Player Matchup

Osiris
Osiris
Gold III
GBproDa
Osiris
Gold III
Level 84
God Stats
1W - 3L
1,367 SR
Queue Stats
173W - 185L
1,506 MMR
Party 2
Thanatos
Thanatos
Gold II
Jefiro-Blast
Thanatos
Gold II
Level 148
God Stats
19W - 22L
1,557 SR
Queue Stats
266W - 272L
1,550 MMR
Solo
Agni
Agni
Bronze IV
jdavidm
Agni
Bronze IV
Level 113
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 5L
1,557 MMR
Solo
Cernunnos
Cernunnos
Gold II
ПитьХочухМ
Cernunnos
Gold II
Level 128
God Stats
5W - 7L
1,567 SR
Queue Stats
188W - 200L
1,542 MMR
Party 2
Ymir
Ymir
Bronze III
丨Aatrox
Ymir
Bronze III
Level 83
God Stats
0W - 1L
1,309 SR
Queue Stats
19W - 22L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,451 SR
1,540 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 173
1,611 SR
1,538 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
FalkenbergML
Ra
Platinum III
Level 141
God Stats
10W - 6L
1,567 SR
Queue Stats
198W - 189L
1,562 MMR
Solo
Serqet
Serqet
Gold IV
Ragedor
Serqet
Gold IV
Level 166
God Stats
36W - 29L
1,460 SR
Queue Stats
370W - 365L
1,379 MMR
Party 1
Chaac
Chaac
Gold V
UNKNOWesh
Chaac
Gold V
Level 159
God Stats
1W - 0L
1,854 SR
Queue Stats
18W - 19L
1,509 MMR
Solo
Atlas
Atlas
Platinum II
metalvador
Atlas
Platinum II
Level 231
God Stats
20W - 15L
1,675 SR
Queue Stats
286W - 265L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GBproDa
Osiris
11
3 / 3 / 0
6,679
607
6,568
9,263
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Jefiro-Blast
Thanatos
9
0 / 6 / 0
5,241
476
1,499
12,744
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
jdavidm
Agni
11
0 / 2 / 0
5,790
526
4,328
4,827
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,282
480
4,220
7,170
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 1 / 0
5,204
473
2,875
6,265
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Hun BatzAo KuangAwilixCthulhu

VS

Bans
MedusaJanusRatatoskrNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 0 / 2
7,118
647
3,431
4,849
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 2
8,179
744
4,839
6,511
2,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Ragedor
Serqet
12
8 / 0 / 3
7,340
667
5,307
6,309
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
UNKNOWesh
Chaac
11
0 / 3 / 4
6,099
554
4,208
11,600
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
10
0 / 0 / 6
6,018
547
5,888
8,278
4,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
14
14
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
W
4
0
2
5
L
Osiris
GBproDa
Osiris
3
3
0
1
L
Thanatos
Jefiro-Blast
Thanatos
0
6
0
0
W
Serqet
Ragedor
Serqet
8
0
3
9.5
W
Chaac
UNKNOWesh
Chaac
0
3
4
0.67
L
Agni
jdavidm
Agni
0
2
0
0
W
Atlas
0
0
6
3
L
0
2
0
0
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
23,673
40,269
Taken
37,547
14,688
Mitigated
20,673
16,369
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,431
1,168
0
1,990
4,849
1,709
0
572
4,277
0
59,288
W
4,839
629
1,260
4,959
6,511
2,501
499
2,000
4,269
82,081
1,054
L
Osiris
GBproDa
Osiris
6,568
2,068
0
2,506
9,263
4,993
0
2,101
6,532
0
39,065
L
Thanatos
Jefiro-Blast
Thanatos
1,499
275
0
8,193
12,744
3,521
0
1,643
10,809
0
37,204
W
Serqet
Ragedor
Serqet
5,307
1,483
0
562
6,309
2,459
0
904
5,237
0
33,592
W
Chaac
UNKNOWesh
Chaac
4,208
750
0
6,057
11,600
9,029
411
1,151
10,335
0
31,999
L
Agni
jdavidm
Agni
4,328
42
0
675
4,827
1,225
0
2,462
2,313
36,752
1,375
W
Atlas
5,888
2,417
1,791
2,871
8,278
4,975
0
2,176
6,044
15,842
1,966
L
4,220
1,510
0
3,047
7,170
2,156
0
2,800
4,370
0
40,391
L
Ymir
2,875
703
0
1,948
6,265
2,793
0
1,721
4,472
15,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
34,754
322
Minions Killed
376
0
Camps Cleared
0
1,151,848
Distance Traveled
1,194,565
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,118
647
108
10
0
203,411
0
W
Ra
8,179
744
144
13
0
240,382
0
L
Osiris
6,679
607
74
7
0
225,649
3
L
Thanatos
5,241
476
74
7
0
238,636
0
W
Serqet
7,340
667
56
5
0
277,523
0
W
Chaac
6,099
554
52
5
0
201,469
3
L
Agni
5,790
526
84
8
0
234,676
0
W
Atlas
6,018
547
16
1
0
271,780
2
L
Cernunnos
5,282
480
66
6
0
202,849
2
L
Ymir
5,204
473
24
2
0
250,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role