Player Matchup

Hun Batz
Hun Batz
Erthenos
Hun Batz
Level 154
God Stats
1W - 6L
1,193 SR
Queue Stats
360W - 391L
1,462 Elo+
Solo
Charybdis
Charybdis
FirstLoretti
Charybdis
Level 89
God Stats
0W - 1L
1,803 SR
Queue Stats
37W - 24L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
IIGhostWhisperII
Ao Kuang
Level 157
God Stats
1W - 3L
1,520 SR
Queue Stats
246W - 236L
1,567 Elo+
Solo
Martichoras
Martichoras
Rayleigh3
Martichoras
Level 158
God Stats
1W - 1L
1,753 SR
Queue Stats
65W - 66L
1,531 Elo+
Solo
Odin
Odin
jorgejnl
Odin
Level 123
God Stats
1W - 2L
1,427 SR
Queue Stats
38W - 42L
1,486 Elo+
Solo
Team Averages
Level 136
1,539 SR
1,524 Elo+

VS

Team Averages
Level 136
1,464 SR
1,492 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DiddyntDoit
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,275 SR
Queue Stats
24W - 27L
1,493 Elo+
Solo
Maui
Maui
xersher
Maui
Level 87
God Stats
7W - 5L
1,609 SR
Queue Stats
341W - 272L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
都是夜里听了巴赫的错
Nu Wa
Level 218
God Stats
4W - 4L
1,438 SR
Queue Stats
125W - 136L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Erthenos
Hun Batz
11
0 / 8 / 4
6,722
672
8,708
9,711
3,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
FirstLoretti
Charybdis
13
1 / 5 / 1
7,283
728
8,002
8,410
2,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 2
6,706
671
2,685
8,764
3,260
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Martichoras
Rayleigh3
Martichoras
16
2 / 5 / 2
8,527
853
10,296
11,657
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
1 / 7 / 2
6,998
700
4,567
11,793
8,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 2 / 19
9,061
906
8,504
12,761
16,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ullr
 
Ullr
13
10 / 3 / 11
8,833
883
7,889
8,742
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
DiddyntDoit
Ah Muzen Cab
15
4 / 2 / 22
8,947
895
12,462
10,633
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
xersher
Maui
15
3 / 2 / 23
8,924
892
7,039
14,091
16,508
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 1 / 20
9,131
913
10,486
5,950
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
126
5
Kills
31
31
Deaths
10
11
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
19
8.25
W
Ullr
 
Ullr
10
3
11
5.17
W
Ah Muzen Cab
DiddyntDoit
Ah Muzen Cab
4
2
22
7.5
L
Hun Batz
Erthenos
Hun Batz
0
8
4
0.25
L
Charybdis
FirstLoretti
Charybdis
1
5
1
0.3
L
1
6
2
0.33
L
Martichoras
Rayleigh3
Martichoras
2
5
2
0.6
L
Odin
1
7
2
0.29
W
Maui
xersher
Maui
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
46,380
50,335
Taken
52,177
22,435
Mitigated
45,149
6,867
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,504
1,308
1,425
4,120
12,761
16,443
115
957
11,804
0
18,054
W
Ullr
 
Ullr
7,889
1,469
1,151
330
8,742
4,170
1,039
422
8,320
0
13,128
W
Ah Muzen Cab
DiddyntDoit
Ah Muzen Cab
12,462
4,954
1,497
1,383
10,633
5,390
1,137
372
10,261
0
26,445
L
Hun Batz
Erthenos
Hun Batz
8,708
379
72
617
9,711
3,776
0
2,415
7,175
0
15,587
L
Charybdis
FirstLoretti
Charybdis
8,002
2,617
0
1,431
8,410
2,761
0
2,953
5,298
0
20,438
L
2,685
450
30
844
8,764
3,260
0
2,898
5,702
6,786
241
L
Martichoras
Rayleigh3
Martichoras
10,296
1,187
0
2,633
11,657
4,399
0
4,732
6,764
0
33,546
L
Odin
4,567
144
617
623
11,793
8,239
0
3,764
7,871
0
9,302
W
Maui
xersher
Maui
7,039
523
1,790
1,336
14,091
16,508
151
413
13,678
12,938
0
W
10,486
2,131
406
502
5,950
2,638
294
496
5,454
27,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
44,896
127
Minions Killed
125
0
Camps Cleared
0
784,409
Distance Traveled
1,021,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,061
906
15
2
0
206,644
0
W
Ullr
8,833
883
11
1
0
198,398
0
W
Ah Muzen Cab
8,947
895
43
4
0
210,875
0
L
Hun Batz
6,722
672
15
2
0
146,015
0
L
Charybdis
7,283
728
37
4
0
174,820
0
L
Ao Kuang
6,706
671
6
1
0
140,659
0
L
Martichoras
8,527
853
55
6
0
161,855
0
L
Odin
6,998
700
14
1
0
161,060
0
W
Maui
8,924
892
20
2
0
216,752
0
W
Nu Wa
9,131
913
36
4
0
189,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role