Player Matchup

Anhur
Anhur
Dls we dvd
Anhur
Level 123
God Stats
25W - 28L
1,440 SR
Queue Stats
422W - 392L
1,529 Elo+
Solo
King Arthur
King Arthur
T66XandreiGap
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
661W - 619L
1,478 Elo+
Solo
Hel
Hel
TNwolfFang
Hel
Level 154
God Stats
0W - 3L
1,185 SR
Queue Stats
27W - 22L
1,607 Elo+
Solo
Anubis
Anubis
goBiGGYonTwitch2
Anubis
Level 149
God Stats
71W - 42L
1,647 SR
Queue Stats
74W - 50L
1,576 Elo+
Solo
Hades
Hades
pc7012714mk
Hades
Level 109
God Stats
28W - 19L
1,408 SR
Queue Stats
160W - 166L
1,343 Elo+
Solo
Team Averages
Level 136
1,436 SR
1,507 Elo+

VS

Team Averages
Level 128
1,651 SR
1,503 Elo+
Gilgamesh
Gilgamesh
BeHiNDYou7119
Gilgamesh
Level 101
God Stats
123W - 74L
1,537 SR
Queue Stats
690W - 677L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Gojo_013
Xbalanque
Level 106
God Stats
5W - 1L
1,699 SR
Queue Stats
64W - 53L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Panthados
Cthulhu
Level 165
God Stats
72W - 49L
1,559 SR
Queue Stats
177W - 170L
1,501 Elo+
Solo
Da Ji
Da Ji
TippAlip
Da Ji
Level 127
God Stats
7W - 2L
1,762 SR
Queue Stats
108W - 92L
1,523 Elo+
Solo
Ra
Ra
edjav14
Ra
Level 140
God Stats
12W - 9L
1,699 SR
Queue Stats
112W - 125L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 1 / 1
8,147
582
4,036
8,611
2,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
T66XandreiGap
King Arthur
12
0 / 2 / 1
6,732
481
5,843
13,660
11,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 0
7,709
551
6,270
10,614
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 5 / 2
6,571
469
5,419
12,003
5,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 2 / 3
6,738
481
6,104
9,165
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeHiNDYou7119
Gilgamesh
14
2 / 1 / 2
7,845
560
8,681
10,898
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
Gojo_013
Xbalanque
12
1 / 4 / 6
7,147
511
3,821
7,699
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Panthados
Cthulhu
13
3 / 0 / 5
7,230
516
8,644
6,643
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
TippAlip
Da Ji
13
5 / 2 / 6
7,885
563
4,444
12,068
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 7
8,709
622
8,871
5,791
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
15
15
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
2
1
2
3
L
Anhur
3
1
1
3.5
W
Xbalanque
Gojo_013
Xbalanque
1
4
6
1
W
Cthulhu
Panthados
Cthulhu
3
0
5
5.5
L
King Arthur
T66XandreiGap
King Arthur
0
2
1
0.25
L
2
5
0
0.4
W
Da Ji
TippAlip
Da Ji
5
2
6
4
W
4
0
7
7.5
L
1
5
2
0.4
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
34,461
54,053
Taken
43,099
25,974
Mitigated
18,876
19,449
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
8,681
2,421
0
2,292
10,898
8,738
0
3,416
7,482
0
57,329
L
Anhur
4,036
1,796
0
3,580
8,611
2,691
836
2,123
6,445
0
58,080
W
Xbalanque
Gojo_013
Xbalanque
3,821
1,843
0
1,329
7,699
1,934
0
3,764
3,935
0
37,667
W
Cthulhu
Panthados
Cthulhu
8,644
275
415
1,528
6,643
2,090
0
3,038
3,605
35,122
0
L
King Arthur
T66XandreiGap
King Arthur
5,843
878
0
500
13,660
11,145
0
2,018
10,991
149
43,918
L
6,270
113
1,681
5,705
10,614
3,406
0
4,974
5,640
62,153
199
W
Da Ji
TippAlip
Da Ji
4,444
822
0
5,558
12,068
3,855
0
4,244
7,824
0
49,208
W
8,871
558
1,808
3,731
5,791
2,259
0
3,373
2,418
66,165
0
L
5,419
630
0
2,791
12,003
5,483
0
5,464
6,411
40,636
0
L
6,104
36
380
4,812
9,165
3,249
0
2,801
6,188
47,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
38,816
449
Minions Killed
413
0
Camps Cleared
0
1,404,345
Distance Traveled
1,524,733
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,845
560
92
7
0
302,553
3
L
Anhur
8,147
582
118
8
0
268,601
6
W
Xbalanque
7,147
511
70
5
0
265,858
2
W
Cthulhu
7,230
516
47
3
0
330,823
0
L
King Arthur
6,732
481
83
6
0
289,785
2
L
Hel
7,709
551
105
8
0
289,657
0
W
Da Ji
7,885
563
73
5
0
283,736
0
W
Ra
8,709
622
131
9
0
341,763
0
L
Anubis
6,571
469
63
5
0
258,070
1
L
Hades
6,738
481
80
6
0
298,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role