Player Matchup

Zeus
Zeus
ChikiFlicky
Zeus
Level 43
God Stats
2W - 6L
1,452 SR
Queue Stats
103W - 112L
1,534 Elo+
Party 2
Maui
Maui
FrEaK101JE
Maui
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,038 Elo+
Solo
Loki
Loki
Josito2329
Loki
Level 31
God Stats
0W - 4L
1,124 SR
Queue Stats
52W - 70L
1,354 Elo+
Party 1
Skadi
Skadi
Stormyx222
Skadi
Level 107
God Stats
1W - 1L
1,808 SR
Queue Stats
193W - 185L
1,512 Elo+
Party 2
Chaac
Chaac
Xr1izz_
Chaac
Level 47
God Stats
1W - 7L
1,239 SR
Queue Stats
60W - 78L
1,309 Elo+
Party 1
Team Averages
Level 61
1,424 SR
1,349 Elo+

VS

Team Averages
Level 60
1,326 SR
1,430 Elo+
Tiamat
Tiamat
Exodia00
Tiamat
Level 17
God Stats
2W - 3L
1,286 SR
Queue Stats
40W - 45L
1,355 Elo+
Party 3
Cthulhu
Cthulhu
ceURR
Cthulhu
Level 69
God Stats
1W - 0L
1,308 SR
Queue Stats
15W - 7L
1,607 Elo+
Solo
Pele
Pele
daloo3
Pele
Level 17
God Stats
15W - 25L
1,202 SR
Queue Stats
31W - 45L
1,320 Elo+
Party 3
Skadi
Skadi
nrodriguezruiz
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,505 Elo+
Solo
Surtr
Surtr
toxiic_devil8
Surtr
Level 107
God Stats
12W - 15L
1,334 SR
Queue Stats
97W - 105L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
6,539
503
4,450
10,761
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
4,540
349
251
1,923
737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 1
5,944
457
4,106
9,409
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
12
3 / 5 / 0
6,550
504
9,584
11,390
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Xr1izz_
Chaac
11
4 / 4 / 0
6,236
480
9,642
10,694
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Exodia00
Tiamat
13
4 / 4 / 7
8,139
626
7,239
8,249
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
ceURR
Cthulhu
12
3 / 0 / 6
7,556
581
5,576
11,474
6,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
daloo3
Pele
13
10 / 1 / 1
7,809
601
6,153
8,181
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 2 / 4
7,748
596
7,711
9,045
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
7,917
609
5,469
12,542
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
10
Kills
22
22
Deaths
10
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Tiamat
Exodia00
Tiamat
4
4
7
1.88
L
0
1
0
0
L
1
3
1
0.5
L
Skadi
3
5
0
0.6
L
Chaac
Xr1izz_
Chaac
4
4
0
1
W
Cthulhu
ceURR
Cthulhu
3
0
6
6
W
Pele
daloo3
Pele
10
1
1
10.5
W
4
2
4
3
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
32,148
44,177
Taken
49,491
17,998
Mitigated
24,354
9,384
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,450
854
0
1,199
10,761
2,606
0
4,871
5,890
30,556
0
W
Tiamat
Exodia00
Tiamat
7,239
837
0
2,103
8,249
4,792
318
1,669
6,504
45,606
630
L
251
108
568
268
1,923
737
0
563
1,360
1,828
0
L
4,106
622
0
3,101
9,409
2,837
0
2,749
6,660
0
32,227
L
Skadi
9,584
3,813
0
2,125
11,390
3,409
0
3,710
7,680
0
42,623
L
Chaac
Xr1izz_
Chaac
9,642
2,589
0
2,123
10,694
8,409
0
1,279
9,415
0
30,223
W
Cthulhu
ceURR
Cthulhu
5,576
759
1,987
4,480
11,474
6,662
999
307
11,167
33,527
0
W
Pele
daloo3
Pele
6,153
1,686
0
1,687
8,181
3,032
0
885
7,220
0
38,231
W
7,711
3,443
0
1,703
9,045
2,817
1,476
135
8,868
0
47,453
W
5,469
1,938
0
2,877
12,542
7,051
210
1,896
10,197
992
49,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
39,169
251
Minions Killed
356
0
Camps Cleared
0
1,012,813
Distance Traveled
1,354,915
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,539
503
72
6
0
209,441
0
W
Tiamat
8,139
626
88
7
0
248,525
5
L
Maui
4,540
349
1
0
0
40,764
0
L
Loki
5,944
457
66
5
0
286,975
0
L
Skadi
6,550
504
78
6
0
213,821
1
L
Chaac
6,236
480
34
3
0
261,812
1
W
Cthulhu
7,556
581
39
3
0
269,945
0
W
Pele
7,809
601
57
4
0
324,620
0
W
Skadi
7,748
596
83
6
0
248,771
1
W
Surtr
7,917
609
89
7
0
263,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role