Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
posh-sum9
Ymir
Level 146
God Stats
50W - 55L
1,501 SR
Queue Stats
1,578W - 1,649L
1,417 Elo+
Solo
Artemis
Artemis
shaked12343
Artemis
Level 47
God Stats
1W - 0L
1,252 SR
Queue Stats
68W - 94L
1,396 Elo+
Party 1
Team Averages
Level 91
1,418 SR
1,438 Elo+

VS

Team Averages
Level 38
1,500 SR
1,388 Elo+
Cthulhu
Cthulhu
Itmaybeddie
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,210 Elo+
Party 2
Tiamat
Tiamat
MeowTheCat1
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,484 Elo+
Party 2
Bastet
Bastet
Mummei
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 4 / 5
8,474
942
4,514
4,974
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
14
1 / 2 / 8
8,161
907
6,007
8,535
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
shaked12343
Artemis
14
6 / 2 / 3
8,954
995
7,977
6,447
2,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Itmaybeddie
Cthulhu
9
0 / 3 / 2
6,228
692
2,965
6,394
2,923
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
14
4 / 4 / 3
8,331
926
6,970
7,541
4,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Mummei
Bastet
12
3 / 3 / 0
7,497
833
3,983
8,149
2,496
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
7
8
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
4
5
1.38
L
Cthulhu
Itmaybeddie
Cthulhu
0
3
2
0.33
L
Tiamat
4
4
3
1.38
L
Bastet
Mummei
Bastet
3
3
0
1
W
Ymir
1
2
8
2.5
W
Artemis
shaked12343
Artemis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
13,918
19,956
Taken
22,084
8,516
Mitigated
9,558
2,676
Healing
1,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,514
843
0
613
4,974
1,686
1,157
2,403
2,559
20,308
0
L
Cthulhu
Itmaybeddie
Cthulhu
2,965
188
53
0
6,394
2,923
0
2,668
3,535
6,314
0
L
Tiamat
6,970
632
0
711
7,541
4,139
0
3,841
3,490
29,906
0
L
Bastet
Mummei
Bastet
3,983
871
0
998
8,149
2,496
0
3,133
4,974
0
12,914
W
Ymir
6,007
1,045
0
390
8,535
4,519
238
5,249
3,089
24,868
2,747
W
Artemis
shaked12343
Artemis
7,977
3,767
0
1,673
6,447
2,311
1,364
2,059
4,358
0
25,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
22,056
134
Minions Killed
91
0
Camps Cleared
0
485,294
Distance Traveled
457,709
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,474
942
45
5
0
165,992
0
L
Cthulhu
6,228
692
13
1
0
120,252
0
L
Tiamat
8,331
926
60
7
0
161,347
1
L
Bastet
7,497
833
18
2
0
176,110
1
W
Ymir
8,161
907
46
5
0
150,262
2
W
Artemis
8,954
995
43
5
0
169,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role