITommyOP
Danzaburou
Level 87
God Stats
30W - 19L
1,629 SR
Queue Stats
271W - 246L
1,503 Elo+
Solo
King Arthur
King Arthur
Neferisaru
King Arthur
Level 148
God Stats
14W - 8L
1,527 SR
Queue Stats
137W - 150L
1,477 Elo+
Solo
Aphrodite
Aphrodite
theothore
Aphrodite
Level 151
God Stats
4W - 6L
1,830 SR
Queue Stats
124W - 121L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 2
5,675
568
6,239
4,362
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Cupuazul
Bastet
4
0 / 6 / 1
3,921
392
1,462
6,127
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
JorgebbUwU
Ravana
11
2 / 2 / 1
5,166
517
3,581
5,897
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
0 / 3 / 2
4,344
434
1,273
7,138
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
juliosb899
Heimdallr
7
0 / 5 / 2
4,373
437
3,065
6,037
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 1 / 3
6,312
631
3,281
4,581
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
10
6 / 2 / 3
5,969
597
7,220
7,696
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ITommyOP
Danzaburou
9
5 / 0 / 3
6,309
631
5,402
4,614
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
Neferisaru
King Arthur
11
5 / 0 / 3
6,744
674
2,854
5,748
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
theothore
Aphrodite
9
0 / 1 / 9
5,936
594
2,559
4,543
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
18
18
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
W
The Morrigan
 
The Morrigan
2
1
3
3.5
W
Thanatos
 
Thanatos
6
2
3
3.75
L
Bastet
Cupuazul
Bastet
0
6
1
0.08
W
Danzaburou
ITommyOP
Danzaburou
5
0
3
6.5
L
Ravana
JorgebbUwU
Ravana
2
2
1
1.25
W
King Arthur
Neferisaru
King Arthur
5
0
3
6.5
L
Ymir
0
3
2
0.33
L
Heimdallr
juliosb899
Heimdallr
0
5
2
0.2
W
Aphrodite
theothore
Aphrodite
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
21,316
29,561
Taken
27,182
9,134
Mitigated
11,850
5,938
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,239
0
0
1,457
4,362
1,061
0
883
3,451
33,500
0
W
The Morrigan
 
The Morrigan
3,281
845
0
1,240
4,581
1,423
0
1,569
2,844
38,007
4,749
W
Thanatos
 
Thanatos
7,220
2,426
0
5,578
7,696
2,823
0
2,112
5,432
0
35,859
L
Bastet
Cupuazul
Bastet
1,462
584
0
328
6,127
1,269
0
711
5,376
0
9,496
W
Danzaburou
ITommyOP
Danzaburou
5,402
1,869
0
1,105
4,614
1,344
685
789
3,791
0
31,388
L
Ravana
JorgebbUwU
Ravana
3,581
900
0
3,030
5,897
1,787
0
251
5,576
0
27,831
W
King Arthur
Neferisaru
King Arthur
2,854
254
0
860
5,748
3,735
0
596
5,120
0
39,240
L
Ymir
1,273
251
0
357
7,138
3,330
0
798
6,340
6,258
0
L
Heimdallr
juliosb899
Heimdallr
3,065
1,221
0
766
6,037
1,687
0
1,182
4,855
0
20,075
W
Aphrodite
theothore
Aphrodite
2,559
469
1,808
2,833
4,543
2,525
66
1,928
2,483
15,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
31,270
181
Minions Killed
304
0
Camps Cleared
0
1,055,909
Distance Traveled
952,331
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,675
568
70
7
0
212,332
1
W
The Morrigan
6,312
631
91
9
0
178,163
4
W
Thanatos
5,969
597
61
6
0
204,954
0
L
Bastet
3,921
392
14
1
0
223,566
0
W
Danzaburou
6,309
631
61
6
0
191,947
0
L
Ravana
5,166
517
46
5
0
228,918
2
W
King Arthur
6,744
674
64
6
0
181,254
2
L
Ymir
4,344
434
12
1
0
196,991
0
L
Heimdallr
4,373
437
39
4
0
194,102
0
W
Aphrodite
5,936
594
27
3
0
196,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role