Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold III
 
Sol
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Dasiulec
Fenrir
Gold II
Level 99
God Stats
12W - 14L
1,510 SR
Queue Stats
139W - 141L
1,698 MMR
Solo
Khepri
Khepri
Gold IV
DaveTheDay
Khepri
Gold IV
Level 108
God Stats
6W - 5L
1,659 SR
Queue Stats
40W - 34L
1,606 MMR
Solo
Bakasura
Bakasura
Silver I
JmGaming
Bakasura
Silver I
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 46L
1,638 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,534 SR
1,588 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,406 SR
1,593 MMR
Ratatoskr
Ratatoskr
Platinum V
 
Ratatoskr
Platinum V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
NasvaRahka
Hercules
Platinum V
Level 157
God Stats
5W - 3L
1,398 SR
Queue Stats
204W - 201L
1,685 MMR
Party 1
Janus
Janus
Gold I
ReiskanRutis
Janus
Gold I
Level 149
God Stats
7W - 15L
1,318 SR
Queue Stats
205W - 202L
1,660 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
VenomsCrusher
Baron Samedi
Gold IV
Level 166
God Stats
1W - 0L
1,314 SR
Queue Stats
30W - 35L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
1 / 1 / 0
4,046
674
2,104
2,381
562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sol
 
Sol
7
1 / 1 / 0
3,735
623
1,826
4,220
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Dasiulec
Fenrir
6
0 / 2 / 1
3,583
597
2,292
3,769
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
DaveTheDay
Khepri
1
0 / 0 / 0
1,128
188
0
0
0
Bakasura
JmGaming
Bakasura
9
2 / 0 / 0
4,527
755
1,950
4,945
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
LancelotKumbhakarnaAnubis

VS

Bans
AgniMulanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
3 / 0 / 1
4,351
725
2,360
3,935
1,174
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
 
Cernunnos
6
0 / 1 / 0
3,697
616
1,980
3,401
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
NasvaRahka
Hercules
7
0 / 2 / 0
4,143
691
2,255
3,727
1,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
4,053
676
688
2,522
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
VenomsCrusher
Baron Samedi
6
0 / 0 / 2
3,838
640
659
2,559
1,380
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
L
Sol
 
Sol
1
1
0
1
W
Ratatoskr
 
Ratatoskr
3
0
1
3.5
W
Cernunnos
 
Cernunnos
0
1
0
0
L
Fenrir
Dasiulec
Fenrir
0
2
1
0.25
L
Khepri
DaveTheDay
Khepri
0
0
0
0
L
Bakasura
JmGaming
Bakasura
2
0
0
2
W
Hercules
NasvaRahka
Hercules
0
2
0
0
W
1
1
1
1.5
W
Baron Samedi
VenomsCrusher
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,172
Damage
7,942
15,315
Taken
16,144
4,358
Mitigated
4,950
6,341
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,104
737
144
428
2,381
562
0
177
2,164
0
23,644
L
Sol
 
Sol
1,826
280
0
2,284
4,220
871
0
456
3,764
16,008
1,176
W
Ratatoskr
 
Ratatoskr
2,360
1,124
0
700
3,935
1,174
0
116
3,819
0
26,188
W
Cernunnos
 
Cernunnos
1,980
426
0
1,359
3,401
833
344
1,385
2,016
0
23,508
L
Fenrir
Dasiulec
Fenrir
2,292
440
0
926
3,769
1,138
0
593
3,096
0
14,312
L
Khepri
DaveTheDay
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
JmGaming
Bakasura
1,950
1,320
0
2,559
4,945
1,787
0
0
4,945
0
20,159
W
Hercules
NasvaRahka
Hercules
2,255
987
0
546
3,727
1,069
0
0
3,166
0
24,151
W
688
0
0
1,244
2,522
494
0
0
2,522
19,140
0
W
Baron Samedi
VenomsCrusher
Baron Samedi
659
56
33
1,019
2,559
1,380
0
315
2,244
11,608
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,019
Gold Earned
20,082
158
Minions Killed
200
0
Camps Cleared
0
498,267
Distance Traveled
590,830
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,046
674
42
7
0
110,471
0
L
Sol
3,735
623
27
5
0
114,530
0
W
Ratatoskr
4,351
725
42
7
0
164,977
1
W
Cernunnos
3,697
616
39
7
0
91,850
0
L
Fenrir
3,583
597
32
5
0
133,351
0
L
Khepri
1,128
188
0
0
0
0
0
L
Bakasura
4,527
755
57
10
0
139,915
0
W
Hercules
4,143
691
54
9
0
118,543
0
W
Janus
4,053
676
47
8
0
116,159
4
W
Baron Samedi
3,838
640
18
3
0
99,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role