Player Matchup

Cthulhu
Cthulhu
N3TEZ3N
Cthulhu
Level 148
God Stats
9W - 11L
1,617 SR
Queue Stats
404W - 388L
1,517 Elo+
Solo
Anubis
Anubis
rehan820
Anubis
Level 118
God Stats
10W - 10L
1,350 SR
Queue Stats
55W - 55L
1,457 Elo+
Solo
Neith
Neith
xPerfect10
Neith
Level 89
God Stats
0W - 2L
1,296 SR
Queue Stats
10W - 11L
1,444 Elo+
Solo
Team Averages
Level 118
1,421 SR
1,473 Elo+

VS

Team Averages
Level 97
1,607 SR
1,509 Elo+
Achilles
Achilles
FelvaHD
Achilles
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 101L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
GH0ST W4GEN
Baron Samedi
Level 69
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1
Neith
Neith
zx-chopper
Neith
Level 64
God Stats
4W - 2L
1,604 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N3TEZ3N
Cthulhu
17
2 / 1 / 4
9,832
756
9,390
11,879
15,321
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
rehan820
Anubis
16
1 / 6 / 4
9,519
732
6,167
11,183
5,466
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
16
3 / 1 / 2
10,092
776
8,791
7,809
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FelvaHD
Achilles
17
6 / 1 / 2
11,069
851
10,625
17,366
23,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GH0ST W4GEN
Baron Samedi
16
2 / 3 / 6
9,796
754
8,047
8,899
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
0 / 2 / 8
10,169
782
8,141
6,408
2,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
8
8
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
FelvaHD
Achilles
6
1
2
7
W
Baron Samedi
GH0ST W4GEN
Baron Samedi
2
3
6
1.67
L
Cthulhu
N3TEZ3N
Cthulhu
2
1
4
4
L
Anubis
rehan820
Anubis
1
6
4
0.5
L
Neith
3
1
2
4
W
Neith
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
26,813
30,871
Taken
32,673
23,768
Mitigated
28,469
7,499
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FelvaHD
Achilles
10,625
1,393
0
3,064
17,366
23,026
0
6,533
10,792
1,188
34,133
W
Baron Samedi
GH0ST W4GEN
Baron Samedi
8,047
706
798
2,899
8,899
3,412
354
4,671
4,201
17,661
0
L
Cthulhu
N3TEZ3N
Cthulhu
9,390
929
180
2,611
11,879
15,321
0
2,800
9,012
29,670
711
L
Anubis
rehan820
Anubis
6,167
248
0
3,306
11,183
5,466
43
4,170
6,967
42,679
0
L
Neith
8,791
3,639
0
1,402
7,809
2,981
736
2,085
5,660
0
36,532
W
Neith
8,141
2,693
0
2,620
6,408
2,031
964
4,105
2,303
0
45,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
31,034
173
Minions Killed
161
0
Camps Cleared
0
639,301
Distance Traveled
678,330
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,069
851
49
4
0
242,231
0
W
Baron Samedi
9,796
754
28
2
0
218,721
0
L
Cthulhu
9,832
756
47
4
0
226,841
0
L
Anubis
9,519
732
60
5
0
192,743
0
L
Neith
10,092
776
66
5
0
219,717
0
W
Neith
10,169
782
84
6
0
217,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role