Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BakerDoughMaker
Horus
Level 126
God Stats
19W - 24L
1,501 SR
Queue Stats
111W - 126L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
McClan-3
Sun Wukong
Level 129
God Stats
13W - 9L
1,617 SR
Queue Stats
126W - 127L
1,474 Elo+
Solo
Ra
Ra
Taz3118
Ra
Level 98
God Stats
7W - 8L
1,465 SR
Queue Stats
129W - 127L
1,408 Elo+
Solo
Danzaburou
Danzaburou
youngest27
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,494 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,456 Elo+

VS

Team Averages
Level 105
1,504 SR
1,468 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FadedPhoenix892
Sol
Level 148
God Stats
2W - 1L
1,622 SR
Queue Stats
43W - 43L
1,450 Elo+
Party 1
Bacchus
Bacchus
ferrisrafraw
Bacchus
Level 114
God Stats
70W - 42L
1,564 SR
Queue Stats
145W - 148L
1,376 Elo+
Solo
Guan Yu
Guan Yu
misslupin
Guan Yu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
stompanya
Anubis
Level 114
God Stats
1W - 2L
1,335 SR
Queue Stats
76W - 71L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
2,987
373
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

9
5 / 2 / 0
5,467
683
4,832
5,618
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sun Wukong
McClan-3
Sun Wukong
9
3 / 2 / 0
4,840
605
3,018
6,138
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 3 / 2
4,492
562
1,520
4,213
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
youngest27
Danzaburou
7
1 / 6 / 2
4,178
522
3,878
7,999
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 0 / 2
5,118
640
1,472
4,144
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
5 / 1 / 3
5,893
737
5,628
6,237
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
ferrisrafraw
Bacchus
7
1 / 3 / 4
4,703
588
1,938
5,506
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
misslupin
Guan Yu
6
0 / 5 / 1
4,079
510
1,399
5,273
3,426
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
stompanya
Anubis
10
5 / 0 / 0
5,779
722
3,688
4,302
1,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
9
Kills
13
13
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Pele
 
Pele
2
0
2
3
L
5
2
0
2.5
W
5
1
3
6.5
L
Sun Wukong
McClan-3
Sun Wukong
3
2
0
1.5
L
0
3
2
0.33
W
Bacchus
ferrisrafraw
Bacchus
1
3
4
1
W
Guan Yu
misslupin
Guan Yu
0
5
1
0.1
W
Anubis
stompanya
Anubis
5
0
0
5
L
Danzaburou
youngest27
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
14,125
23,968
Taken
25,462
8,428
Mitigated
10,239
6,955
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Pele
 
Pele
1,472
373
0
1,338
4,144
1,251
54
43
4,062
0
29,729
L
4,832
1,767
0
2,579
5,618
2,862
0
703
4,851
0
25,627
W
5,628
1,990
0
4,315
6,237
1,532
916
104
6,133
33,518
1,901
L
Sun Wukong
McClan-3
Sun Wukong
3,018
424
0
2,286
6,138
2,314
0
1,800
4,298
0
29,298
L
1,520
517
118
748
4,213
889
0
2,865
1,348
24,372
0
W
Bacchus
ferrisrafraw
Bacchus
1,938
390
72
1,370
5,506
2,298
0
264
5,207
10,986
0
W
Guan Yu
misslupin
Guan Yu
1,399
165
10
1,010
5,273
3,426
42
0
4,942
0
8,536
W
Anubis
stompanya
Anubis
3,688
508
0
2,721
4,302
1,732
371
1,109
3,193
39,422
973
L
Danzaburou
youngest27
Danzaburou
3,878
1,414
0
1,224
7,999
2,363
0
5,529
2,298
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,964
Gold Earned
25,572
178
Minions Killed
211
0
Camps Cleared
0
595,742
Distance Traveled
790,362
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,987
373
0
0
0
0
0
W
Pele
5,118
640
53
7
0
208,038
2
L
Horus
5,467
683
45
6
0
139,603
0
W
Sol
5,893
737
69
9
0
135,366
0
L
Sun Wukong
4,840
605
44
6
0
180,022
0
L
Ra
4,492
562
61
8
0
147,057
2
W
Bacchus
4,703
588
14
2
0
147,230
0
W
Guan Yu
4,079
510
16
2
0
164,216
4
W
Anubis
5,779
722
59
7
0
135,512
0
L
Danzaburou
4,178
522
28
4
0
129,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role