Player Matchup

Poseidon
Poseidon
Evici Rocky
Poseidon
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
275W - 302L
1,450 Elo+
Solo
Nemesis
Nemesis
KUNG FU 22
Nemesis
Level 114
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
Mrs_MazdaCX5
Neith
Level 67
God Stats
23W - 21L
1,525 SR
Queue Stats
28W - 26L
1,472 Elo+
Solo
Ymir
Ymir
mercied
Ymir
Level 50
God Stats
0W - 1L
1,289 SR
Queue Stats
30W - 22L
1,572 Elo+
Solo
Hercules
Hercules
saffabru
Hercules
Level 42
God Stats
1W - 7L
1,468 SR
Queue Stats
47W - 66L
1,434 Elo+
Solo
Team Averages
Level 68
1,502 SR
1,486 Elo+

VS

Team Averages
Level 105
1,591 SR
1,479 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AveCogollo
Arachne
Level 142
God Stats
16W - 20L
1,491 SR
Queue Stats
249W - 238L
1,429 Elo+
Party 1
Camazotz
Camazotz
Plazma76
Camazotz
Level 51
God Stats
3W - 3L
1,685 SR
Queue Stats
65W - 75L
1,499 Elo+
Solo
Nu Wa
Nu Wa
auuro_95
Nu Wa
Level 125
God Stats
40W - 18L
1,683 SR
Queue Stats
202W - 180L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
colonelcrumpets
Cthulhu
Level 143
God Stats
24W - 16L
1,595 SR
Queue Stats
189W - 181L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Evici Rocky
Poseidon
10
0 / 3 / 0
5,639
513
2,160
5,991
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KUNG FU 22
Nemesis
9
1 / 1 / 0
5,465
497
2,763
8,154
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,662
424
2,008
2,841
728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
mercied
Ymir
9
0 / 4 / 1
5,162
469
2,214
13,331
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
saffabru
Hercules
10
0 / 5 / 0
5,658
514
5,974
10,733
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 0 / 3
6,562
597
3,636
3,621
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
AveCogollo
Arachne
12
3 / 1 / 4
6,628
603
6,111
9,064
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Camazotz
Plazma76
Camazotz
14
5 / 0 / 0
8,559
778
6,975
10,782
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
auuro_95
Nu Wa
11
1 / 0 / 6
6,474
589
5,125
3,295
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 5
6,992
636
6,806
6,103
4,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
14
14
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
3
4.5
W
Arachne
AveCogollo
Arachne
3
1
4
5
L
Poseidon
Evici Rocky
Poseidon
0
3
0
0
L
Nemesis
KUNG FU 22
Nemesis
1
1
0
1
L
0
1
0
0
W
Camazotz
Plazma76
Camazotz
5
0
0
5
W
Nu Wa
auuro_95
Nu Wa
1
0
6
4
W
2
0
5
4.5
L
Ymir
mercied
Ymir
0
4
1
0.13
L
Hercules
saffabru
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,119
Damage
28,653
41,050
Taken
32,865
17,838
Mitigated
14,195
8,581
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,636
2,866
0
2,302
3,621
1,284
909
684
2,937
0
38,085
W
Arachne
AveCogollo
Arachne
6,111
4,817
0
3,893
9,064
2,974
114
1,248
7,816
0
54,291
L
Poseidon
Evici Rocky
Poseidon
2,160
212
0
1,110
5,991
1,582
0
2,088
3,903
44,201
121
L
Nemesis
KUNG FU 22
Nemesis
2,763
400
0
2,395
8,154
2,334
0
2,866
5,288
0
32,465
L
2,008
796
0
1,065
2,841
728
0
1,549
1,292
0
19,829
W
Camazotz
Plazma76
Camazotz
6,975
1,262
0
6,846
10,782
4,587
0
0
10,233
0
51,378
W
Nu Wa
auuro_95
Nu Wa
5,125
1,091
0
365
3,295
935
269
1,265
2,030
35,177
0
W
6,806
544
0
1,832
6,103
4,415
170
1,290
4,813
26,603
382
L
Ymir
mercied
Ymir
2,214
424
0
1,288
13,331
6,962
0
4,607
8,724
25,206
267
L
Hercules
saffabru
Hercules
5,974
1,166
0
2,723
10,733
6,232
0
439
9,629
0
34,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
35,215
304
Minions Killed
339
0
Camps Cleared
0
1,081,631
Distance Traveled
1,182,618
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,562
597
70
6
0
239,006
7
W
Arachne
6,628
603
89
8
0
272,374
0
L
Poseidon
5,639
513
105
10
0
222,969
0
L
Nemesis
5,465
497
64
6
0
274,133
2
L
Neith
4,662
424
33
3
0
145,197
5
W
Camazotz
8,559
778
91
8
0
211,607
0
W
Nu Wa
6,474
589
65
6
0
221,657
8
W
Cthulhu
6,992
636
24
2
0
237,974
1
L
Ymir
5,162
469
37
3
0
233,314
0
L
Hercules
5,658
514
65
6
0
206,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role