Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Hintu-
Serqet
Level 144
God Stats
1W - 1L
1,758 SR
Queue Stats
416W - 366L
1,550 Elo+
Solo
Ix Chel
Ix Chel
PhantomGod
Ix Chel
Level 244
God Stats
5W - 9L
1,502 SR
Queue Stats
362W - 356L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
ruskyluke8835
Kumbhakarna
Level 155
God Stats
1W - 2L
1,288 SR
Queue Stats
137W - 136L
1,556 Elo+
Solo
Team Averages
Level 171
1,509 SR
1,535 Elo+

VS

Team Averages
Level 130
1,623 SR
1,542 Elo+
Scylla
Scylla
Indyay
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 139L
1,616 Elo+
Solo
Chiron
Chiron
MegaMald
Chiron
Level 127
God Stats
5W - 1L
1,765 SR
Queue Stats
53W - 54L
1,516 Elo+
Party 2
Raijin
Raijin
Symbols21
Raijin
Level 157
God Stats
13W - 8L
1,570 SR
Queue Stats
409W - 377L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Ur Mald
Sylvanus
Level 129
God Stats
1W - 0L
1,779 SR
Queue Stats
57W - 63L
1,506 Elo+
Party 2
Hachiman
Hachiman
Willyboiboi
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 6
7,493
749
8,333
7,775
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
13
2 / 5 / 5
7,315
732
4,686
8,114
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Hintu-
Serqet
12
0 / 5 / 7
6,804
680
4,971
10,969
8,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
PhantomGod
Ix Chel
13
3 / 4 / 5
7,756
776
4,515
12,963
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ruskyluke8835
Kumbhakarna
13
2 / 4 / 4
7,797
780
7,401
18,699
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Indyay
Scylla
18
9 / 1 / 8
10,719
1,072
9,993
9,188
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
MegaMald
Chiron
16
8 / 1 / 9
9,535
954
14,767
7,762
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
Symbols21
Raijin
14
2 / 2 / 14
8,790
879
17,924
7,396
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ur Mald
Sylvanus
15
2 / 1 / 13
8,657
866
4,772
8,301
7,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
Willyboiboi
Hachiman
13
1 / 3 / 7
8,114
811
8,046
7,874
3,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
8
Kills
22
22
Deaths
8
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
6
1
L
He Bo
 
He Bo
2
5
5
0.9
L
Serqet
Hintu-
Serqet
0
5
7
0.7
W
Scylla
Indyay
Scylla
9
1
8
13
W
Chiron
MegaMald
Chiron
8
1
9
12.5
L
Ix Chel
PhantomGod
Ix Chel
3
4
5
1.38
W
Raijin
Symbols21
Raijin
2
2
14
4.5
W
Sylvanus
Ur Mald
Sylvanus
2
1
13
8.5
W
Hachiman
Willyboiboi
Hachiman
1
3
7
1.5
L
Kumbhakarna
ruskyluke8835
Kumbhakarna
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
55,502
58,520
Taken
40,521
34,058
Mitigated
21,410
23,176
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,333
358
502
1,001
7,775
2,408
0
3,926
3,849
23,141
0
L
He Bo
 
He Bo
4,686
0
1,096
221
8,114
2,943
0
5,543
2,571
9,056
0
L
Serqet
Hintu-
Serqet
4,971
205
551
1,162
10,969
8,855
0
5,744
5,225
1,161
6,269
W
Scylla
Indyay
Scylla
9,993
873
130
676
9,188
4,374
1,746
5,985
3,179
28,950
0
W
Chiron
MegaMald
Chiron
14,767
2,432
1,784
1,689
7,762
3,262
1,959
4,481
3,197
0
26,678
L
Ix Chel
PhantomGod
Ix Chel
4,515
866
8,201
6,243
12,963
4,201
0
6,031
6,932
15,103
0
W
Raijin
Symbols21
Raijin
17,924
825
891
2,107
7,396
3,195
796
5,231
1,881
23,177
1,413
W
Sylvanus
Ur Mald
Sylvanus
4,772
536
9,395
3,570
8,301
7,273
297
4,606
3,547
9,392
799
W
Hachiman
Willyboiboi
Hachiman
8,046
3,395
0
118
7,874
3,306
1,940
5,793
2,081
0
20,163
L
Kumbhakarna
ruskyluke8835
Kumbhakarna
7,401
442
872
3,327
18,699
15,651
0
10,115
8,584
10,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
45,815
101
Minions Killed
129
0
Camps Cleared
0
906,894
Distance Traveled
911,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,493
749
45
5
0
175,465
0
L
He Bo
7,315
732
20
2
0
199,547
0
L
Serqet
6,804
680
8
1
0
180,739
0
W
Scylla
10,719
1,072
63
6
0
177,434
0
W
Chiron
9,535
954
23
2
0
196,791
0
L
Ix Chel
7,756
776
22
2
0
183,730
0
W
Raijin
8,790
879
14
1
0
188,203
0
W
Sylvanus
8,657
866
8
1
0
175,360
0
W
Hachiman
8,114
811
21
2
0
174,024
0
L
Kumbhakarna
7,797
780
6
1
0
167,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role