Player Matchup

Freya
Freya
Atesz
Freya
Level 89
God Stats
4W - 2L
1,584 SR
Queue Stats
50W - 61L
1,477 Elo+
Party 1
Hercules
Hercules
Gebasz
Hercules
Level 108
God Stats
3W - 8L
1,484 SR
Queue Stats
72W - 82L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Michu1410
Danzaburou
Level 148
God Stats
9W - 10L
1,522 SR
Queue Stats
325W - 335L
1,514 Elo+
Solo
He Bo
He Bo
The Budgenn
He Bo
Level 127
God Stats
0W - 2L
1,290 SR
Queue Stats
55W - 72L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Versedeco
Sylvanus
Level 29
God Stats
0W - 2L
1,260 SR
Queue Stats
65W - 96L
1,487 Elo+
Solo
Team Averages
Level 100
1,428 SR
1,478 Elo+

VS

Team Averages
Level 106
1,641 SR
1,479 Elo+
Bellona
Bellona
ChiefYox
Bellona
Level 29
God Stats
5W - 2L
1,712 SR
Queue Stats
241W - 271L
1,524 Elo+
Solo
Achilles
Achilles
KillerMido
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,422 Elo+
Solo
Ares
Ares
MIKE327
Ares
Level 159
God Stats
7W - 2L
1,684 SR
Queue Stats
286W - 287L
1,471 Elo+
Solo
Bastet
Bastet
Trinitro763
Bastet
Level 69
God Stats
2W - 0L
1,808 SR
Queue Stats
23W - 30L
1,441 Elo+
Solo
Ra
Ra
last-84-fr
Ra
Level 205
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 331L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Atesz
Freya
15
3 / 7 / 7
9,219
659
9,755
14,222
5,286
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Gebasz
Hercules
20
12 / 3 / 5
11,673
834
18,424
21,888
24,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Michu1410
Danzaburou
16
2 / 5 / 9
9,671
691
13,686
15,145
7,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

17
1 / 7 / 11
10,015
715
14,682
13,818
7,372
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Versedeco
Sylvanus
17
1 / 5 / 13
10,624
759
9,523
19,287
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChiefYox
Bellona
18
5 / 4 / 14
11,566
826
13,614
19,095
25,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
KillerMido
Achilles
19
11 / 3 / 13
12,580
899
13,451
16,143
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
MIKE327
Ares
18
4 / 3 / 11
10,717
766
18,299
21,596
24,425
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
17
4 / 5 / 14
10,777
770
16,381
14,786
6,460
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 4 / 11
11,167
798
13,135
10,157
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
90
19
Kills
27
27
Deaths
19
45
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Freya
Atesz
Freya
3
7
7
0.93
W
Bellona
ChiefYox
Bellona
5
4
14
3
L
Hercules
Gebasz
Hercules
12
3
5
4.83
W
Achilles
KillerMido
Achilles
11
3
13
5.83
W
Ares
MIKE327
Ares
4
3
11
3.17
L
Danzaburou
Michu1410
Danzaburou
2
5
9
1.3
L
1
7
11
0.93
W
Bastet
4
5
14
2.2
L
Sylvanus
Versedeco
Sylvanus
1
5
13
1.5
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,070
Damage
74,880
84,360
Taken
81,777
63,983
Mitigated
80,017
32,002
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Atesz
Freya
9,755
2,542
190
2,164
14,222
5,286
104
5,270
8,640
14,879
720
W
Bellona
ChiefYox
Bellona
13,614
2,327
1,210
2,521
19,095
25,552
1,262
7,129
11,690
1,939
20,101
L
Hercules
Gebasz
Hercules
18,424
5,930
328
9,629
21,888
24,813
0
9,485
11,898
1,014
26,774
W
Achilles
KillerMido
Achilles
13,451
1,998
235
1,799
16,143
18,280
761
8,570
7,185
0
19,988
W
Ares
MIKE327
Ares
18,299
1,161
731
7,935
21,596
24,425
974
7,634
13,597
26,512
0
L
Danzaburou
Michu1410
Danzaburou
13,686
4,209
1,407
4,935
15,145
7,051
885
4,855
9,986
0
37,930
L
14,682
723
426
959
13,818
7,372
177
2,686
10,727
29,408
0
W
Bastet
16,381
1,532
793
3,130
14,786
6,460
1,409
5,344
9,257
0
26,296
L
Sylvanus
Versedeco
Sylvanus
9,523
1,107
5,139
6,825
19,287
19,461
0
9,764
8,845
18,222
2,843
W
13,135
330
7,749
2,290
10,157
5,300
1,185
4,447
5,482
44,550
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,202
Gold Earned
56,807
144
Minions Killed
155
0
Camps Cleared
0
1,163,698
Distance Traveled
1,313,276
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,219
659
13
1
0
210,477
0
W
Bellona
11,566
826
19
1
0
252,228
0
L
Hercules
11,673
834
25
2
0
259,553
0
W
Achilles
12,580
899
26
2
0
280,086
0
W
Ares
10,717
766
26
2
0
274,568
0
L
Danzaburou
9,671
691
49
4
0
225,302
2
L
He Bo
10,015
715
32
2
0
231,233
0
W
Bastet
10,777
770
26
2
0
269,756
0
L
Sylvanus
10,624
759
25
2
0
237,133
0
W
Ra
11,167
798
58
4
0
236,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role