Player Matchup

Susano
Susano
Aríe
Susano
Level 83
God Stats
10W - 1L
1,927 SR
Queue Stats
384W - 309L
1,542 Elo+
Party 1
King Arthur
King Arthur
DeIIows
King Arthur
Level 158
God Stats
25W - 19L
1,704 SR
Queue Stats
525W - 321L
1,599 Elo+
Party 1
Ymir
Ymir
Guts1996
Ymir
Level 155
God Stats
6W - 3L
1,713 SR
Queue Stats
216W - 211L
1,537 Elo+
Party 3
Raijin
Raijin
Атаман
Raijin
Level 159
God Stats
6W - 8L
1,534 SR
Queue Stats
309W - 266L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
Илуватор
Hou Yi
Level 158
God Stats
8W - 8L
1,527 SR
Queue Stats
336W - 312L
1,571 Elo+
Party 3
Team Averages
Level 143
1,681 SR
1,561 Elo+

VS

Team Averages
Level 104
1,522 SR
1,535 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GenesisJF
Ao Kuang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,517 Elo+
Solo
Skadi
Skadi
Hexlesss
Skadi
Level 93
God Stats
4W - 4L
1,484 SR
Queue Stats
214W - 179L
1,548 Elo+
Party 2
Apollo
Apollo
KindaCringeBro
Apollo
Level 155
God Stats
7W - 12L
1,462 SR
Queue Stats
400W - 381L
1,562 Elo+
Party 2
Ra
Ra
OliRea
Ra
Level 155
God Stats
9W - 6L
1,662 SR
Queue Stats
247W - 223L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aríe
Susano
12
8 / 1 / 1
6,944
694
5,643
6,903
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
DeIIows
King Arthur
12
4 / 0 / 2
6,838
684
6,869
8,426
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
10
1 / 1 / 5
5,769
577
3,881
7,344
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
14
8 / 0 / 2
7,889
789
8,947
4,342
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
5,794
579
4,560
4,914
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 5 / 2
4,730
473
4,126
10,441
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
GenesisJF
Ao Kuang
9
0 / 5 / 0
4,907
491
2,797
9,267
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Hexlesss
Skadi
11
1 / 6 / 0
6,347
635
4,054
8,985
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
5,703
570
4,186
5,903
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
10
0 / 6 / 0
5,597
560
2,346
7,612
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
24
Kills
3
3
Deaths
24
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
W
Susano
Aríe
Susano
8
1
1
8.5
W
King Arthur
DeIIows
King Arthur
4
0
2
5
L
Ao Kuang
GenesisJF
Ao Kuang
0
5
0
0
W
Ymir
1
1
5
3.5
L
Skadi
Hexlesss
Skadi
1
6
0
0.17
L
2
2
0
1
L
Ra
0
6
0
0
W
Raijin
8
0
2
9
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
17,509
31,929
Taken
42,208
14,170
Mitigated
11,446
10,335
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,126
357
70
1,394
10,441
3,209
0
3,392
6,963
18,472
0
W
Susano
Aríe
Susano
5,643
2,272
0
2,934
6,903
2,008
0
2,446
4,323
0
40,835
W
King Arthur
DeIIows
King Arthur
6,869
1,245
0
2,168
8,426
5,227
0
1,486
6,861
746
44,518
L
Ao Kuang
GenesisJF
Ao Kuang
2,797
345
0
1,793
9,267
2,694
0
2,775
6,360
35,250
2,184
W
Ymir
3,881
461
0
2,433
7,344
4,417
0
1,481
5,688
14,791
884
L
Skadi
Hexlesss
Skadi
4,054
1,896
0
1,348
8,985
2,191
0
1,068
7,885
0
37,948
L
4,186
2,494
0
2,114
5,903
1,439
0
1,958
3,883
0
36,546
L
Ra
2,346
434
180
1,463
7,612
1,913
0
3,337
3,901
36,233
0
W
Raijin
8,947
717
0
447
4,342
1,263
0
1,534
2,722
53,278
1,739
W
4,560
2,322
0
2,353
4,914
1,255
0
1,749
2,956
0
43,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
27,284
372
Minions Killed
312
0
Camps Cleared
0
996,030
Distance Traveled
947,547
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,730
473
25
3
0
171,591
0
W
Susano
6,944
694
74
7
0
244,780
1
W
King Arthur
6,838
684
80
8
0
189,590
0
L
Ao Kuang
4,907
491
66
7
0
224,867
2
W
Ymir
5,769
577
18
2
0
194,433
0
L
Skadi
6,347
635
71
7
0
169,141
0
L
Apollo
5,703
570
72
7
0
184,520
0
L
Ra
5,597
560
78
8
0
197,428
0
W
Raijin
7,889
789
120
12
0
206,986
0
W
Hou Yi
5,794
579
80
8
0
160,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role