Player Matchup

Chaac
Chaac
BigXan
Chaac
Level 120
God Stats
19W - 14L
1,644 SR
Queue Stats
176W - 158L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blackjesus086
Tsukuyomi
Level 146
God Stats
9W - 9L
1,582 SR
Queue Stats
179W - 154L
1,604 Elo+
Solo
Bacchus
Bacchus
Freeeeloo
Bacchus
Level 121
God Stats
2W - 4L
1,428 SR
Queue Stats
229W - 220L
1,490 Elo+
Solo
Vulcan
Vulcan
desecho_opcional
Vulcan
Level 152
God Stats
4W - 1L
1,717 SR
Queue Stats
305W - 295L
1,539 Elo+
Solo
Sol
Sol
vitoriadg
Sol
Level 76
God Stats
6W - 4L
1,499 SR
Queue Stats
46W - 51L
1,426 Elo+
Solo
Team Averages
Level 123
1,574 SR
1,518 Elo+

VS

Team Averages
Level 166
1,430 SR
1,506 Elo+
Danzaburou
Danzaburou
BLITZKREG7468
Danzaburou
Level 85
God Stats
4W - 8L
1,410 SR
Queue Stats
30W - 41L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Stone691
Guan Yu
Level 106
God Stats
0W - 2L
1,307 SR
Queue Stats
85W - 71L
1,582 Elo+
Solo
Cerberus
Cerberus
birdu
Cerberus
Level 104
God Stats
0W - 2L
1,207 SR
Queue Stats
108W - 106L
1,480 Elo+
Solo
Scylla
Scylla
darkcrittercub
Scylla
Level 169
God Stats
23W - 15L
1,654 SR
Queue Stats
487W - 469L
1,514 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 368
God Stats
369W - 304L
1,572 SR
Queue Stats
844W - 813L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigXan
Chaac
10
2 / 2 / 2
6,381
580
6,291
12,281
7,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Blackjesus086
Tsukuyomi
12
3 / 0 / 4
6,266
570
5,325
6,172
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Freeeeloo
Bacchus
10
2 / 0 / 4
6,409
583
5,188
8,409
6,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
6,571
597
2,920
1,623
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,743
522
3,112
4,354
1,116
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLITZKREG7468
Danzaburou
10
0 / 2 / 1
5,732
521
3,686
5,046
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Stone691
Guan Yu
12
3 / 3 / 0
7,028
639
8,819
10,152
9,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
birdu
Cerberus
8
0 / 2 / 1
5,136
467
3,045
9,041
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 0
6,228
566
1,171
1,771
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
pfeiff17
Sylvanus
11
0 / 2 / 1
5,600
509
2,410
8,997
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLITZKREG7468
Danzaburou
0
2
1
0.25
W
Chaac
BigXan
Chaac
2
2
2
1.5
W
Tsukuyomi
Blackjesus086
Tsukuyomi
3
0
4
5
W
Bacchus
Freeeeloo
Bacchus
2
0
4
4
L
Guan Yu
Stone691
Guan Yu
3
3
0
1
L
Cerberus
birdu
Cerberus
0
2
1
0.25
L
0
0
0
0
W
1
0
1
1.5
L
Sylvanus
pfeiff17
Sylvanus
0
2
1
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
19,131
32,839
Taken
35,007
16,986
Mitigated
21,952
13,555
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLITZKREG7468
Danzaburou
3,686
974
0
1,531
5,046
1,811
0
3,021
2,025
0
37,463
W
Chaac
BigXan
Chaac
6,291
1,606
0
5,729
12,281
7,394
0
2,393
9,888
210
42,426
W
Tsukuyomi
Blackjesus086
Tsukuyomi
5,325
1,639
0
4,160
6,172
1,728
0
2,051
4,121
0
45,148
W
Bacchus
Freeeeloo
Bacchus
5,188
707
0
2,228
8,409
6,276
0
2,480
5,929
21,875
2,507
L
Guan Yu
Stone691
Guan Yu
8,819
1,553
90
3,824
10,152
9,101
0
707
9,445
10,674
35,576
L
Cerberus
birdu
Cerberus
3,045
158
0
2,277
9,041
5,880
0
4,804
4,118
14,495
0
L
1,171
0
0
307
1,771
440
0
613
1,136
53,546
647
W
2,920
170
0
423
1,623
472
43
562
1,061
51,776
2,181
L
Sylvanus
pfeiff17
Sylvanus
2,410
284
782
5,425
8,997
4,720
0
1,557
7,351
36,859
2,562
W
3,112
830
0
1,015
4,354
1,116
0
1,333
3,021
30,331
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
29,724
363
Minions Killed
416
0
Camps Cleared
0
1,149,139
Distance Traveled
1,089,159
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,732
521
81
7
0
198,070
0
W
Chaac
6,381
580
80
7
0
225,998
0
W
Tsukuyomi
6,266
570
78
7
0
247,042
0
W
Bacchus
6,409
583
27
2
0
249,170
0
L
Guan Yu
7,028
639
82
7
0
220,385
0
L
Cerberus
5,136
467
52
5
0
213,322
1
L
Scylla
6,228
566
121
11
0
234,710
2
W
Vulcan
6,571
597
106
10
0
234,051
0
L
Sylvanus
5,600
509
80
7
0
222,672
1
W
Sol
5,743
522
72
7
0
192,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role