Player Matchup

Gilgamesh
Gilgamesh
Brodingandr
Gilgamesh
Level 127
God Stats
12W - 9L
1,509 SR
Queue Stats
396W - 359L
1,501 Elo+
Solo
Terra
Terra
ForkFullofBeans
Terra
Level 84
God Stats
18W - 13L
1,546 SR
Queue Stats
194W - 169L
1,455 Elo+
Solo
Xbalanque
Xbalanque
Okay
Xbalanque
Level 142
God Stats
10W - 2L
1,931 SR
Queue Stats
110W - 114L
1,507 Elo+
Party 2
Janus
Janus
PorchiestMonkey
Janus
Level 89
God Stats
43W - 34L
1,596 SR
Queue Stats
259W - 231L
1,525 Elo+
Party 2
Horus
Horus
zParzival
Horus
Level 153
God Stats
16W - 19L
1,524 SR
Queue Stats
215W - 218L
1,550 Elo+
Solo
Team Averages
Level 119
1,621 SR
1,508 Elo+

VS

Team Averages
Level 116
1,551 SR
1,542 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ArchBishop11
Arachne
Level 23
God Stats
39W - 15L
1,664 SR
Queue Stats
65W - 54L
1,553 Elo+
Party 1
Xbalanque
Xbalanque
bigboysteaks
Xbalanque
Level 89
God Stats
16W - 9L
1,612 SR
Queue Stats
221W - 202L
1,545 Elo+
Party 1
Hercules
Hercules
luisel_34BV
Hercules
Level 151
God Stats
1W - 4L
1,362 SR
Queue Stats
78W - 81L
1,533 Elo+
Solo
Ra
Ra
mythymoop
Ra
Level 158
God Stats
20W - 15L
1,616 SR
Queue Stats
297W - 259L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brodingandr
Gilgamesh
6
0 / 0 / 3
3,427
685
915
3,227
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 3
3,210
642
1,541
3,073
1,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Okay
Xbalanque
6
1 / 2 / 1
3,198
640
3,207
3,977
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 0
3,783
757
1,743
2,165
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
zParzival
Horus
7
1 / 0 / 0
4,066
813
1,454
3,220
1,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 3
3,554
711
1,754
4,156
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ArchBishop11
Arachne
6
1 / 1 / 1
3,464
693
2,401
3,599
805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
bigboysteaks
Xbalanque
5
1 / 1 / 2
3,471
694
2,527
4,097
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
luisel_34BV
Hercules
2
0 / 1 / 0
2,585
517
779
1,342
700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
3,835
767
1,132
1,496
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
3
3
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Arachne
ArchBishop11
Arachne
1
1
1
1.5
W
Gilgamesh
Brodingandr
Gilgamesh
0
0
3
1.5
W
0
0
3
1.5
W
Xbalanque
Okay
Xbalanque
1
2
1
0.75
W
2
1
0
2
L
Xbalanque
bigboysteaks
Xbalanque
1
1
2
2
L
Hercules
luisel_34BV
Hercules
0
1
0
0
L
1
0
0
1
W
Horus
zParzival
Horus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,860
Damage
8,593
15,662
Taken
14,690
5,596
Mitigated
4,859
8,475
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,754
660
464
1,881
4,156
1,974
0
1,422
2,610
10,777
1,019
L
Arachne
ArchBishop11
Arachne
2,401
1,691
0
1,406
3,599
805
0
588
2,902
0
12,387
W
Gilgamesh
Brodingandr
Gilgamesh
915
116
0
1,903
3,227
932
0
79
3,142
0
16,241
W
1,541
222
517
1,968
3,073
1,718
0
785
2,244
8,924
0
W
Xbalanque
Okay
Xbalanque
3,207
1,256
0
1,443
3,977
946
0
892
3,085
0
15,264
W
1,743
246
0
677
2,165
497
0
877
1,122
14,115
0
L
Xbalanque
bigboysteaks
Xbalanque
2,527
1,137
0
1,875
4,097
987
0
777
3,306
0
13,181
L
Hercules
luisel_34BV
Hercules
779
380
0
616
1,342
700
0
0
1,286
0
4,429
L
1,132
77
179
789
1,496
393
0
275
1,179
20,007
0
W
Horus
zParzival
Horus
1,454
665
0
1,967
3,220
1,503
0
0
3,164
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,684
Gold Earned
16,909
174
Minions Killed
122
0
Camps Cleared
0
532,971
Distance Traveled
455,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,554
711
21
4
0
95,660
0
L
Arachne
3,464
693
27
5
0
111,811
0
W
Gilgamesh
3,427
685
40
8
0
124,289
0
W
Terra
3,210
642
23
5
0
110,730
0
W
Xbalanque
3,198
640
26
5
0
95,602
0
W
Janus
3,783
757
39
8
0
114,870
0
L
Xbalanque
3,471
694
22
4
0
115,255
1
L
Hercules
2,585
517
6
1
0
29,110
0
L
Ra
3,835
767
46
9
0
103,233
0
W
Horus
4,066
813
46
9
0
87,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role