Player Matchup

Achilles
Achilles
Gold II
ChiccenStrips
Achilles
Gold II
Level 116
God Stats
3W - 1L
1,709 SR
Queue Stats
56W - 63L
1,589 MMR
Solo
Xing Tian
Xing Tian
Silver II
MatorMase
Xing Tian
Silver II
Level 99
God Stats
7W - 2L
1,709 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
UnidadX
Nu Wa
Gold II
Level 176
God Stats
30W - 25L
1,508 SR
Queue Stats
612W - 663L
1,612 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,642 SR
1,567 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,644 SR
1,541 MMR
Kuzenbo
Kuzenbo
Platinum V
FMJimmY
Kuzenbo
Platinum V
Level 144
God Stats
59W - 63L
1,530 SR
Queue Stats
727W - 853L
1,624 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Gibran875
Ao Kuang
Bronze III
Level 107
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 7L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
VenomFaze8393
Hercules
Bronze III
Level 63
God Stats
1W - 2L
1,709 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChiccenStrips
Achilles
18
8 / 2 / 3
11,730
838
11,896
17,489
15,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
MatorMase
Xing Tian
17
2 / 1 / 9
11,004
786
11,300
18,054
16,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
UnidadX
Nu Wa
17
1 / 1 / 9
10,785
770
15,888
6,037
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaAthena

VS

Bans
FafnirXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FMJimmY
Kuzenbo
17
0 / 3 / 3
9,811
701
8,202
16,071
19,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Gibran875
Ao Kuang
17
3 / 2 / 1
11,369
812
7,800
13,049
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
VenomFaze8393
Hercules
15
1 / 6 / 1
9,662
690
5,886
16,833
14,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChiccenStrips
Achilles
8
2
3
4.75
L
Kuzenbo
FMJimmY
Kuzenbo
0
3
3
0.5
L
Ao Kuang
Gibran875
Ao Kuang
3
2
1
1.75
W
Xing Tian
MatorMase
Xing Tian
2
1
9
6.5
W
Nu Wa
UnidadX
Nu Wa
1
1
9
5.5
L
Hercules
VenomFaze8393
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
21,888
41,580
Taken
45,953
34,281
Mitigated
39,287
6,772
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChiccenStrips
Achilles
11,896
2,347
118
3,896
17,489
15,201
736
4,704
12,509
0
32,498
L
Kuzenbo
FMJimmY
Kuzenbo
8,202
2,150
0
2,656
16,071
19,106
26
8,182
7,792
35,800
4,855
L
Ao Kuang
Gibran875
Ao Kuang
7,800
3,002
0
2,812
13,049
6,057
0
6,997
6,026
39,672
8,683
W
Xing Tian
MatorMase
Xing Tian
11,300
737
0
380
18,054
16,953
670
6,017
11,559
35,246
2,770
W
Nu Wa
UnidadX
Nu Wa
15,888
5,777
793
1,585
6,037
2,127
2,726
2,744
2,934
52,617
672
L
Hercules
VenomFaze8393
Hercules
5,886
965
0
2,487
16,833
14,124
0
10,240
6,414
594
34,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
30,842
183
Minions Killed
176
0
Camps Cleared
0
795,940
Distance Traveled
710,679
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,730
838
52
4
0
276,730
0
L
Kuzenbo
9,811
701
42
3
0
241,583
3
L
Ao Kuang
11,369
812
78
6
0
249,445
1
W
Xing Tian
11,004
786
47
3
0
269,578
0
W
Nu Wa
10,785
770
84
6
0
249,632
2
L
Hercules
9,662
690
56
4
0
219,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role