Player Matchup

Geb
Geb
 
Geb
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Bas_tugadh
Maman Brigitte
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,419 Elo+
Solo
Nu Wa
Nu Wa
LacedCatnip
Nu Wa
Level 158
God Stats
33W - 26L
1,898 SR
Queue Stats
305W - 286L
1,545 Elo+
Solo
Mulan
Mulan
Xx_JimenezJ_xX
Mulan
Level 126
God Stats
9W - 18L
1,574 SR
Queue Stats
92W - 95L
1,538 Elo+
Solo
Team Averages
Level 130
1,594 SR
1,500 Elo+

VS

Team Averages
Level 128
1,504 SR
1,494 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ice Queen3267
Nu Wa
Level 87
God Stats
15W - 5L
1,612 SR
Queue Stats
63W - 68L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
juliogamer999
Baron Samedi
Level 117
God Stats
7W - 3L
1,696 SR
Queue Stats
236W - 199L
1,561 Elo+
Solo
Arachne
Arachne
x69KISSESx
Arachne
Level 123
God Stats
5W - 7L
1,214 SR
Queue Stats
338W - 333L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 0 / 0
3,357
420
730
2,107
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
 
Danzaburou
1
0 / 0 / 0
1,577
197
0
260
36
Maman Brigitte
Bas_tugadh
Maman Brigitte
8
0 / 4 / 0
4,108
514
700
6,637
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 0
4,546
568
5,824
5,894
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,652
582
2,724
7,527
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 1
5,088
636
5,136
6,393
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
 
Chiron
8
2 / 0 / 0
4,952
619
2,226
3,293
807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
5,941
743
4,064
4,527
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
juliogamer999
Baron Samedi
9
0 / 2 / 3
4,787
598
2,131
3,896
1,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
x69KISSESx
Arachne
9
1 / 0 / 0
4,996
625
215
5,628
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
7
8
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Chiron
 
Chiron
2
0
0
2
L
Maman Brigitte
Bas_tugadh
Maman Brigitte
0
4
0
0
W
3
0
1
3.5
L
2
2
0
1
L
0
2
0
0
W
Baron Samedi
juliogamer999
Baron Samedi
0
2
3
0.75
W
Arachne
x69KISSESx
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,978
Damage
13,772
22,425
Taken
23,737
6,224
Mitigated
9,188
5,670
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
730
0
0
750
2,107
738
0
467
1,600
3,326
114
L
Danzaburou
 
Danzaburou
0
0
0
0
260
36
0
220
0
0
0
W
Sun Wukong
 
Sun Wukong
5,136
1,405
0
2,560
6,393
4,212
0
144
6,183
1,759
23,108
W
Chiron
 
Chiron
2,226
704
82
1,336
3,293
807
444
511
2,636
0
22,963
L
Maman Brigitte
Bas_tugadh
Maman Brigitte
700
79
0
2,260
6,637
1,467
0
1,348
5,183
19,978
0
W
4,064
1,451
0
1,829
4,527
1,000
1,080
3,471
751
34,497
547
L
5,824
2,926
0
873
5,894
1,427
0
3,594
2,166
27,144
0
L
2,724
588
0
1,787
7,527
2,556
0
206
6,802
0
26,153
W
Baron Samedi
juliogamer999
Baron Samedi
2,131
153
34
693
3,896
1,255
0
2,037
1,627
25,174
361
W
Arachne
x69KISSESx
Arachne
215
208
0
992
5,628
1,914
0
248
5,286
0
32,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,240
Gold Earned
25,764
153
Minions Killed
270
0
Camps Cleared
0
521,707
Distance Traveled
765,727
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,357
420
6
1
0
59,376
0
L
Danzaburou
1,577
197
0
0
0
0
0
W
Sun Wukong
5,088
636
46
6
0
155,831
0
W
Chiron
4,952
619
40
5
0
156,762
0
L
Maman Brigitte
4,108
514
45
6
0
151,061
0
W
Nu Wa
5,941
743
78
10
0
149,973
0
L
Nu Wa
4,546
568
46
6
0
152,973
1
L
Mulan
4,652
582
56
7
0
158,297
2
W
Baron Samedi
4,787
598
41
5
0
132,838
0
W
Arachne
4,996
625
65
8
0
170,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role